parent
33b5952532
commit
8fa4ac9ad9
@ -922,11 +922,16 @@ void cClientHandle::HandleLeftClick(int a_BlockX, int a_BlockY, int a_BlockZ, eB
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return;
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}
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// Check for clickthrough-blocks:
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/* When the user breaks a fire block, the client send the wrong block location.
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We must find the right block with the face direction. */
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if (a_BlockFace != BLOCK_FACE_NONE)
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if ((a_Status == DIG_STATUS_STARTED) || (a_Status == DIG_STATUS_FINISHED))
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{
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if (a_BlockFace == BLOCK_FACE_NONE)
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{
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return;
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}
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/* Check for clickthrough-blocks:
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When the user breaks a fire block, the client send the wrong block location.
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We must find the right block with the face direction. */
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int BlockX = a_BlockX;
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int BlockY = a_BlockY;
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int BlockZ = a_BlockZ;
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@ -937,17 +942,16 @@ void cClientHandle::HandleLeftClick(int a_BlockX, int a_BlockY, int a_BlockZ, eB
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a_BlockY = BlockY;
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a_BlockZ = BlockZ;
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}
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}
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if (
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((a_Status == DIG_STATUS_STARTED) || (a_Status == DIG_STATUS_FINISHED)) && // Only do a radius check for block destruction - things like pickup tossing send coordinates that are to be ignored
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((Diff(m_Player->GetPosX(), (double)a_BlockX) > 6) ||
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(Diff(m_Player->GetPosY(), (double)a_BlockY) > 6) ||
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(Diff(m_Player->GetPosZ(), (double)a_BlockZ) > 6))
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)
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{
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m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
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return;
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if (
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((Diff(m_Player->GetPosX(), (double)a_BlockX) > 6) ||
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(Diff(m_Player->GetPosY(), (double)a_BlockY) > 6) ||
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(Diff(m_Player->GetPosZ(), (double)a_BlockZ) > 6))
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)
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{
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m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player);
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return;
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}
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}
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cPluginManager * PlgMgr = cRoot::Get()->GetPluginManager();
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