Fixed mob invisibility
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@ -3294,7 +3294,6 @@ int cWorld::SpawnMobFinalize(cMonster * a_Monster)
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return -1;
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}
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BroadcastSpawnEntity(*a_Monster);
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cPluginManager::Get()->CallHookSpawnedMonster(*this, *a_Monster);
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return a_Monster->GetUniqueID();
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