Refactored SendChat(), placing the message-type formatting into its own function.
Removed default case warning in the process.
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@ -186,6 +186,82 @@ void cClientHandle::GenerateOfflineUUID(void)
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AString cClientHandle::FormatMessageType(bool ShouldAppendChatPrefixes, eMessageType a_ChatPrefix, const AString &a_AdditionalData)
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{
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switch (a_ChatPrefix)
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{
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case mtCustom: return AString();
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case mtFailure:
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{
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if (ShouldAppendChatPrefixes)
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return Printf("%s[INFO] %s", cChatColor::Rose.c_str(), cChatColor::White.c_str());
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else
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return Printf("%s", cChatColor::Rose.c_str());
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}
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case mtInformation:
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{
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if (ShouldAppendChatPrefixes)
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return Printf("%s[INFO] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str());
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else
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return Printf("%s", cChatColor::Yellow.c_str());
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}
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case mtSuccess:
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{
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if (ShouldAppendChatPrefixes)
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return Printf("%s[INFO] %s", cChatColor::Green.c_str(), cChatColor::White.c_str());
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else
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return Printf("%s", cChatColor::Green.c_str());
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}
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case mtWarning:
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{
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if (ShouldAppendChatPrefixes)
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return Printf("%s[WARN] %s", cChatColor::Rose.c_str(), cChatColor::White.c_str());
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else
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return Printf("%s", cChatColor::Rose.c_str());
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}
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case mtFatal:
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{
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if (ShouldAppendChatPrefixes)
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return Printf("%s[FATAL] %s", cChatColor::Red.c_str(), cChatColor::White.c_str());
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else
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return Printf("%s", cChatColor::Red.c_str());
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}
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case mtDeath:
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{
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if (ShouldAppendChatPrefixes)
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return Printf("%s[DEATH] %s", cChatColor::Gray.c_str(), cChatColor::White.c_str());
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else
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return Printf("%s", cChatColor::Gray.c_str());
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}
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case mtPrivateMessage:
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{
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if (ShouldAppendChatPrefixes)
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return Printf("%s[MSG: %s] %s%s", cChatColor::LightBlue.c_str(), a_AdditionalData.c_str(), cChatColor::White.c_str(), cChatColor::Italic.c_str());
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else
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return Printf("%s: %s", a_AdditionalData.c_str(), cChatColor::LightBlue.c_str());
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}
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case mtJoin:
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{
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if (ShouldAppendChatPrefixes)
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return Printf("%s[JOIN] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str());
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else
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return Printf("%s", cChatColor::Yellow.c_str());
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}
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case mtLeave:
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{
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if (ShouldAppendChatPrefixes)
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return Printf("%s[LEAVE] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str());
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else
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return Printf("%s", cChatColor::Yellow.c_str());
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}
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}
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ASSERT(!"Unhandled chat prefix type!");
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}
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AString cClientHandle::GenerateOfflineUUID(const AString & a_Username)
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{
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// Proper format for a version 3 UUID is:
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@ -1848,8 +1924,6 @@ void cClientHandle::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlock
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void cClientHandle::SendChat(const AString & a_Message, eMessageType a_ChatPrefix, const AString & a_AdditionalData)
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{
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bool ShouldAppendChatPrefixes = true;
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if (GetPlayer()->GetWorld() == NULL)
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{
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cWorld * World = cRoot::Get()->GetWorld(GetPlayer()->GetLoadedWorldName());
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@ -1868,89 +1942,9 @@ void cClientHandle::SendChat(const AString & a_Message, eMessageType a_ChatPrefi
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ShouldAppendChatPrefixes = false;
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}
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AString Message;
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AString Message = FormatMessageType(ShouldAppendChatPrefixes, a_ChatPrefix, a_AdditionalData);
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switch (a_ChatPrefix)
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{
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case mtCustom: break;
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case mtFailure:
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{
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if (ShouldAppendChatPrefixes)
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Message = Printf("%s[INFO] %s", cChatColor::Rose.c_str(), cChatColor::White.c_str());
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else
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Message = Printf("%s", cChatColor::Rose.c_str());
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break;
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}
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case mtInformation:
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{
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if (ShouldAppendChatPrefixes)
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Message = Printf("%s[INFO] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str());
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else
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Message = Printf("%s", cChatColor::Yellow.c_str());
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break;
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}
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case mtSuccess:
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{
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if (ShouldAppendChatPrefixes)
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Message = Printf("%s[INFO] %s", cChatColor::Green.c_str(), cChatColor::White.c_str());
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else
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Message = Printf("%s", cChatColor::Green.c_str());
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break;
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}
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case mtWarning:
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{
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if (ShouldAppendChatPrefixes)
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Message = Printf("%s[WARN] %s", cChatColor::Rose.c_str(), cChatColor::White.c_str());
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else
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Message = Printf("%s", cChatColor::Rose.c_str());
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break;
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}
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case mtFatal:
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{
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if (ShouldAppendChatPrefixes)
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Message = Printf("%s[FATAL] %s", cChatColor::Red.c_str(), cChatColor::White.c_str());
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else
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Message = Printf("%s", cChatColor::Red.c_str());
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break;
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}
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case mtDeath:
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{
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if (ShouldAppendChatPrefixes)
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Message = Printf("%s[DEATH] %s", cChatColor::Gray.c_str(), cChatColor::White.c_str());
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else
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Message = Printf("%s", cChatColor::Gray.c_str());
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break;
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}
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case mtPrivateMessage:
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{
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if (ShouldAppendChatPrefixes)
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Message = Printf("%s[MSG: %s] %s%s", cChatColor::LightBlue.c_str(), a_AdditionalData.c_str(), cChatColor::White.c_str(), cChatColor::Italic.c_str());
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else
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Message = Printf("%s: %s", a_AdditionalData.c_str(), cChatColor::LightBlue.c_str());
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break;
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}
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case mtJoin:
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{
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if (ShouldAppendChatPrefixes)
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Message = Printf("%s[JOIN] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str());
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else
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Message = Printf("%s", cChatColor::Yellow.c_str());
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break;
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}
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case mtLeave:
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{
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if (ShouldAppendChatPrefixes)
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Message = Printf("%s[LEAVE] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str());
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else
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Message = Printf("%s", cChatColor::Yellow.c_str());
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break;
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}
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default: ASSERT(!"Unhandled chat prefix type!"); return;
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}
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Message.append(a_Message);
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m_Protocol->SendChat(Message);
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m_Protocol->SendChat(Message.append(a_Message));
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}
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@ -78,6 +78,9 @@ public:
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Each username generates a unique and constant UUID, so that when the player reconnects with the same name, their UUID is the same. */
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static AString GenerateOfflineUUID(const AString & a_Username); // tolua_export
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// Formats the type of message with the proper color and prefix for sending to the client.
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AString FormatMessageType(bool ShouldAppendChatPrefixes, eMessageType a_ChatPrefix, const AString & a_AdditionalData);
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void Kick(const AString & a_Reason); // tolua_export
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void Authenticate(const AString & a_Name, const AString & a_UUID); // Called by cAuthenticator when the user passes authentication
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