APIDump: Added docs for a few projectiles.
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@ -37,22 +37,38 @@ return
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cExpBottleEntity =
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{
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Desc = "",
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Functions = {},
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Desc = [[
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Represents a thrown ExpBottle. A subclass of the {{cProjectileEntity}}.
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]],
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Functions =
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{
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},
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Inherits = "cProjectileEntity",
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}, -- cExpBottleEntity
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cFireChargeEntity =
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{
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Desc = "",
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Desc = [[
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Represents a fire charge that has been shot by a Blaze or a {{cDispenserEntity|Dispenser}}. A subclass
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of the {{cProjectileEntity}}.
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]],
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Functions = {},
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Inherits = "cProjectileEntity",
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}, -- cFireChargeEntity
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cFireworkEntity =
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{
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Desc = "",
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Functions = {},
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Desc = [[
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Represents a firework rocket.
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]],
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Functions =
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{
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GetItem = { Params = "", Return = "{{cItem}}", Notes = "Returns the item that has been used to create the firework rocket. The item's m_FireworkItem member contains all the firework-related data." },
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GetTicksToExplosion = { Params = "", Return = "number", Notes = "Returns the number of ticks left until the firework explodes." },
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SetItem = { Params = "{{cItem}}", Return = "", Notes = "Sets a new item to be used for the firework." },
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SetTicksToExplosion = { Params = "NumTicks", Return = "", Notes = "Sets the number of ticks left until the firework explodes." },
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},
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Inherits = "cProjectileEntity",
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}, -- cFireworkEntity
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