Documented and exported cMapManager
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@ -1534,6 +1534,19 @@ a_Player:OpenWindow(Window);
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},
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}, -- cMap
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cMapManager =
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{
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Desc = [[
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This class is associated with a single {{cWorld}} instance and manages a list of maps.
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]],
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Functions =
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{
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DoWithMap = { Params = "ID, Callback", Return = "bool", Notes = "Calls the callback for the map with the specified ID. Returns true if the map was found and the callback called, false if map not found." },
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GetNumMaps = { Params = "", Return = "number", Notes = "Returns the number of registered maps." },
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},
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}, -- cMapManager
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cMonster =
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{
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Desc = [[
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@ -2289,6 +2302,7 @@ World:ForEachEntity(
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]],
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},
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}, -- AdditionalInfo
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Inherits = "cMapManager"
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}, -- cWorld
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HTTPFormData =
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@ -74,6 +74,7 @@ $cfile "../UI/Window.h"
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$cfile "../Mobs/Monster.h"
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$cfile "../CompositeChat.h"
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$cfile "../Map.h"
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$cfile "../MapManager.h"
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@ -21,11 +21,13 @@ typedef cItemCallback<cMap> cMapCallback;
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// tolua_begin
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/** Manages the in-game maps of a single world - Thread safe. */
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class cMapManager
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{
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public:
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// tolua_end
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cMapManager(cWorld * a_World);
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@ -43,7 +45,7 @@ public:
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* Returns true if the map was found and the callback called, false if map not found.
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* Callback return ignored.
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*/
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bool DoWithMap(unsigned int a_ID, cMapCallback & a_Callback);
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bool DoWithMap(unsigned int a_ID, cMapCallback & a_Callback); // tolua_export
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/** Calls the callback for each map.
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*
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@ -51,7 +53,7 @@ public:
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*/
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bool ForEachMap(cMapCallback & a_Callback);
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unsigned int GetNumMaps(void) const;
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unsigned int GetNumMaps(void) const; // tolua_export
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/** Loads the map data from the disk */
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void LoadMapData(void);
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@ -70,7 +72,7 @@ private:
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cWorld * m_World;
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};
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}; // tolua_export
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