Creator not user.
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@ -671,7 +671,7 @@ cThrownEnderPearlEntity::cThrownEnderPearlEntity(cEntity * a_Creator, double a_X
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void cThrownEnderPearlEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace)
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{
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// TODO: Tweak a_HitPos based on block face.
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TeleportUser(a_HitPos);
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TeleportCreator(a_HitPos);
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Destroy();
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}
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@ -685,7 +685,7 @@ void cThrownEnderPearlEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d
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int TotalDamage = 0;
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// TODO: If entity is Ender Crystal, destroy it
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TeleportUser(a_HitPos);
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TeleportCreator(a_HitPos);
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a_EntityHit.TakeDamage(dtRangedAttack, this, TotalDamage, 1);
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Destroy(true);
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@ -695,7 +695,7 @@ void cThrownEnderPearlEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d
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void cThrownEnderPearlEntity::TeleportUser(const Vector3d & a_HitPos)
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void cThrownEnderPearlEntity::TeleportCreator(const Vector3d & a_HitPos)
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{
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// Teleport the creator here, make them take 5 damage:
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if (m_Creator != NULL)
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@ -242,8 +242,8 @@ protected:
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virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) override;
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virtual void OnHitEntity (cEntity & a_EntityHit, const Vector3d & a_HitPos) override;
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// Teleports the user where the ender pearl lands.
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void TeleportUser(const Vector3d & a_HitPos);
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// Teleports the creator where the ender pearl lands.
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void TeleportCreator(const Vector3d & a_HitPos);
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// tolua_begin
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