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Improved formatting of username tabcomplete

This commit is contained in:
Tiger Wang 2014-03-01 21:25:27 +00:00
parent 217aaca699
commit 8f134adb6d

View File

@ -2929,18 +2929,18 @@ void cWorld::TabCompleteUserName(const AString & a_Text, AStringVector & a_Resul
cCSLock Lock(m_CSPlayers); cCSLock Lock(m_CSPlayers);
for (cPlayerList::iterator itr = m_Players.begin(), end = m_Players.end(); itr != end; ++itr) for (cPlayerList::iterator itr = m_Players.begin(), end = m_Players.end(); itr != end; ++itr)
{ {
size_t LastSpace = a_Text.find_last_of(" "); //Find the position of the last space size_t LastSpace = a_Text.find_last_of(" "); // Find the position of the last space
std::string LastWord = a_Text.substr(LastSpace + 1, a_Text.length()); //Find the last word AString LastWord = a_Text.substr(LastSpace + 1, a_Text.length()); // Find the last word
std::string PlayerName ((*itr)->GetName()); AString PlayerName ((*itr)->GetName());
std::size_t Found = PlayerName.find(LastWord); //Try to find last word in playername size_t Found = PlayerName.find(LastWord); // Try to find last word in playername
if (Found!=0) if (Found == AString::npos)
{ {
continue; //No match continue; // No match
} }
a_Results.push_back((*itr)->GetName()); //Match! a_Results.push_back(PlayerName); // Match!
} }
} }