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Fixed cWither::KilledBy

This commit is contained in:
andrew 2014-05-21 10:59:14 +03:00
parent 07baf9bdd3
commit 7aeb8ce993
2 changed files with 3 additions and 1 deletions

View File

@ -55,6 +55,7 @@ public:
virtual bool Item(cPlayer * a_Player) virtual bool Item(cPlayer * a_Player)
{ {
// TODO 2014-05-21 xdot: Vanilla minecraft uses an AABB check instead of a radius one
double Dist = (a_Player->GetPosition() - m_Pos).Length(); double Dist = (a_Player->GetPosition() - m_Pos).Length();
if (Dist < 50.0) if (Dist < 50.0)
{ {

View File

@ -105,7 +105,7 @@ void cWither::GetDrops(cItems & a_Drops, cEntity * a_Killer)
void cWither::KilledBy(cEntity * a_Killer) void cWither::KilledBy(cEntity * a_Killer)
{ {
UNUSED(a_Killer); super::KilledBy(a_Killer);
class cPlayerCallback : public cPlayerListCallback class cPlayerCallback : public cPlayerListCallback
{ {
@ -113,6 +113,7 @@ void cWither::KilledBy(cEntity * a_Killer)
virtual bool Item(cPlayer * a_Player) virtual bool Item(cPlayer * a_Player)
{ {
// TODO 2014-05-21 xdot: Vanilla minecraft uses an AABB check instead of a radius one
double Dist = (a_Player->GetPosition() - m_Pos).Length(); double Dist = (a_Player->GetPosition() - m_Pos).Length();
if (Dist < 50.0) if (Dist < 50.0)
{ {