Fixed bed leave animation
This commit is contained in:
parent
b028731726
commit
a5dd0e2b88
@ -1276,7 +1276,7 @@ void cClientHandle::HandleEntityAction(int a_EntityID, char a_ActionID)
|
||||
}
|
||||
case 3: // Leave bed
|
||||
{
|
||||
m_Player->GetWorld()->BroadcastPlayerAnimation(*m_Player, 3);
|
||||
m_Player->GetWorld()->BroadcastPlayerAnimation(*m_Player, 2);
|
||||
break;
|
||||
}
|
||||
case 4: // Start sprinting
|
||||
|
Loading…
Reference in New Issue
Block a user