automaticlly build tolua and generate bindings as part of build.
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@ -8,6 +8,91 @@ include_directories (SYSTEM "${PROJECT_SOURCE_DIR}/../lib/polarssl/include")
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set(FOLDERS OSSupport HTTPServer Items Blocks Protocol Generating PolarSSL++)
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set(FOLDERS ${FOLDERS} WorldStorage Mobs Entities Simulator UI BlockEntities Generating/Prefabs)
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set(BINDING_DEPENDECIES
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tolua
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${CMAKE_CURRENT_SOURCE_DIR}/Bindings/virtual_method_hooks.lua
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${CMAKE_CURRENT_SOURCE_DIR}/Bindings/AllToLua.pkg
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Bindings/LuaFunctions.h
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Bindings/LuaWindow.h
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Bindings/Plugin.h
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Bindings/PluginLua.h
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Bindings/PluginManager.h
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Bindings/WebPlugin.h
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BiomeDef.h
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BlockArea.h
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BlockEntities/BlockEntity.h
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BlockEntities/BlockEntityWithItems.h
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BlockEntities/ChestEntity.h
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BlockEntities/DispenserEntity.h
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BlockEntities/DropSpenserEntity.h
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BlockEntities/DropperEntity.h
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BlockEntities/FurnaceEntity.h
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BlockEntities/HopperEntity.h
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BlockEntities/JukeboxEntity.h
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BlockEntities/NoteEntity.h
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BlockEntities/SignEntity.h
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BlockEntities/MobHeadEntity.h
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BlockEntities/FlowerPotEntity.h
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BlockID.h
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BoundingBox.h
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ChatColor.h
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ChunkDef.h
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ClientHandle.h
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CraftingRecipes.h
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Cuboid.h
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Defines.h
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Enchantments.h
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Entities/Effects.h
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Entities/Entity.h
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Entities/Floater.h
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Entities/Pawn.h
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Entities/Painting.h
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Entities/Pickup.h
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Entities/Player.h
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Entities/ProjectileEntity.h
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Entities/ArrowEntity.h
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Entities/ThrownEggEntity.h
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Entities/ThrownEnderPearlEntity.h
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Entities/ExpBottleEntity.h
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Entities/ThrownSnowballEntity.h
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Entities/FireChargeEntity.h
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Entities/FireworkEntity.h
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Entities/GhastFireballEntity.h
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Entities/TNTEntity.h
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Entities/ExpOrb.h
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Entities/HangingEntity.h
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Entities/ItemFrame.h
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Generating/ChunkDesc.h
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Group.h
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Inventory.h
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Item.h
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ItemGrid.h
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Mobs/Monster.h
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OSSupport/File.h
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Root.h
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Server.h
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StringUtils.h
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Tracer.h
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UI/Window.h
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Vector3.h
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WebAdmin.h
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World.h
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)
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include_directories(Bindings)
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include_directories(.)
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ADD_CUSTOM_COMMAND(
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# add any new generated bindings here
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OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/Bindings.cpp ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/Bindings.h
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# command execuded to regerate bindings
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COMMAND tolua -L virtual_method_hooks.lua -o Bindings.cpp -H Bindings.h AllToLua.pkg
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/
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# add any new generation dependencies here
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DEPENDS ${BINDING_DEPENDECIES}
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)
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if (NOT MSVC)
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@ -15,91 +100,7 @@ if (NOT MSVC)
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# lib dependencies are not included
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set(BINDING_DEPENDECIES
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tolua
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${CMAKE_CURRENT_SOURCE_DIR}/Bindings/virtual_method_hooks.lua
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${CMAKE_CURRENT_SOURCE_DIR}/Bindings/AllToLua.pkg
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Bindings/LuaFunctions.h
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Bindings/LuaWindow.h
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Bindings/Plugin.h
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Bindings/PluginLua.h
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Bindings/PluginManager.h
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Bindings/WebPlugin.h
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BiomeDef.h
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BlockArea.h
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BlockEntities/BlockEntity.h
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BlockEntities/BlockEntityWithItems.h
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BlockEntities/ChestEntity.h
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BlockEntities/DispenserEntity.h
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BlockEntities/DropSpenserEntity.h
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BlockEntities/DropperEntity.h
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BlockEntities/FurnaceEntity.h
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BlockEntities/HopperEntity.h
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BlockEntities/JukeboxEntity.h
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BlockEntities/NoteEntity.h
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BlockEntities/SignEntity.h
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BlockEntities/MobHeadEntity.h
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BlockEntities/FlowerPotEntity.h
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BlockID.h
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BoundingBox.h
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ChatColor.h
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ChunkDef.h
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ClientHandle.h
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CraftingRecipes.h
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Cuboid.h
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Defines.h
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Enchantments.h
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Entities/Effects.h
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Entities/Entity.h
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Entities/Floater.h
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Entities/Pawn.h
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Entities/Painting.h
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Entities/Pickup.h
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Entities/Player.h
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Entities/ProjectileEntity.h
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Entities/ArrowEntity.h
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Entities/ThrownEggEntity.h
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Entities/ThrownEnderPearlEntity.h
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Entities/ExpBottleEntity.h
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Entities/ThrownSnowballEntity.h
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Entities/FireChargeEntity.h
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Entities/FireworkEntity.h
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Entities/GhastFireballEntity.h
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Entities/TNTEntity.h
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Entities/ExpOrb.h
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Entities/HangingEntity.h
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Entities/ItemFrame.h
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Generating/ChunkDesc.h
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Group.h
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Inventory.h
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Item.h
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ItemGrid.h
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Mobs/Monster.h
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OSSupport/File.h
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Root.h
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Server.h
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StringUtils.h
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Tracer.h
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UI/Window.h
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Vector3.h
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WebAdmin.h
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World.h
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)
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include_directories(Bindings)
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include_directories(.)
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ADD_CUSTOM_COMMAND(
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# add any new generated bindings here
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OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/Bindings.cpp ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/Bindings.h
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# command execuded to regerate bindings
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COMMAND tolua -L virtual_method_hooks.lua -o Bindings.cpp -H Bindings.h AllToLua.pkg
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/
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# add any new generation dependencies here
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DEPENDS ${BINDING_DEPENDECIES}
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)
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#add cpp files here
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add_library(Bindings
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Bindings/Bindings
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