Add doxycomments to cSlotAreaAnvil functions.
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@ -276,8 +276,10 @@ public:
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// cSlotAreaTemporary overrides:
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// cSlotAreaTemporary overrides:
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virtual void OnPlayerRemoved(cPlayer & a_Player) override;
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virtual void OnPlayerRemoved(cPlayer & a_Player) override;
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/** Can the player take the item from the slot? */
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bool CanTakeResultItem(cPlayer & a_Player);
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bool CanTakeResultItem(cPlayer & a_Player);
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/** This function will call, when the player take the item from the slot. */
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void OnTakeResult(cPlayer & a_Player);
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void OnTakeResult(cPlayer & a_Player);
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/** Handles a click in the item slot. */
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/** Handles a click in the item slot. */
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