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Added Depth Strider enchantment

This commit is contained in:
Jonathan Fabian 2014-12-21 19:29:34 -05:00
parent 557dc5a93f
commit ae8c871565
2 changed files with 16 additions and 0 deletions

View File

@ -183,6 +183,7 @@ int cEnchantments::StringToEnchantmentID(const AString & a_EnchantmentName)
{ enchRespiration, "Respiration"}, { enchRespiration, "Respiration"},
{ enchAquaAffinity, "AquaAffinity"}, { enchAquaAffinity, "AquaAffinity"},
{ enchThorns, "Thorns"}, { enchThorns, "Thorns"},
{ enchDepthStrider, "DepthStrider"},
{ enchSharpness, "Sharpness"}, { enchSharpness, "Sharpness"},
{ enchSmite, "Smite"}, { enchSmite, "Smite"},
{ enchBaneOfArthropods, "BaneOfArthropods"}, { enchBaneOfArthropods, "BaneOfArthropods"},
@ -506,6 +507,20 @@ void cEnchantments::AddItemEnchantmentWeights(cWeightedEnchantments & a_Enchantm
{ {
AddEnchantmentWeightToVector(a_Enchantments, 5, enchFeatherFalling, 1); AddEnchantmentWeightToVector(a_Enchantments, 5, enchFeatherFalling, 1);
} }
// Depth Strider
if ((a_EnchantmentLevel >= 30) && (a_EnchantmentLevel <= 45))
{
AddEnchantmentWeightToVector(a_Enchantments, 2, enchDepthStrider, 3);
}
else if ((a_EnchantmentLevel >= 20) && (a_EnchantmentLevel <= 35))
{
AddEnchantmentWeightToVector(a_Enchantments, 2, enchDepthStrider, 2);
}
else if ((a_EnchantmentLevel >= 10) && (a_EnchantmentLevel <= 25))
{
AddEnchantmentWeightToVector(a_Enchantments, 2, enchDepthStrider, 1);
}
} }
} }

View File

@ -53,6 +53,7 @@ public:
enchRespiration = 5, enchRespiration = 5,
enchAquaAffinity = 6, enchAquaAffinity = 6,
enchThorns = 7, enchThorns = 7,
enchDepthStrider = 8,
enchSharpness = 16, enchSharpness = 16,
enchSmite = 17, enchSmite = 17,
enchBaneOfArthropods = 18, enchBaneOfArthropods = 18,