Added trapdoor cursor Y detection
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@ -50,12 +50,10 @@ public:
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a_BlockType = m_BlockType;
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a_BlockType = m_BlockType;
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a_BlockMeta = BlockFaceToMetaData(a_BlockFace);
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a_BlockMeta = BlockFaceToMetaData(a_BlockFace);
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/* TODO: fix CursorY issues and uncomment this
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if (a_CursorY > 7)
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if (a_CursorY > 7)
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{
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{
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a_BlockMeta |= 0x8;
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a_BlockMeta |= 0x8;
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}
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}
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*/
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return true;
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return true;
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}
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}
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