Update Chunk.cpp
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@ -92,7 +92,7 @@ cChunk::cChunk(
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m_NeighborZP(a_NeighborZP),
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m_WaterSimulatorData(a_World->GetWaterSimulator()->CreateChunkData()),
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m_LavaSimulatorData (a_World->GetLavaSimulator ()->CreateChunkData()),
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m_RedstoneSimulatorData(a_World->GetRedstoneSimulator ()->CreateChunkData()),
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m_RedstoneSimulatorData(a_World->GetRedstoneSimulator()->CreateChunkData()),
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m_AlwaysTicked(0)
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{
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if (a_NeighborXM != NULL)
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