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Implemented Allocation Pool use by cChunkData

This commit is contained in:
Tycho 2014-05-23 17:18:11 +01:00
parent 6991c2dd84
commit 8be3a8f7dc
11 changed files with 125 additions and 45 deletions

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@ -1,36 +1,52 @@
#pragma once
template<class T, size_t BufferSize, class StarvationCallbacks>
class AllocationPool {
#include <memory>
template<class T, size_t BufferSize>
class cAllocationPool {
public:
class cStarvationCallbacks
{
public:
virtual ~cStarvationCallbacks() {}
virtual void OnStartingUsingBuffer() = 0;
virtual void OnStopUsingBuffer() = 0;
virtual void OnBufferEmpty() = 0;
};
~AllocationPool()
cAllocationPool(std::auto_ptr<cStarvationCallbacks> a_Callbacks) :
m_Callbacks(a_Callbacks)
{
}
~cAllocationPool()
{
while (!m_FreeList.empty())
{
delete m_FreeList.front();
free (m_FreeList.front());
m_FreeList.pop_front();
}
}
T* Allocate()
{
if (m_FreeList.Size() <= BufferSize)
if (m_FreeList.size() <= BufferSize)
{
try
{
return new T;
return new(malloc(sizeof(T))) T;
}
catch (std::bad_alloc& ex)
catch (std::bad_alloc&)
{
if (m_FreeList.size() == BufferSize)
{
StarvationCallbacks.OnStartingUsingBuffer();
m_Callbacks->OnStartingUsingBuffer();
}
else if (m_FreeList.empty())
{
StarvationCallbacks.OnBufferEmpty();
m_Callbacks->OnBufferEmpty();
// Try again until the memory is avalable
return Allocate();
}
@ -48,10 +64,11 @@ class AllocationPool {
m_FreeList.push_front(ptr);
if (m_FreeList.size() == BufferSize)
{
StarvationCallbacks.OnStopUsingBuffer();
m_Callbacks->OnStopUsingBuffer();
}
}
private:
std::list<void *> m_FreeList;
}
std::auto_ptr<cStarvationCallbacks> m_Callbacks;
};

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@ -64,7 +64,8 @@ sSetBlock::sSetBlock( int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_Bloc
cChunk::cChunk(
int a_ChunkX, int a_ChunkY, int a_ChunkZ,
cChunkMap * a_ChunkMap, cWorld * a_World,
cChunk * a_NeighborXM, cChunk * a_NeighborXP, cChunk * a_NeighborZM, cChunk * a_NeighborZP
cChunk * a_NeighborXM, cChunk * a_NeighborXP, cChunk * a_NeighborZM, cChunk * a_NeighborZP,
cAllocationPool<cChunkData::sChunkSection,1600>& a_Pool
) :
m_IsValid(false),
m_IsLightValid(false),
@ -77,6 +78,7 @@ cChunk::cChunk(
m_PosZ(a_ChunkZ),
m_World(a_World),
m_ChunkMap(a_ChunkMap),
m_ChunkData(a_Pool),
m_BlockTickX(0),
m_BlockTickY(0),
m_BlockTickZ(0),

View File

@ -65,7 +65,8 @@ public:
cChunk(
int a_ChunkX, int a_ChunkY, int a_ChunkZ, // Chunk coords
cChunkMap * a_ChunkMap, cWorld * a_World, // Parent objects
cChunk * a_NeighborXM, cChunk * a_NeighborXP, cChunk * a_NeighborZM, cChunk * a_NeighborZP // Neighbor chunks
cChunk * a_NeighborXM, cChunk * a_NeighborXP, cChunk * a_NeighborZM, cChunk * a_NeighborZP, // Neighbor chunks
cAllocationPool<cChunkData::sChunkSection,1600>& a_Pool
);
cChunk(cChunk& other);
~cChunk();

View File

@ -4,7 +4,7 @@
cChunkData cChunkData::Copy() const
{
cChunkData copy;
cChunkData copy(m_Pool);
for (int i = 0; i < CHUNK_SECTION_NUM; i++)
{
if (m_Sections[i] != NULL)
@ -360,14 +360,14 @@ void cChunkData::SetSkyLight (const NIBBLETYPE * a_src)
cChunkData::sChunkSection * cChunkData::Allocate() const
{
// TODO: use a allocation pool
return new cChunkData::sChunkSection;
return m_Pool.Allocate();
}
void cChunkData::Free(cChunkData::sChunkSection * ptr) const
{
delete ptr;
m_Pool.Free(ptr);
}

View File

@ -7,6 +7,8 @@
#include "ChunkDef.h"
#include "AllocationPool.h"
#define CHUNK_SECTION_HEIGHT 16
#define CHUNK_SECTION_NUM (256 / CHUNK_SECTION_HEIGHT)
@ -21,11 +23,14 @@ class cChunkData
{
public:
cChunkData()
struct sChunkSection;
cChunkData(cAllocationPool<cChunkData::sChunkSection, 1600>& a_Pool) :
#if __cplusplus < 201103L
// auto_ptr style interface for memory management
: IsOwner(true)
IsOwner(true),
#endif
m_Pool(a_Pool)
{
memset(m_Sections, 0, sizeof(m_Sections));
}
@ -44,7 +49,8 @@ public:
#if __cplusplus < 201103L
// auto_ptr style interface for memory management
cChunkData(const cChunkData& other) :
IsOwner(true)
IsOwner(true),
m_Pool(other.m_Pool)
{
for (int i = 0; i < CHUNK_SECTION_NUM; i++)
{
@ -70,13 +76,15 @@ public:
m_Sections[i] = other.m_Sections[i];
}
other.IsOwner = false;
ASSERT(&m_Pool == &other.m_Pool);
}
return *this;
}
#else
// unique_ptr style interface for memory management
cChunkData(cChunkData&& other)
cChunkData(cChunkData&& other) :
m_Pool(other.m_Pool)
{
for (int i = 0; i < CHUNK_SECTION_NUM; i++)
{
@ -95,6 +103,7 @@ public:
m_Sections[i] = other.m_Sections[i];
other.m_Sections[i] = 0;
}
ASSERT(&m_Pool == &other.m_Pool);
}
return *this;
}
@ -252,13 +261,6 @@ public:
void SetLight (const NIBBLETYPE * a_src);
void SetSkyLight (const NIBBLETYPE * a_src);
private:
#if __cplusplus < 201103L
// auto_ptr style interface for memory management
mutable bool IsOwner;
#endif
struct sChunkSection {
BLOCKTYPE m_BlockTypes [CHUNK_SECTION_HEIGHT * 16 * 16] ;
NIBBLETYPE m_BlockMeta [CHUNK_SECTION_HEIGHT * 16 * 16 / 2];
@ -266,12 +268,21 @@ private:
NIBBLETYPE m_BlockSkyLight[CHUNK_SECTION_HEIGHT * 16 * 16 / 2];
};
private:
#if __cplusplus < 201103L
// auto_ptr style interface for memory management
mutable bool IsOwner;
#endif
sChunkSection *m_Sections[CHUNK_SECTION_NUM];
sChunkSection * Allocate() const;
void Free(sChunkSection * ptr) const;
void ZeroSection(sChunkSection * ptr) const;
cAllocationPool<cChunkData::sChunkSection, 1600>& m_Pool;
};

View File

@ -34,7 +34,8 @@
// cChunkMap:
cChunkMap::cChunkMap(cWorld * a_World )
: m_World( a_World )
: m_World( a_World ),
m_Pool(std::auto_ptr<cAllocationPool<cChunkData::sChunkSection,1600>::cStarvationCallbacks>(new cStarvationCallbacks()))
{
}
@ -78,7 +79,7 @@ cChunkMap::cChunkLayer * cChunkMap::GetLayer(int a_LayerX, int a_LayerZ)
}
// Not found, create new:
cChunkLayer * Layer = new cChunkLayer(a_LayerX, a_LayerZ, this);
cChunkLayer * Layer = new cChunkLayer(a_LayerX, a_LayerZ, this, m_Pool);
if (Layer == NULL)
{
LOGERROR("cChunkMap: Cannot create new layer, server out of memory?");
@ -2646,11 +2647,13 @@ void cChunkMap::QueueTickBlock(int a_BlockX, int a_BlockY, int a_BlockZ)
////////////////////////////////////////////////////////////////////////////////
// cChunkMap::cChunkLayer:
cChunkMap::cChunkLayer::cChunkLayer(int a_LayerX, int a_LayerZ, cChunkMap * a_Parent)
cChunkMap::cChunkLayer::cChunkLayer(int a_LayerX, int a_LayerZ, cChunkMap * a_Parent,
cAllocationPool<cChunkData::sChunkSection,1600>& a_Pool)
: m_LayerX( a_LayerX )
, m_LayerZ( a_LayerZ )
, m_Parent( a_Parent )
, m_NumChunksLoaded( 0 )
, m_Pool(a_Pool)
{
memset(m_Chunks, 0, sizeof(m_Chunks));
}
@ -2692,7 +2695,7 @@ cChunkPtr cChunkMap::cChunkLayer::GetChunk( int a_ChunkX, int a_ChunkY, int a_Ch
cChunk * neixp = (LocalX < LAYER_SIZE - 1) ? m_Chunks[Index + 1] : m_Parent->FindChunk(a_ChunkX + 1, a_ChunkZ);
cChunk * neizm = (LocalZ > 0) ? m_Chunks[Index - LAYER_SIZE] : m_Parent->FindChunk(a_ChunkX , a_ChunkZ - 1);
cChunk * neizp = (LocalZ < LAYER_SIZE - 1) ? m_Chunks[Index + LAYER_SIZE] : m_Parent->FindChunk(a_ChunkX , a_ChunkZ + 1);
m_Chunks[Index] = new cChunk(a_ChunkX, 0, a_ChunkZ, m_Parent, m_Parent->GetWorld(), neixm, neixp, neizm, neizp);
m_Chunks[Index] = new cChunk(a_ChunkX, 0, a_ChunkZ, m_Parent, m_Parent->GetWorld(), neixm, neixp, neizm, neizp, m_Pool);
}
return m_Chunks[Index];
}

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@ -347,7 +347,8 @@ private:
class cChunkLayer
{
public:
cChunkLayer(int a_LayerX, int a_LayerZ, cChunkMap * a_Parent);
cChunkLayer(int a_LayerX, int a_LayerZ, cChunkMap * a_Parent,
cAllocationPool<cChunkData::sChunkSection,1600>& a_Pool);
~cChunkLayer();
/** Always returns an assigned chunkptr, but the chunk needn't be valid (loaded / generated) - callers must check */
@ -391,6 +392,16 @@ private:
int m_LayerZ;
cChunkMap * m_Parent;
int m_NumChunksLoaded;
cAllocationPool<cChunkData::sChunkSection,1600> & m_Pool;
};
class cStarvationCallbacks
: public cAllocationPool<cChunkData::sChunkSection,1600>::cStarvationCallbacks
{
virtual void OnStartingUsingBuffer() {}
virtual void OnStopUsingBuffer() {}
virtual void OnBufferEmpty() {}
};
typedef std::list<cChunkLayer *> cChunkLayerList;
@ -423,6 +434,8 @@ private:
/** The cChunkStay descendants that are currently enabled in this chunkmap */
cChunkStays m_ChunkStays;
cAllocationPool<cChunkData::sChunkSection,1600> m_Pool;
cChunkPtr GetChunk (int a_ChunkX, int a_ChunkY, int a_ChunkZ); // Also queues the chunk for loading / generating if not valid
cChunkPtr GetChunkNoGen (int a_ChunkX, int a_ChunkY, int a_ChunkZ); // Also queues the chunk for loading if not valid; doesn't generate
cChunkPtr GetChunkNoLoad(int a_ChunkX, int a_ChunkY, int a_ChunkZ); // Doesn't load, doesn't generate

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@ -6,9 +6,18 @@
int main(int argc, char** argv)
{
class cStarvationCallbacks
: public cAllocationPool<cChunkData::sChunkSection,1600>::cStarvationCallbacks
{
virtual void OnStartingUsingBuffer() {}
virtual void OnStopUsingBuffer() {}
virtual void OnBufferEmpty() {}
};
cAllocationPool<cChunkData::sChunkSection,1600> Pool(std::auto_ptr<cAllocationPool<cChunkData::sChunkSection,1600>::cStarvationCallbacks>(new cStarvationCallbacks()));
{
// Test first segment
cChunkData buffer;
cChunkData buffer(Pool);
BLOCKTYPE* SrcBlockBuffer = new BLOCKTYPE[16 * 16 * 256];
memset(SrcBlockBuffer, 0x00, 16 * 16 * 256);
@ -45,7 +54,7 @@ int main(int argc, char** argv)
{
// test following segment
cChunkData buffer;
cChunkData buffer(Pool);
BLOCKTYPE* SrcBlockBuffer = new BLOCKTYPE[16 * 16 * 256];
memset(SrcBlockBuffer, 0x00, 16 * 16 * 256);
@ -82,7 +91,7 @@ int main(int argc, char** argv)
{
// test zeros
cChunkData buffer;
cChunkData buffer(Pool);
BLOCKTYPE* SrcBlockBuffer = new BLOCKTYPE[16 * 16 * 256];
memset(SrcBlockBuffer, 0x00, 16 * 16 * 256);

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@ -6,8 +6,16 @@
int main(int argc, char** argv)
{
class cStarvationCallbacks
: public cAllocationPool<cChunkData::sChunkSection,1600>::cStarvationCallbacks
{
cChunkData buffer;
virtual void OnStartingUsingBuffer() {}
virtual void OnStopUsingBuffer() {}
virtual void OnBufferEmpty() {}
};
cAllocationPool<cChunkData::sChunkSection,1600> Pool(std::auto_ptr<cAllocationPool<cChunkData::sChunkSection,1600>::cStarvationCallbacks>(new cStarvationCallbacks()));
{
cChunkData buffer(Pool);
// Empty chunks
buffer.SetBlock(0,0,0, 0xAB);
@ -105,7 +113,7 @@ int main(int argc, char** argv)
}
{
cChunkData buffer;
cChunkData buffer(Pool);
// Zero's
buffer.SetBlock(0,0,0, 0x0);
@ -122,9 +130,9 @@ int main(int argc, char** argv)
{
// Operator =
cChunkData buffer;
cChunkData buffer(Pool);
buffer.SetBlock(0,0,0,0x42);
cChunkData copy;
cChunkData copy(Pool);
#if __cplusplus < 201103L
copy = buffer;
#else

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@ -6,8 +6,16 @@
int main(int argc, char** argv)
{
class cStarvationCallbacks
: public cAllocationPool<cChunkData::sChunkSection,1600>::cStarvationCallbacks
{
cChunkData buffer;
virtual void OnStartingUsingBuffer() {}
virtual void OnStopUsingBuffer() {}
virtual void OnBufferEmpty() {}
};
cAllocationPool<cChunkData::sChunkSection,1600> Pool(std::auto_ptr<cAllocationPool<cChunkData::sChunkSection,1600>::cStarvationCallbacks>(new cStarvationCallbacks()));
{
cChunkData buffer(Pool);
buffer.SetBlock(3,1,4,0xDE);
buffer.SetMeta(3,1,4,0xA);
@ -47,7 +55,7 @@ int main(int argc, char** argv)
}
{
cChunkData buffer;
cChunkData buffer(Pool);
NIBBLETYPE * SrcNibbleBuffer = new NIBBLETYPE[16 * 16 * 256/2];
for (int i = 0; i < 16 * 16 * 256 / 2; i += 4)
@ -80,7 +88,7 @@ int main(int argc, char** argv)
}
{
cChunkData buffer;
cChunkData buffer(Pool);
NIBBLETYPE * SrcNibbleBuffer = new NIBBLETYPE[16 * 16 * 256/2];
for (int i = 0; i < 16 * 16 * 256 / 2; i += 4)
@ -114,7 +122,7 @@ int main(int argc, char** argv)
}
{
cChunkData buffer;
cChunkData buffer(Pool);
NIBBLETYPE * SrcNibbleBuffer = new NIBBLETYPE[16 * 16 * 256/2];
for (int i = 0; i < 16 * 16 * 256 / 2; i += 4)
@ -148,7 +156,7 @@ int main(int argc, char** argv)
}
{
cChunkData buffer;
cChunkData buffer(Pool);
BLOCKTYPE * SrcBlockBuffer = new BLOCKTYPE[16 * 16 * 256];
memset(SrcBlockBuffer, 0x00, 16 * 16 * 256);

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@ -4,6 +4,14 @@
int main(int argc, char** argv)
{
cChunkData buffer;
class cStarvationCallbacks
: public cAllocationPool<cChunkData::sChunkSection,1600>::cStarvationCallbacks
{
virtual void OnStartingUsingBuffer() {}
virtual void OnStopUsingBuffer() {}
virtual void OnBufferEmpty() {}
};
cAllocationPool<cChunkData::sChunkSection,1600> Pool(std::auto_ptr<cAllocationPool<cChunkData::sChunkSection,1600>::cStarvationCallbacks>(new cStarvationCallbacks()));
cChunkData buffer(Pool);
return 0;
}