parent
154c329a25
commit
82472d09ac
@ -12,68 +12,9 @@
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cEvent::cEvent(void)
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cEvent::cEvent(void) :
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m_ShouldWait(true)
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{
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#ifdef _WIN32
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m_Event = CreateEvent(nullptr, FALSE, FALSE, nullptr);
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if (m_Event == nullptr)
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{
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LOGERROR("cEvent: cannot create event, GLE = %u. Aborting server.", (unsigned)GetLastError());
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abort();
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}
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#else // *nix
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m_bIsNamed = false;
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m_Event = new sem_t;
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if (sem_init(m_Event, 0, 0))
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{
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// This path is used by MacOS, because it doesn't support unnamed semaphores.
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delete m_Event;
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m_bIsNamed = true;
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AString EventName;
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Printf(EventName, "cEvent%p", this);
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m_Event = sem_open(EventName.c_str(), O_CREAT, 777, 0);
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if (m_Event == SEM_FAILED)
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{
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AString error = GetOSErrorString(errno);
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LOGERROR("cEvent: Cannot create event, err = %s. Aborting server.", error.c_str());
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abort();
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}
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// Unlink the semaphore immediately - it will continue to function but will not pollute the namespace
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// We don't store the name, so can't call this in the destructor
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if (sem_unlink(EventName.c_str()) != 0)
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{
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AString error = GetOSErrorString(errno);
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LOGWARN("ERROR: Could not unlink cEvent. (%s)", error.c_str());
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}
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}
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#endif // *nix
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}
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cEvent::~cEvent()
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{
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#ifdef _WIN32
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CloseHandle(m_Event);
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#else
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if (m_bIsNamed)
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{
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if (sem_close(m_Event) != 0)
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{
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AString error = GetOSErrorString(errno);
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LOGERROR("ERROR: Could not close cEvent. (%s)", error.c_str());
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}
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}
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else
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{
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sem_destroy(m_Event);
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delete m_Event;
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m_Event = nullptr;
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}
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#endif
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}
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@ -82,20 +23,12 @@ cEvent::~cEvent()
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void cEvent::Wait(void)
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{
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#ifdef _WIN32
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DWORD res = WaitForSingleObject(m_Event, INFINITE);
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if (res != WAIT_OBJECT_0)
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{
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LOGWARN("cEvent: waiting for the event failed: %u, GLE = %u. Continuing, but server may be unstable.", (unsigned)res, (unsigned)GetLastError());
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}
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#else
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int res = sem_wait(m_Event);
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if (res != 0)
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{
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AString error = GetOSErrorString(errno);
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LOGWARN("cEvent: waiting for the event failed: %i, err = %s. Continuing, but server may be unstable.", res, error.c_str());
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}
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#endif
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std::unique_lock<std::mutex> Lock(m_Mutex);
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while (m_ShouldWait)
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{
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m_CondVar.wait(Lock);
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}
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m_ShouldWait = true;
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}
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@ -104,45 +37,34 @@ void cEvent::Wait(void)
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bool cEvent::Wait(int a_TimeoutMSec)
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{
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#ifdef _WIN32
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DWORD res = WaitForSingleObject(m_Event, (DWORD)a_TimeoutMSec);
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switch (res)
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std::chrono::steady_clock::time_point dst = std::chrono::steady_clock::now() + std::chrono::milliseconds(a_TimeoutMSec);
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std::unique_lock<std::mutex> Lock(m_Mutex); // We assume that this lock is acquired without much delay - we are the only user of the mutex
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while (m_ShouldWait && (std::chrono::steady_clock::now() < dst))
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{
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switch (m_CondVar.wait_until(Lock, dst))
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{
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case WAIT_OBJECT_0: return true; // Regular event signalled
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case WAIT_TIMEOUT: return false; // Regular event timeout
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default:
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case std::cv_status::no_timeout:
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{
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LOGWARN("cEvent: waiting for the event failed: %u, GLE = %u. Continuing, but server may be unstable.", (unsigned)res, (unsigned)GetLastError());
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// The wait was successful, check for spurious wakeup:
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if (!m_ShouldWait)
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{
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m_ShouldWait = true;
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return true;
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}
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// This was a spurious wakeup, wait again:
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continue;
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}
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case std::cv_status::timeout:
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{
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// The wait timed out, return failure:
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return false;
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}
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}
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#else
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// Get the current time:
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timespec timeout;
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if (clock_gettime(CLOCK_REALTIME, &timeout) == -1)
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{
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LOGWARN("cEvent: Getting current time failed: %i, err = %s. Continuing, but the server may be unstable.", errno, GetOSErrorString(errno).c_str());
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return false;
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}
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} // switch (wait_until())
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} // while (m_ShouldWait && not timeout)
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// Add the specified timeout:
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timeout.tv_sec += a_TimeoutMSec / 1000;
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timeout.tv_nsec += (a_TimeoutMSec % 1000) * 1000000; // 1 msec = 1000000 usec
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// Wait with timeout:
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int res = sem_timedwait(m_Event, &timeout);
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switch (res)
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{
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case 0: return true; // Regular event signalled
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case ETIMEDOUT: return false; // Regular even timeout
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default:
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{
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AString error = GetOSErrorString(errno);
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LOGWARN("cEvent: waiting for the event failed: %i, err = %s. Continuing, but server may be unstable.", res, error.c_str());
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return false;
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}
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}
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#endif
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// The wait timed out in the while() condition:
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return false;
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}
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@ -151,19 +73,11 @@ bool cEvent::Wait(int a_TimeoutMSec)
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void cEvent::Set(void)
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{
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#ifdef _WIN32
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if (!SetEvent(m_Event))
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{
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LOGWARN("cEvent: Could not set cEvent: GLE = %u", (unsigned)GetLastError());
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}
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#else
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int res = sem_post(m_Event);
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if (res != 0)
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{
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AString error = GetOSErrorString(errno);
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LOGWARN("cEvent: Could not set cEvent: %i, err = %s", res, error.c_str());
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}
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#endif
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{
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std::unique_lock<std::mutex> Lock(m_Mutex);
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m_ShouldWait = false;
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}
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m_CondVar.notify_one();
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}
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@ -1,16 +1,17 @@
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// Event.h
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// Interfaces to the cEvent object representing an OS-specific synchronization primitive that can be waited-for
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// Implemented as an Event on Win and as a 1-semaphore on *nix
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// Interfaces to the cEvent object representing a synchronization primitive that can be waited-for
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// Implemented using C++11 condition variable and mutex
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#pragma once
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#ifndef CEVENT_H_INCLUDED
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#define CEVENT_H_INCLUDED
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#include <mutex>
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#include <condition_variable>
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@ -20,9 +21,13 @@ class cEvent
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{
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public:
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cEvent(void);
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~cEvent();
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/** Waits until the event has been set.
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If the event has been set before it has been waited for, Wait() returns immediately. */
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void Wait(void);
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/** Sets the event - releases one thread that has been waiting in Wait().
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If there was no thread waiting, the next call to Wait() will not block. */
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void Set (void);
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/** Waits for the event until either it is signalled, or the (relative) timeout is passed.
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@ -31,21 +36,17 @@ public:
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private:
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#ifdef _WIN32
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HANDLE m_Event;
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#else
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sem_t * m_Event;
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bool m_bIsNamed;
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#endif
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/** Used for checking for spurious wakeups. */
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bool m_ShouldWait;
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/** Mutex protecting m_ShouldWait from multithreaded access. */
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std::mutex m_Mutex;
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/** The condition variable used as the Event. */
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std::condition_variable m_CondVar;
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} ;
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#endif // CEVENT_H_INCLUDED
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