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Add fence gate sound.

This commit is contained in:
Howaner 2014-06-17 19:08:36 +02:00
parent 8de8768f02
commit bde51d8778

View File

@ -45,6 +45,7 @@ public:
// Standing aside - use last direction
a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, OldMetaData);
}
a_Player->GetWorld()->BroadcastSoundParticleEffect(1003, a_BlockX, a_BlockY, a_BlockZ, 0, a_Player->GetClientHandle());
}