Change SpreadSource prefix to ss
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09794e65bb
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9c46112486
@ -872,11 +872,11 @@ enum eShrapnelLevel
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enum eSpreadSource
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enum eSpreadSource
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{
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{
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esFireSpread,
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ssFireSpread,
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esGrassSpread,
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ssGrassSpread,
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esMushroomSpread,
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ssMushroomSpread,
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esMycelSpread,
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ssMycelSpread,
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esVineSpread,
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ssVineSpread,
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} ;
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} ;
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// tolua_end
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// tolua_end
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@ -79,7 +79,7 @@ public:
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Chunk->GetBlockTypeMeta(BlockX, BlockY + 1, BlockZ, AboveDest, AboveMeta);
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Chunk->GetBlockTypeMeta(BlockX, BlockY + 1, BlockZ, AboveDest, AboveMeta);
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if ((cBlockInfo::IsOneHitDig(AboveDest) || cBlockInfo::IsTransparent(AboveDest)) && !IsBlockWater(AboveDest))
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if ((cBlockInfo::IsOneHitDig(AboveDest) || cBlockInfo::IsTransparent(AboveDest)) && !IsBlockWater(AboveDest))
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{
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{
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if (!cRoot::Get()->GetPluginManager()->CallHookBlockSpread((cWorld*) &a_WorldInterface, BlockX * cChunkDef::Width, BlockY, BlockZ * cChunkDef::Width, esGrassSpread))
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if (!cRoot::Get()->GetPluginManager()->CallHookBlockSpread((cWorld*) &a_WorldInterface, BlockX * cChunkDef::Width, BlockY, BlockZ * cChunkDef::Width, ssGrassSpread))
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{
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{
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Chunk->FastSetBlock(BlockX, BlockY, BlockZ, E_BLOCK_GRASS, 0);
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Chunk->FastSetBlock(BlockX, BlockY, BlockZ, E_BLOCK_GRASS, 0);
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}
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}
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@ -175,7 +175,7 @@ public:
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a_Chunk.UnboundedRelGetBlockType(a_RelX, a_RelY - 1, a_RelZ, Block);
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a_Chunk.UnboundedRelGetBlockType(a_RelX, a_RelY - 1, a_RelZ, Block);
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if (Block == E_BLOCK_AIR)
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if (Block == E_BLOCK_AIR)
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{
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{
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if (!cRoot::Get()->GetPluginManager()->CallHookBlockSpread((cWorld*) &a_WorldInterface, a_RelX * cChunkDef::Width, a_RelY - 1, a_RelZ * cChunkDef::Width, esVineSpread))
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if (!cRoot::Get()->GetPluginManager()->CallHookBlockSpread((cWorld*) &a_WorldInterface, a_RelX * cChunkDef::Width, a_RelY - 1, a_RelZ * cChunkDef::Width, ssVineSpread))
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{
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{
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a_Chunk.UnboundedRelSetBlock(a_RelX, a_RelY - 1, a_RelZ, E_BLOCK_VINES, a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ));
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a_Chunk.UnboundedRelSetBlock(a_RelX, a_RelY - 1, a_RelZ, E_BLOCK_VINES, a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ));
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}
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}
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@ -320,7 +320,7 @@ void cFireSimulator::TrySpreadFire(cChunk * a_Chunk, int a_RelX, int a_RelY, int
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int a_PosX = x + a_Chunk->GetPosX() * cChunkDef::Width;
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int a_PosX = x + a_Chunk->GetPosX() * cChunkDef::Width;
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int a_PosZ = z + a_Chunk->GetPosZ() * cChunkDef::Width;
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int a_PosZ = z + a_Chunk->GetPosZ() * cChunkDef::Width;
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if (cRoot::Get()->GetPluginManager()->CallHookBlockSpread(&m_World, a_PosX, y, a_PosZ, esFireSpread))
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if (cRoot::Get()->GetPluginManager()->CallHookBlockSpread(&m_World, a_PosX, y, a_PosZ, ssFireSpread))
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{
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{
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return;
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return;
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}
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}
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