Merge pull request #2990 from LogicParrot/defaultWorld
Add DefaultWorld to newly generated INI
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commit
bcbfd3348d
@ -349,9 +349,9 @@ void cRoot::LoadGlobalSettings()
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void cRoot::LoadWorlds(cSettingsRepositoryInterface & a_Settings, bool a_IsNewIniFile)
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void cRoot::LoadWorlds(cSettingsRepositoryInterface & a_Settings, bool a_IsNewIniFile)
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{
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{
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// First get the default world
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if (a_IsNewIniFile)
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if (a_IsNewIniFile)
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{
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{
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a_Settings.AddValue("Worlds", "DefaultWorld", "world");
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a_Settings.AddValue("Worlds", "World", "world_nether");
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a_Settings.AddValue("Worlds", "World", "world_nether");
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a_Settings.AddValue("Worlds", "World", "world_end");
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a_Settings.AddValue("Worlds", "World", "world_end");
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m_pDefaultWorld = new cWorld("world");
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m_pDefaultWorld = new cWorld("world");
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@ -361,6 +361,7 @@ void cRoot::LoadWorlds(cSettingsRepositoryInterface & a_Settings, bool a_IsNewIn
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return;
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return;
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}
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}
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// First get the default world
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AString DefaultWorldName = a_Settings.GetValueSet("Worlds", "DefaultWorld", "world");
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AString DefaultWorldName = a_Settings.GetValueSet("Worlds", "DefaultWorld", "world");
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m_pDefaultWorld = new cWorld(DefaultWorldName.c_str());
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m_pDefaultWorld = new cWorld(DefaultWorldName.c_str());
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m_WorldsByName[ DefaultWorldName ] = m_pDefaultWorld;
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m_WorldsByName[ DefaultWorldName ] = m_pDefaultWorld;
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