Merge pull request #1151 from mc-server/immediatesocketrebind
MCS sockets can be rebound immediately
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commit
7cc7429fa0
@ -179,6 +179,8 @@ bool cHTTPServer::Initialize(const AString & a_PortsIPv4, const AString & a_Port
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// Open up requested ports:
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// Open up requested ports:
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bool HasAnyPort;
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bool HasAnyPort;
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m_ListenThreadIPv4.SetReuseAddr(true);
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m_ListenThreadIPv6.SetReuseAddr(true);
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HasAnyPort = m_ListenThreadIPv4.Initialize(a_PortsIPv4);
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HasAnyPort = m_ListenThreadIPv4.Initialize(a_PortsIPv4);
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HasAnyPort = m_ListenThreadIPv6.Initialize(a_PortsIPv6) || HasAnyPort;
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HasAnyPort = m_ListenThreadIPv6.Initialize(a_PortsIPv6) || HasAnyPort;
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if (!HasAnyPort)
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if (!HasAnyPort)
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