Style fixes.
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30b083ed63
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aae90c2cf0
@ -121,12 +121,14 @@ public:
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// If on a block that can only hold a torch if torch is standing on it, return that face
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if (
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((BlockInQuestion == E_BLOCK_GLASS) ||
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(BlockInQuestion == E_BLOCK_FENCE) ||
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(BlockInQuestion == E_BLOCK_NETHER_BRICK_FENCE) ||
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(BlockInQuestion == E_BLOCK_COBBLESTONE_WALL) ||
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(BlockInQuestion == E_BLOCK_STONE_SLAB) ||
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(BlockInQuestion == E_BLOCK_WOODEN_SLAB)) &&
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(
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(BlockInQuestion == E_BLOCK_GLASS) ||
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(BlockInQuestion == E_BLOCK_FENCE) ||
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(BlockInQuestion == E_BLOCK_NETHER_BRICK_FENCE) ||
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(BlockInQuestion == E_BLOCK_COBBLESTONE_WALL) ||
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(BlockInQuestion == E_BLOCK_STONE_SLAB) ||
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(BlockInQuestion == E_BLOCK_WOODEN_SLAB)
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) &&
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(Face == BLOCK_FACE_TOP)
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)
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{
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@ -201,9 +201,9 @@ void cProtocolRecognizer::SendDisconnect(const AString & a_Reason)
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SendData((const char *)&Packet, 1); // WriteByte()
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AString UTF16 = UTF8ToRawBEUTF16(a_Reason.c_str(), a_Reason.length());
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static const short Size = htons((short)(UTF16.size() / 2));
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SendData((const char *)&Size, 2); // WriteShort()
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SendData(UTF16.data(), UTF16.size()); // WriteString()
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static const u_short Size = htons((u_short)(UTF16.size() / 2));
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SendData((const char *)&Size, 2); // WriteShort()
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SendData(UTF16.data(), UTF16.size()); // WriteString()
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}
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}
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@ -1822,7 +1822,8 @@ void cRankManager::ClearPlayerRanks(void)
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ASSERT(m_IsInitialized);
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cCSLock Lock(m_CS);
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try {
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try
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{
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SQLite::Statement stmt(m_DB, "DELETE FROM PlayerRank");
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stmt.exec();
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}
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