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Added cPlayer::GetUUID().

This commit is contained in:
madmaxoft 2014-08-03 11:57:26 +02:00
parent 6ce61d1a6f
commit 836de13797

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@ -417,6 +417,9 @@ public:
/** Returns wheter the player can fly or not. */
virtual bool CanFly(void) const { return m_CanFly; }
/** Returns the UUID (short format) that has been read from the client, or empty string if not available. */
const AString & GetUUID(void) const { return m_UUID; }
// tolua_end