Added cWorld initializers.
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@ -251,8 +251,38 @@ cWorld::cWorld(const AString & a_WorldName, eDimension a_Dimension, const AStrin
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m_TimeOfDay(0),
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m_LastTimeUpdate(0),
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m_SkyDarkness(0),
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m_GameMode(gmNotSet),
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m_bEnabledPVP(false),
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m_IsDeepSnowEnabled(false),
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m_ShouldLavaSpawnFire(true),
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m_VillagersShouldHarvestCrops(true),
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m_SimulatorManager(NULL),
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m_SandSimulator(NULL),
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m_WaterSimulator(NULL),
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m_LavaSimulator(NULL),
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m_FireSimulator(NULL),
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m_RedstoneSimulator(NULL),
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m_MaxPlayers(10),
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m_ChunkMap(NULL),
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m_bAnimals(true),
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m_Weather(eWeather_Sunny),
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m_WeatherInterval(24000), // Guaranteed 1 day of sunshine at server start :)
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m_MaxCactusHeight(3),
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m_MaxSugarcaneHeight(4),
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m_IsCactusBonemealable(false),
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m_IsCarrotsBonemealable(true),
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m_IsCropsBonemealable(true),
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m_IsGrassBonemealable(true),
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m_IsMelonStemBonemealable(true),
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m_IsMelonBonemealable(true),
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m_IsPotatoesBonemealable(true),
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m_IsPumpkinStemBonemealable(true),
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m_IsPumpkinBonemealable(true),
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m_IsSaplingBonemealable(true),
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m_IsSugarcaneBonemealable(false),
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m_bCommandBlocksEnabled(true),
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m_bUseChatPrefixes(false),
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m_TNTShrapnelLevel(slNone),
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m_Scoreboard(this),
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m_MapManager(this),
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m_GeneratorCallbacks(*this),
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