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APIDump: Documented HOOK_PLAYER_RIGHT_CLICKING_ENTITY.

This commit is contained in:
madmaxoft 2013-10-18 10:04:44 +02:00
parent 5a31d191eb
commit 9776b89fb7

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@ -2894,6 +2894,26 @@ end;
]], ]],
}, -- HOOK_PLAYER_RIGHT_CLICK }, -- HOOK_PLAYER_RIGHT_CLICK
HOOK_PLAYER_RIGHT_CLICKING_ENTITY =
{
CalledWhen = "A player has right-clicked an entity. Plugins may override / refuse.",
DefaultFnName = "OnPlayerRightClickingEntity", -- also used as pagename
Desc = [[
This hook is called when the {{cPlayer|player}} right-clicks an {{cEntity|entity}}. Plugins may
override the default behavior or even cancel the default processing.
]],
Params =
{
{ Name = "Player", Type = "{{cPlayer}}", Notes = "The player who has right-clicked the entity" },
{ Name = "Entity", Type = "{{cEntity}} descendant", Notes = "The entity that has been right-clicked" },
},
Returns = [[
If the functino returns false or no value, MCServer calls other plugins' callbacks and finally does
the default processing for the right-click. If the function returns true, no other callbacks are
called and the default processing is skipped.
]],
}, -- HOOK_PLAYER_RIGHT_CLICKING_ENTITY
HOOK_PLAYER_SHOOTING = HOOK_PLAYER_SHOOTING =
{ {
CalledWhen = "When the player releases the bow, shooting an arrow (other projectiles: unknown)", CalledWhen = "When the player releases the bow, shooting an arrow (other projectiles: unknown)",