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Removed dependecy of redstone simulator on NoteBlock

This commit is contained in:
Tycho 2014-08-05 22:54:36 +01:00
parent 06942871dd
commit 9272bd627c
4 changed files with 20 additions and 12 deletions

View File

@ -2,6 +2,7 @@
#pragma once
#include "BlockEntity.h"
#include "RedstonePoweredEntity.h"
namespace Json
@ -29,7 +30,8 @@ enum ENUM_NOTE_INSTRUMENTS
// tolua_begin
class cNoteEntity :
public cBlockEntity
public cBlockEntity,
public cRedstonePoweredEntity
{
typedef cBlockEntity super;
public:
@ -38,6 +40,7 @@ public:
/// Creates a new note entity. a_World may be NULL
cNoteEntity(int a_X, int a_Y, int a_Z, cWorld * a_World);
virtual ~cNoteEntity() {}
bool LoadFromJson(const Json::Value & a_Value);
virtual void SaveToJson(Json::Value & a_Value) override;
@ -53,6 +56,11 @@ public:
virtual void UsedBy(cPlayer * a_Player) override;
virtual void SendTo(cClientHandle &) override {}
virtual void SetRedstonePower(bool a_Value)
{
if (a_Value) MakeSound();
}
static const char * GetClassStatic(void) { return "cNoteEntity"; }

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@ -1,9 +1,13 @@
#pragma once
// Interface class representing a blockEntity that responds to redstone
class cRedstonePoweredEntity
{
public:
virtual ~cRedstonePoweredEntity() {};
/// Sets the internal redstone power flag to "on" or "off", depending on the parameter. Calls Activate() if appropriate
virtual void SetRedstonePower(bool a_IsPowered) = 0;
};

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@ -2141,6 +2141,7 @@ bool cChunk::DoWithRedstonePoweredEntityAt(int a_BlockX, int a_BlockY, int a_Blo
{
case E_BLOCK_DROPPER:
case E_BLOCK_DISPENSER:
case E_BLOCK_NOTE_BLOCK:
break;
default:
// There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out

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@ -4,7 +4,6 @@
#include "IncrementalRedstoneSimulator.h"
#include "BoundingBox.h"
#include "../BlockEntities/RedstonePoweredEntity.h"
#include "../BlockEntities/NoteEntity.h"
#include "../BlockEntities/ChestEntity.h"
#include "../BlockEntities/CommandBlockEntity.h"
#include "../Entities/Pickup.h"
@ -1033,25 +1032,21 @@ void cIncrementalRedstoneSimulator::HandleNoteBlock(int a_RelBlockX, int a_RelBl
if (!AreCoordsSimulated(a_RelBlockX, a_RelBlockY, a_RelBlockZ, true))
{
class cSetPowerToNoteBlock :
public cNoteBlockCallback
public cRedstonePoweredCallback
{
bool m_IsPowered;
public:
cSetPowerToNoteBlock(bool a_IsPowered) : m_IsPowered(a_IsPowered) {}
cSetPowerToNoteBlock() {}
virtual bool Item(cNoteEntity * a_NoteBlock) override
virtual bool Item(cRedstonePoweredEntity * a_NoteBlock) override
{
if (m_IsPowered)
{
a_NoteBlock->MakeSound();
}
a_NoteBlock->SetRedstonePower(true);
return false;
}
} NoteBlockSP(m_bAreCoordsPowered);
} NoteBlockSP;
int BlockX = (m_Chunk->GetPosX() * cChunkDef::Width) + a_RelBlockX;
int BlockZ = (m_Chunk->GetPosZ() * cChunkDef::Width) + a_RelBlockZ;
m_Chunk->DoWithNoteBlockAt(BlockX, a_RelBlockY, BlockZ, NoteBlockSP);
m_Chunk->DoWithRedstonePoweredEntityAt(BlockX, a_RelBlockY, BlockZ, NoteBlockSP);
SetPlayerToggleableBlockAsSimulated(a_RelBlockX, a_RelBlockY, a_RelBlockZ, true);
}
}