AnvilStats: Implemented a cImageComposingCallback class.
This will ease the creation of callbacks that produce per-region images of stuff.
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@ -321,6 +321,14 @@
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RelativePath=".\HeightMap.h"
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>
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</File>
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<File
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RelativePath=".\ImageComposingCallback.cpp"
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>
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</File>
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<File
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RelativePath=".\ImageComposingCallback.h"
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>
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</File>
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<File
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RelativePath=".\Processor.cpp"
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>
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189
Tools/AnvilStats/ImageComposingCallback.cpp
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189
Tools/AnvilStats/ImageComposingCallback.cpp
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// ImageComposingCallback.cpp
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// Implements the cImageComposingCallback class that implements a subset of cCallback for composing per-region images
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#include "Globals.h"
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#include "ImageComposingCallback.h"
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cImageComposingCallback::cImageComposingCallback(const AString & a_FileNamePrefix) :
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m_FileNamePrefix(a_FileNamePrefix),
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m_CurrentRegionX(INVALID_REGION_COORD),
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m_CurrentRegionZ(INVALID_REGION_COORD),
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m_ImageData(new int[32 * 16 * 32 * 16])
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{
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}
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cImageComposingCallback::~cImageComposingCallback()
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{
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delete[] m_ImageData;
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}
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bool cImageComposingCallback::OnNewRegion(int a_RegionX, int a_RegionZ)
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{
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ASSERT(m_CurrentRegionX == INVALID_REGION_COORD);
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ASSERT(m_CurrentRegionZ == INVALID_REGION_COORD); // Has any previous region been finished properly?
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m_CurrentRegionX = a_RegionX;
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m_CurrentRegionZ = a_RegionZ;
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OnEraseImage();
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return CALLBACK_CONTINUE;
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}
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void cImageComposingCallback::OnRegionFinished(int a_RegionX, int a_RegionZ)
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{
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ASSERT(m_CurrentRegionX != INVALID_REGION_COORD);
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ASSERT(m_CurrentRegionZ != INVALID_REGION_COORD); // Has a region been started properly?
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ASSERT(m_CurrentRegionX == a_RegionX);
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ASSERT(m_CurrentRegionZ == a_RegionZ); // Is it the same region that has been started?
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AString FileName = GetFileName(a_RegionX, a_RegionZ);
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if (!FileName.empty())
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{
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OnBeforeImageSaved(a_RegionX, a_RegionZ, FileName);
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SaveImage(FileName);
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OnAfterImageSaved(a_RegionX, a_RegionZ, FileName);
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}
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m_CurrentRegionX = INVALID_REGION_COORD;
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m_CurrentRegionZ = INVALID_REGION_COORD;
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}
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AString cImageComposingCallback::GetFileName(int a_RegionX, int a_RegionZ)
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{
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return Printf("%s.%d.%d", m_FileNamePrefix.c_str(), a_RegionX, a_RegionZ);
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}
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void cImageComposingCallback::OnEraseImage(void)
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{
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// By default erase the image to black:
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EraseImage(0);
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}
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void cImageComposingCallback::EraseImage(int a_Color)
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{
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for (int i = 0; i < PIXEL_COUNT; i++)
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{
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m_ImageData[i] = a_Color;
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}
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}
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void cImageComposingCallback::EraseChunk(int a_Color, int a_RelChunkX, int a_RelChunkZ)
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{
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int Base = a_RelChunkZ * IMAGE_HEIGHT + a_RelChunkX * 16;
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for (int v = 0; v < 16; v++)
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{
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int BaseV = Base + v * IMAGE_HEIGHT;
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for (int u = 0; u < 16; u++)
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{
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m_ImageData[BaseV + u] = a_Color;
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}
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} // for y
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}
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void cImageComposingCallback::SetPixel(int a_RelU, int a_RelV, int a_Color)
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{
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ASSERT((a_RelU >= 0) && (a_RelU < IMAGE_WIDTH));
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ASSERT((a_RelV >= 0) && (a_RelV < IMAGE_HEIGHT));
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m_ImageData[a_RelU + IMAGE_WIDTH * a_RelV] = a_Color;
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}
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int cImageComposingCallback::GetPixel(int a_RelU, int a_RelV)
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{
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if ((a_RelU < 0) || (a_RelU >= IMAGE_WIDTH) || (a_RelV < 0) || (a_RelV >= IMAGE_HEIGHT))
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{
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// Outside the image data
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return -1;
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}
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return m_ImageData[a_RelU + IMAGE_WIDTH * a_RelV];
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}
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void cImageComposingCallback::SetPixelURow(int a_RelUStart, int a_RelV, int a_CountU, int * a_Pixels)
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{
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ASSERT((a_RelUStart >= 0) && (a_RelUStart + a_CountU < IMAGE_WIDTH));
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ASSERT((a_RelV >= 0) && (a_RelV < IMAGE_HEIGHT));
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ASSERT(a_Pixels != NULL);
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int Base = a_RelUStart + a_RelV * IMAGE_WIDTH;
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for (int u = 0; u < a_CountU; u++)
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{
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m_ImageData[Base + u] = a_Pixels[u];
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}
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}
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void cImageComposingCallback::SaveImage(const AString & a_FileName)
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{
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cFile f(a_FileName, cFile::fmWrite);
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if (!f.IsOpen())
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{
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return;
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}
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// Header for BMP files (is the same for the same-size files)
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static const unsigned char BMPHeader[] =
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{
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0x42, 0x4D, 0x36, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x28, 0x00,
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0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xfe, 0xff, 0xff, 0x01, 0x00, 0x20, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x13, 0x0B, 0x00, 0x00, 0x13, 0x0B, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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} ;
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f.Write(BMPHeader, sizeof(BMPHeader));
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f.Write(m_ImageData, PIXEL_COUNT * 4);
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}
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95
Tools/AnvilStats/ImageComposingCallback.h
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95
Tools/AnvilStats/ImageComposingCallback.h
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@ -0,0 +1,95 @@
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// ImageComposingCallback
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// Declares the cImageComposingCallback class that implements a subset of cCallback for composing per-region images
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#pragma once
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#include "Callback.h"
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/** Implements the plumbing for composing per-region images from multiple chunks.
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To use this class, create a descendant that writes the image data using
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SetPixel() or SetPixelURow() functions.
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For the purpose of this class the image data is indexed U (horz) * V (vert), to avoid confusion with other coords.
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The image is a 32bpp raw imagedata, written into a BMP file.
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*/
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class cImageComposingCallback :
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public cCallback
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{
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public:
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enum
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{
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INVALID_REGION_COORD = 99999, ///< Used for un-assigned region coords
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IMAGE_WIDTH = 32 * 16,
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IMAGE_HEIGHT = 32 * 16,
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PIXEL_COUNT = IMAGE_WIDTH * IMAGE_HEIGHT, ///< Total pixel count of the image data
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} ;
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cImageComposingCallback(const AString & a_FileNamePrefix);
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virtual ~cImageComposingCallback();
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// cCallback overrides:
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virtual bool OnNewRegion(int a_RegionX, int a_RegionZ) override;
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virtual void OnRegionFinished(int a_RegionX, int a_RegionZ) override;
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// New introduced overridable functions:
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/// Called when a file is about to be saved, to generate the filename
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virtual AString GetFileName(int a_RegionX, int a_RegionZ);
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/// Called before the file is saved
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virtual void OnBeforeImageSaved(int a_RegionX, int a_RegionZ, const AString & a_FileName) {}
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/// Called after the image is saved to a file
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virtual void OnAfterImageSaved(int a_RegionX, int a_RegionZ, const AString & a_FileName) {}
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/// Called when a new region is beginning, to erase the image data
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virtual void OnEraseImage(void);
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// Functions for manipulating the image:
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/// Erases the entire image with the specified color
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void EraseImage(int a_Color);
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/// Erases the specified chunk's portion of the image with the specified color. Note that chunk coords are relative to the current region
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void EraseChunk(int a_Color, int a_RelChunkX, int a_RelChunkZ);
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/// Returns the current region X coord
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int GetCurrentRegionX(void) const { return m_CurrentRegionX; }
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/// Returns the current region Z coord
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int GetCurrentRegionZ(void) const { return m_CurrentRegionZ; }
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/// Sets the pixel at the specified UV coords to the specified color
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void SetPixel(int a_RelU, int a_RelV, int a_Color);
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/// Returns the color of the pixel at the specified UV coords; -1 if outside
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int GetPixel(int a_RelU, int a_RelV);
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/// Sets a row of pixels. a_Pixels is expected to be a_CountU pixels wide. a_RelUStart + a_CountU is assumed less than image width
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void SetPixelURow(int a_RelUStart, int a_RelV, int a_CountU, int * a_Pixels);
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protected:
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/// Prefix for the filenames, when generated by the default GetFileName() function
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AString m_FileNamePrefix;
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/// Coords of the currently processed region
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int m_CurrentRegionX, m_CurrentRegionZ;
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/// Raw image data; 1 MiB worth of data, therefore unsuitable for stack allocation. [u + IMAGE_WIDTH * v]
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int * m_ImageData;
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void SaveImage(const AString & a_FileName);
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} ;
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