Modified automatic test for boundingBox
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@ -11,7 +11,7 @@
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#if 0
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#if SELF_TEST
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/// A simple self-test that is executed on program start, used to verify bbox functionality
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/// A simple self-test that is executed on program start, used to verify bbox functionality
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class SelfTest
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class SelfTest
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@ -30,18 +30,37 @@ public:
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Vector3d(1.999, 0, 1.5), Vector3d(1.999, 4, 1.5), // Should intersect at 0.25, face 0 (YM)
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Vector3d(1.999, 0, 1.5), Vector3d(1.999, 4, 1.5), // Should intersect at 0.25, face 0 (YM)
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Vector3d(2.001, 0, 1.5), Vector3d(2.001, 4, 1.5), // Should not intersect
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Vector3d(2.001, 0, 1.5), Vector3d(2.001, 4, 1.5), // Should not intersect
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} ;
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} ;
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bool Results[] = {true,true,true,false,true,false};
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double LineCoeffs[] = {2,0.25,0.5,0,0.25,0};
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for (size_t i = 0; i < ARRAYCOUNT(LineDefs) / 2; i++)
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for (size_t i = 0; i < ARRAYCOUNT(LineDefs) / 2; i++)
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{
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{
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double LineCoeff;
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double LineCoeff;
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char Face;
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eBlockFace Face;
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Vector3d Line1 = LineDefs[2 * i];
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Vector3d Line1 = LineDefs[2 * i];
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Vector3d Line2 = LineDefs[2 * i + 1];
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Vector3d Line2 = LineDefs[2 * i + 1];
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bool res = cBoundingBox::CalcLineIntersection(Min, Max, Line1, Line2, LineCoeff, Face);
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bool res = cBoundingBox::CalcLineIntersection(Min, Max, Line1, Line2, LineCoeff, Face);
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if (res != Results[i])
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{
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printf("LineIntersection({%.02f, %.02f, %.02f}, {%.02f, %.02f, %.02f}) -> %d, %.05f, %d\n",
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printf("LineIntersection({%.02f, %.02f, %.02f}, {%.02f, %.02f, %.02f}) -> %d, %.05f, %d\n",
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Line1.x, Line1.y, Line1.z,
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Line1.x, Line1.y, Line1.z,
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Line2.x, Line2.y, Line2.z,
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Line2.x, Line2.y, Line2.z,
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res ? 1 : 0, LineCoeff, Face
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res ? 1 : 0, LineCoeff, Face
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);
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);
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abort();
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}
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if (res)
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{
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if (LineCoeff != LineCoeffs[i])
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{
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printf("LineIntersection({%.02f, %.02f, %.02f}, {%.02f, %.02f, %.02f}) -> %d, %.05f, %d\n",
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Line1.x, Line1.y, Line1.z,
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Line2.x, Line2.y, Line2.z,
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res ? 1 : 0, LineCoeff, Face
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);
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abort();
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}
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}
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} // for i - LineDefs[]
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} // for i - LineDefs[]
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printf("BoundingBox selftest complete.");
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printf("BoundingBox selftest complete.");
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}
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}
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