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@ -208,6 +208,10 @@ void cPluginLua::OnDisable(void)
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void cPluginLua::Tick(float a_Dt)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
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{
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return;
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}
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_TICK];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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{
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@ -222,6 +226,10 @@ void cPluginLua::Tick(float a_Dt)
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bool cPluginLua::OnBlockSpread(cWorld & a_World, int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
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{
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return false;
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}
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_BLOCK_SPREAD];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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@ -242,6 +250,10 @@ bool cPluginLua::OnBlockSpread(cWorld & a_World, int a_BlockX, int a_BlockY, int
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bool cPluginLua::OnBlockToPickups(cWorld & a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
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{
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return false;
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}
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_BLOCK_TO_PICKUPS];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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@ -262,6 +274,10 @@ bool cPluginLua::OnBlockToPickups(cWorld & a_World, cEntity * a_Digger, int a_Bl
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bool cPluginLua::OnChat(cPlayer & a_Player, AString & a_Message)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
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{
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return false;
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}
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHAT];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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@ -282,6 +298,10 @@ bool cPluginLua::OnChat(cPlayer & a_Player, AString & a_Message)
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bool cPluginLua::OnChunkAvailable(cWorld & a_World, int a_ChunkX, int a_ChunkZ)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
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{
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return false;
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}
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_AVAILABLE];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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@ -302,6 +322,10 @@ bool cPluginLua::OnChunkAvailable(cWorld & a_World, int a_ChunkX, int a_ChunkZ)
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bool cPluginLua::OnChunkGenerated(cWorld & a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
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{
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return false;
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}
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_GENERATED];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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@ -322,6 +346,10 @@ bool cPluginLua::OnChunkGenerated(cWorld & a_World, int a_ChunkX, int a_ChunkZ,
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bool cPluginLua::OnChunkGenerating(cWorld & a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
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{
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return false;
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}
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_GENERATING];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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@ -342,6 +370,10 @@ bool cPluginLua::OnChunkGenerating(cWorld & a_World, int a_ChunkX, int a_ChunkZ,
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bool cPluginLua::OnChunkUnloaded(cWorld & a_World, int a_ChunkX, int a_ChunkZ)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
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{
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return false;
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}
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_UNLOADED];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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@ -362,6 +394,10 @@ bool cPluginLua::OnChunkUnloaded(cWorld & a_World, int a_ChunkX, int a_ChunkZ)
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bool cPluginLua::OnChunkUnloading(cWorld & a_World, int a_ChunkX, int a_ChunkZ)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
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{
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return false;
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}
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_UNLOADING];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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@ -382,6 +418,10 @@ bool cPluginLua::OnChunkUnloading(cWorld & a_World, int a_ChunkX, int a_ChunkZ)
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bool cPluginLua::OnCollectingPickup(cPlayer & a_Player, cPickup & a_Pickup)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
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{
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return false;
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}
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_COLLECTING_PICKUP];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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@ -402,6 +442,10 @@ bool cPluginLua::OnCollectingPickup(cPlayer & a_Player, cPickup & a_Pickup)
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bool cPluginLua::OnCraftingNoRecipe(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
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{
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return false;
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}
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CRAFTING_NO_RECIPE];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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@ -422,6 +466,10 @@ bool cPluginLua::OnCraftingNoRecipe(cPlayer & a_Player, cCraftingGrid & a_Grid,
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bool cPluginLua::OnDisconnect(cClientHandle & a_Client, const AString & a_Reason)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
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{
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return false;
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}
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_DISCONNECT];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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@ -442,6 +490,10 @@ bool cPluginLua::OnDisconnect(cClientHandle & a_Client, const AString & a_Reason
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bool cPluginLua::OnEntityAddEffect(cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
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{
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return false;
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}
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_ADD_EFFECT];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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@ -462,6 +514,10 @@ bool cPluginLua::OnEntityAddEffect(cEntity & a_Entity, int a_EffectType, int a_E
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bool cPluginLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector & a_Split)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
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{
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return false;
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}
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_EXECUTE_COMMAND];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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@ -482,6 +538,10 @@ bool cPluginLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector & a_Sp
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bool cPluginLua::OnExploded(cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
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{
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return false;
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}
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_EXPLODED];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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@ -519,6 +579,10 @@ bool cPluginLua::OnExploded(cWorld & a_World, double a_ExplosionSize, bool a_Can
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bool cPluginLua::OnExploding(cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
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{
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return false;
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}
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_EXPLODING];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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@ -556,6 +620,10 @@ bool cPluginLua::OnExploding(cWorld & a_World, double & a_ExplosionSize, bool &
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bool cPluginLua::OnHandshake(cClientHandle & a_Client, const AString & a_Username)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
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{
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return false;
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}
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_HANDSHAKE];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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@ -576,8 +644,11 @@ bool cPluginLua::OnHandshake(cClientHandle & a_Client, const AString & a_Usernam
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bool cPluginLua::OnHopperPullingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
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{
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return false;
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}
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_HOPPER_PULLING_ITEM];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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{
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@ -597,6 +668,10 @@ bool cPluginLua::OnHopperPullingItem(cWorld & a_World, cHopperEntity & a_Hopper,
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bool cPluginLua::OnHopperPushingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
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{
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return false;
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}
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_HOPPER_PUSHING_ITEM];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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@ -617,6 +692,10 @@ bool cPluginLua::OnHopperPushingItem(cWorld & a_World, cHopperEntity & a_Hopper,
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bool cPluginLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer, TakeDamageInfo & a_TDI)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
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{
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return false;
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}
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_KILLING];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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@ -637,6 +716,10 @@ bool cPluginLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer, TakeDamageInf
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bool cPluginLua::OnLogin(cClientHandle & a_Client, int a_ProtocolVersion, const AString & a_Username)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
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{
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return false;
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}
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_LOGIN];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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@ -657,6 +740,10 @@ bool cPluginLua::OnLogin(cClientHandle & a_Client, int a_ProtocolVersion, const
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bool cPluginLua::OnPlayerAnimation(cPlayer & a_Player, int a_Animation)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
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{
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return false;
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}
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_ANIMATION];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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@ -677,6 +764,10 @@ bool cPluginLua::OnPlayerAnimation(cPlayer & a_Player, int a_Animation)
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bool cPluginLua::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
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{
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cCSLock Lock(m_CriticalSection);
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|
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if (!m_LuaState.IsValid())
|
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|
|
{
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return false;
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|
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}
|
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bool res = false;
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|
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_BREAKING_BLOCK];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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|
@ -697,6 +788,10 @@ bool cPluginLua::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_B
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|
bool cPluginLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
|
|
|
|
|
{
|
|
|
|
|
cCSLock Lock(m_CriticalSection);
|
|
|
|
|
if (!m_LuaState.IsValid())
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
bool res = false;
|
|
|
|
|
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_BROKEN_BLOCK];
|
|
|
|
|
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
|
|
|
|
@ -717,6 +812,10 @@ bool cPluginLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_Blo
|
|
|
|
|
bool cPluginLua::OnPlayerDestroyed(cPlayer & a_Player)
|
|
|
|
|
{
|
|
|
|
|
cCSLock Lock(m_CriticalSection);
|
|
|
|
|
if (!m_LuaState.IsValid())
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
bool res = false;
|
|
|
|
|
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_DESTROYED];
|
|
|
|
|
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
|
|
|
|
@ -737,6 +836,10 @@ bool cPluginLua::OnPlayerDestroyed(cPlayer & a_Player)
|
|
|
|
|
bool cPluginLua::OnPlayerEating(cPlayer & a_Player)
|
|
|
|
|
{
|
|
|
|
|
cCSLock Lock(m_CriticalSection);
|
|
|
|
|
if (!m_LuaState.IsValid())
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
bool res = false;
|
|
|
|
|
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_EATING];
|
|
|
|
|
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
|
|
|
|
@ -757,6 +860,10 @@ bool cPluginLua::OnPlayerEating(cPlayer & a_Player)
|
|
|
|
|
bool cPluginLua::OnPlayerFoodLevelChange(cPlayer & a_Player, int a_NewFoodLevel)
|
|
|
|
|
{
|
|
|
|
|
cCSLock Lock(m_CriticalSection);
|
|
|
|
|
if (!m_LuaState.IsValid())
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
bool res = false;
|
|
|
|
|
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FOOD_LEVEL_CHANGE];
|
|
|
|
|
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
|
|
|
|
@ -777,6 +884,10 @@ bool cPluginLua::OnPlayerFoodLevelChange(cPlayer & a_Player, int a_NewFoodLevel)
|
|
|
|
|
bool cPluginLua::OnPlayerFished(cPlayer & a_Player, const cItems & a_Reward)
|
|
|
|
|
{
|
|
|
|
|
cCSLock Lock(m_CriticalSection);
|
|
|
|
|
if (!m_LuaState.IsValid())
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
bool res = false;
|
|
|
|
|
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FISHED];
|
|
|
|
|
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
|
|
|
|
@ -797,6 +908,10 @@ bool cPluginLua::OnPlayerFished(cPlayer & a_Player, const cItems & a_Reward)
|
|
|
|
|
bool cPluginLua::OnPlayerFishing(cPlayer & a_Player, cItems & a_Reward)
|
|
|
|
|
{
|
|
|
|
|
cCSLock Lock(m_CriticalSection);
|
|
|
|
|
if (!m_LuaState.IsValid())
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
bool res = false;
|
|
|
|
|
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FISHING];
|
|
|
|
|
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
|
|
|
|
@ -817,6 +932,10 @@ bool cPluginLua::OnPlayerFishing(cPlayer & a_Player, cItems & a_Reward)
|
|
|
|
|
bool cPluginLua::OnPlayerJoined(cPlayer & a_Player)
|
|
|
|
|
{
|
|
|
|
|
cCSLock Lock(m_CriticalSection);
|
|
|
|
|
if (!m_LuaState.IsValid())
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
bool res = false;
|
|
|
|
|
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_JOINED];
|
|
|
|
|
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
|
|
|
|
@ -837,6 +956,10 @@ bool cPluginLua::OnPlayerJoined(cPlayer & a_Player)
|
|
|
|
|
bool cPluginLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status)
|
|
|
|
|
{
|
|
|
|
|
cCSLock Lock(m_CriticalSection);
|
|
|
|
|
if (!m_LuaState.IsValid())
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
bool res = false;
|
|
|
|
|
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_LEFT_CLICK];
|
|
|
|
|
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
|
|
|
|
@ -857,6 +980,10 @@ bool cPluginLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_Block
|
|
|
|
|
bool cPluginLua::OnPlayerMoving(cPlayer & a_Player, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition)
|
|
|
|
|
{
|
|
|
|
|
cCSLock Lock(m_CriticalSection);
|
|
|
|
|
if (!m_LuaState.IsValid())
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
bool res = false;
|
|
|
|
|
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_MOVING];
|
|
|
|
|
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
|
|
|
|
@ -877,6 +1004,10 @@ bool cPluginLua::OnPlayerMoving(cPlayer & a_Player, const Vector3d & a_OldPositi
|
|
|
|
|
bool cPluginLua::OnEntityTeleport(cEntity & a_Entity, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition)
|
|
|
|
|
{
|
|
|
|
|
cCSLock Lock(m_CriticalSection);
|
|
|
|
|
if (!m_LuaState.IsValid())
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
bool res = false;
|
|
|
|
|
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_TELEPORT];
|
|
|
|
|
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
|
|
|
|
@ -897,6 +1028,10 @@ bool cPluginLua::OnEntityTeleport(cEntity & a_Entity, const Vector3d & a_OldPosi
|
|
|
|
|
bool cPluginLua::OnPlayerPlacedBlock(cPlayer & a_Player, const sSetBlock & a_BlockChange)
|
|
|
|
|
{
|
|
|
|
|
cCSLock Lock(m_CriticalSection);
|
|
|
|
|
if (!m_LuaState.IsValid())
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
bool res = false;
|
|
|
|
|
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_PLACED_BLOCK];
|
|
|
|
|
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
|
|
|
|
@ -922,6 +1057,10 @@ bool cPluginLua::OnPlayerPlacedBlock(cPlayer & a_Player, const sSetBlock & a_Blo
|
|
|
|
|
bool cPluginLua::OnPlayerPlacingBlock(cPlayer & a_Player, const sSetBlock & a_BlockChange)
|
|
|
|
|
{
|
|
|
|
|
cCSLock Lock(m_CriticalSection);
|
|
|
|
|
if (!m_LuaState.IsValid())
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
bool res = false;
|
|
|
|
|
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_PLACING_BLOCK];
|
|
|
|
|
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
|
|
|
|
@ -947,6 +1086,10 @@ bool cPluginLua::OnPlayerPlacingBlock(cPlayer & a_Player, const sSetBlock & a_Bl
|
|
|
|
|
bool cPluginLua::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
|
|
|
|
|
{
|
|
|
|
|
cCSLock Lock(m_CriticalSection);
|
|
|
|
|
if (!m_LuaState.IsValid())
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
bool res = false;
|
|
|
|
|
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_RIGHT_CLICK];
|
|
|
|
|
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
|
|
|
|
@ -967,6 +1110,10 @@ bool cPluginLua::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_Bloc
|
|
|
|
|
bool cPluginLua::OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Entity)
|
|
|
|
|
{
|
|
|
|
|
cCSLock Lock(m_CriticalSection);
|
|
|
|
|
if (!m_LuaState.IsValid())
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
bool res = false;
|
|
|
|
|
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_RIGHT_CLICKING_ENTITY];
|
|
|
|
|
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
|
|
|
|
@ -987,6 +1134,10 @@ bool cPluginLua::OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Ent
|
|
|
|
|
bool cPluginLua::OnPlayerShooting(cPlayer & a_Player)
|
|
|
|
|
{
|
|
|
|
|
cCSLock Lock(m_CriticalSection);
|
|
|
|
|
if (!m_LuaState.IsValid())
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
bool res = false;
|
|
|
|
|
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_SHOOTING];
|
|
|
|
|
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
|
|
|
|
@ -1007,6 +1158,10 @@ bool cPluginLua::OnPlayerShooting(cPlayer & a_Player)
|
|
|
|
|
bool cPluginLua::OnPlayerSpawned(cPlayer & a_Player)
|
|
|
|
|
{
|
|
|
|
|
cCSLock Lock(m_CriticalSection);
|
|
|
|
|
if (!m_LuaState.IsValid())
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
bool res = false;
|
|
|
|
|
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_SPAWNED];
|
|
|
|
|
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
|
|
|
|
@ -1027,6 +1182,10 @@ bool cPluginLua::OnPlayerSpawned(cPlayer & a_Player)
|
|
|
|
|
bool cPluginLua::OnPlayerTossingItem(cPlayer & a_Player)
|
|
|
|
|
{
|
|
|
|
|
cCSLock Lock(m_CriticalSection);
|
|
|
|
|
if (!m_LuaState.IsValid())
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
bool res = false;
|
|
|
|
|
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_TOSSING_ITEM];
|
|
|
|
|
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
|
|
|
|
@ -1047,6 +1206,10 @@ bool cPluginLua::OnPlayerTossingItem(cPlayer & a_Player)
|
|
|
|
|
bool cPluginLua::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
|
|
|
|
|
{
|
|
|
|
|
cCSLock Lock(m_CriticalSection);
|
|
|
|
|
if (!m_LuaState.IsValid())
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
bool res = false;
|
|
|
|
|
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USED_BLOCK];
|
|
|
|
|
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
|
|
|
|
@ -1067,6 +1230,10 @@ bool cPluginLua::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_Block
|
|
|
|
|
bool cPluginLua::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
|
|
|
|
|
{
|
|
|
|
|
cCSLock Lock(m_CriticalSection);
|
|
|
|
|
if (!m_LuaState.IsValid())
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
bool res = false;
|
|
|
|
|
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USED_ITEM];
|
|
|
|
|
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
|
|
|
|
@ -1087,6 +1254,10 @@ bool cPluginLua::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_BlockY
|
|
|
|
|
bool cPluginLua::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
|
|
|
|
|
{
|
|
|
|
|
cCSLock Lock(m_CriticalSection);
|
|
|
|
|
if (!m_LuaState.IsValid())
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
bool res = false;
|
|
|
|
|
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USING_BLOCK];
|
|
|
|
|
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
|
|
|
|
@ -1107,6 +1278,10 @@ bool cPluginLua::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_Bloc
|
|
|
|
|
bool cPluginLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
|
|
|
|
|
{
|
|
|
|
|
cCSLock Lock(m_CriticalSection);
|
|
|
|
|
if (!m_LuaState.IsValid())
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
bool res = false;
|
|
|
|
|
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USING_ITEM];
|
|
|
|
|
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
|
|
|
|
@ -1127,6 +1302,10 @@ bool cPluginLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_Block
|
|
|
|
|
bool cPluginLua::OnPluginMessage(cClientHandle & a_Client, const AString & a_Channel, const AString & a_Message)
|
|
|
|
|
{
|
|
|
|
|
cCSLock Lock(m_CriticalSection);
|
|
|
|
|
if (!m_LuaState.IsValid())
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
bool res = false;
|
|
|
|
|
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLUGIN_MESSAGE];
|
|
|
|
|
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
|
|
|
|
@ -1147,6 +1326,10 @@ bool cPluginLua::OnPluginMessage(cClientHandle & a_Client, const AString & a_Cha
|
|
|
|
|
bool cPluginLua::OnPluginsLoaded(void)
|
|
|
|
|
{
|
|
|
|
|
cCSLock Lock(m_CriticalSection);
|
|
|
|
|
if (!m_LuaState.IsValid())
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
bool res = false;
|
|
|
|
|
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLUGINS_LOADED];
|
|
|
|
|
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
|
|
|
|
@ -1165,6 +1348,10 @@ bool cPluginLua::OnPluginsLoaded(void)
|
|
|
|
|
bool cPluginLua::OnPostCrafting(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe)
|
|
|
|
|
{
|
|
|
|
|
cCSLock Lock(m_CriticalSection);
|
|
|
|
|
if (!m_LuaState.IsValid())
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
bool res = false;
|
|
|
|
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_POST_CRAFTING];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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@ -1185,6 +1372,10 @@ bool cPluginLua::OnPostCrafting(cPlayer & a_Player, cCraftingGrid & a_Grid, cCra
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bool cPluginLua::OnPreCrafting(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
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{
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return false;
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}
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PRE_CRAFTING];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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@ -1205,6 +1396,10 @@ bool cPluginLua::OnPreCrafting(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraf
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bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Face, const Vector3d & a_BlockHitPos)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
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{
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return false;
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}
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PROJECTILE_HIT_BLOCK];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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@ -1225,6 +1420,10 @@ bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile, int a_Bl
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bool cPluginLua::OnProjectileHitEntity(cProjectileEntity & a_Projectile, cEntity & a_HitEntity)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
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{
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return false;
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}
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PROJECTILE_HIT_ENTITY];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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@ -1245,6 +1444,10 @@ bool cPluginLua::OnProjectileHitEntity(cProjectileEntity & a_Projectile, cEntity
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bool cPluginLua::OnServerPing(cClientHandle & a_ClientHandle, AString & a_ServerDescription, int & a_OnlinePlayersCount, int & a_MaxPlayersCount, AString & a_Favicon)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
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{
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return false;
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}
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SERVER_PING];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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@ -1265,6 +1468,10 @@ bool cPluginLua::OnServerPing(cClientHandle & a_ClientHandle, AString & a_Server
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bool cPluginLua::OnSpawnedEntity(cWorld & a_World, cEntity & a_Entity)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
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{
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return false;
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}
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNED_ENTITY];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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@ -1285,6 +1492,10 @@ bool cPluginLua::OnSpawnedEntity(cWorld & a_World, cEntity & a_Entity)
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bool cPluginLua::OnSpawnedMonster(cWorld & a_World, cMonster & a_Monster)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
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{
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return false;
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}
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNED_MONSTER];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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@ -1305,6 +1516,10 @@ bool cPluginLua::OnSpawnedMonster(cWorld & a_World, cMonster & a_Monster)
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bool cPluginLua::OnSpawningEntity(cWorld & a_World, cEntity & a_Entity)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
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{
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return false;
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}
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNING_ENTITY];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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@ -1325,6 +1540,10 @@ bool cPluginLua::OnSpawningEntity(cWorld & a_World, cEntity & a_Entity)
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bool cPluginLua::OnSpawningMonster(cWorld & a_World, cMonster & a_Monster)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
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{
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return false;
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}
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNING_MONSTER];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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@ -1345,6 +1564,10 @@ bool cPluginLua::OnSpawningMonster(cWorld & a_World, cMonster & a_Monster)
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bool cPluginLua::OnTakeDamage(cEntity & a_Receiver, TakeDamageInfo & a_TDI)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
|
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|
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{
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return false;
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}
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_TAKE_DAMAGE];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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@ -1370,6 +1593,10 @@ bool cPluginLua::OnUpdatedSign(
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)
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{
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cCSLock Lock(m_CriticalSection);
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if (!m_LuaState.IsValid())
|
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{
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return false;
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}
|
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|
bool res = false;
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|
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_UPDATED_SIGN];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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@ -1395,6 +1622,10 @@ bool cPluginLua::OnUpdatingSign(
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)
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{
|
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|
cCSLock Lock(m_CriticalSection);
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|
|
|
if (!m_LuaState.IsValid())
|
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|
|
{
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|
return false;
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|
|
}
|
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|
bool res = false;
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|
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_UPDATING_SIGN];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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|
@ -1415,6 +1646,10 @@ bool cPluginLua::OnUpdatingSign(
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|
bool cPluginLua::OnWeatherChanged(cWorld & a_World)
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|
{
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|
cCSLock Lock(m_CriticalSection);
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|
|
|
if (!m_LuaState.IsValid())
|
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|
|
|
{
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|
return false;
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|
|
|
}
|
|
|
|
|
bool res = false;
|
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|
|
|
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_WEATHER_CHANGED];
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|
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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|
@ -1435,6 +1670,10 @@ bool cPluginLua::OnWeatherChanged(cWorld & a_World)
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|
bool cPluginLua::OnWeatherChanging(cWorld & a_World, eWeather & a_NewWeather)
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|
|
{
|
|
|
|
|
cCSLock Lock(m_CriticalSection);
|
|
|
|
|
if (!m_LuaState.IsValid())
|
|
|
|
|
{
|
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|
|
return false;
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|
|
|
}
|
|
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|
|
bool res = false;
|
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|
|
|
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_WEATHER_CHANGING];
|
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|
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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|
@ -1455,6 +1694,10 @@ bool cPluginLua::OnWeatherChanging(cWorld & a_World, eWeather & a_NewWeather)
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|
|
|
bool cPluginLua::OnWorldStarted(cWorld & a_World)
|
|
|
|
|
{
|
|
|
|
|
cCSLock Lock(m_CriticalSection);
|
|
|
|
|
if (!m_LuaState.IsValid())
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_WORLD_STARTED];
|
|
|
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|
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
|
|
|
|
|
{
|
|
|
|
@ -1470,6 +1713,10 @@ bool cPluginLua::OnWorldStarted(cWorld & a_World)
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|
bool cPluginLua::OnWorldTick(cWorld & a_World, std::chrono::milliseconds a_Dt, std::chrono::milliseconds a_LastTickDurationMSec)
|
|
|
|
|
{
|
|
|
|
|
cCSLock Lock(m_CriticalSection);
|
|
|
|
|
if (!m_LuaState.IsValid())
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_WORLD_TICK];
|
|
|
|
|
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
|
|
|
|
|
{
|
|
|
|
|