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This commit is contained in:
Austin Martin 2016-01-10 20:53:02 -05:00
parent 725db4475c
commit 8c7cc3ffe9

View File

@ -35,7 +35,8 @@ public:
const cVector3iArray GetTerracingConnectionOffsets(const Vector3i & a_Position)
{
cVector3iArray RelativePositions;
bool IsYPTerracingBlocked = cBlockInfo::IsSolid(m_World.GetBlock(a_Position + OffsetYP()));
auto YPTerraceBlock = m_World.GetBlock(a_Position + OffsetYP());
bool IsYPTerracingBlocked = cBlockInfo::IsSolid(YPTerraceBlock) && !cBlockInfo::IsTransparent(YPTerraceBlock);
for (const auto & Adjacent : GetRelativeLaterals())
{
@ -46,9 +47,10 @@ public:
{
RelativePositions.emplace_back(Adjacent + OffsetYP());
}
auto YMTerraceBlock = m_World.GetBlock(a_Position + Adjacent);
if (
!cBlockInfo::IsSolid(m_World.GetBlock(a_Position + Adjacent)) && // IsYMTerracingBlocked (i.e. check block above lower terracing position, a.k.a. just the plain adjacent)
// IsYMTerracingBlocked (i.e. check block above lower terracing position, a.k.a. just the plain adjacent)
(!cBlockInfo::IsSolid(YMTerraceBlock) || cBlockInfo::IsTransparent(YMTerraceBlock)) &&
(m_World.GetBlock(a_Position + Adjacent + OffsetYM()) == E_BLOCK_REDSTONE_WIRE)
)
{