Removed cWorld:SaveAllChunks() from the API.
Use cWorld:QueueSaveAllChunks() instead, the old function was prone to deadlocks.
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40d295da26
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79851476d2
@ -1,6 +1,6 @@
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/*
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/*
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** Lua binding: AllToLua
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on 09/16/13 09:19:33.
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** Generated automatically by tolua++-1.0.92 on 09/16/13 10:08:23.
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*/
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*/
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#ifndef __cplusplus
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#ifndef __cplusplus
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@ -12919,37 +12919,6 @@ static int tolua_AllToLua_cWorld_GetIniFileName00(lua_State* tolua_S)
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}
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}
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#endif //#ifndef TOLUA_DISABLE
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#endif //#ifndef TOLUA_DISABLE
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/* method: SaveAllChunks of class cWorld */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SaveAllChunks00
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static int tolua_AllToLua_cWorld_SaveAllChunks00(lua_State* tolua_S)
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{
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (
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!tolua_isusertype(tolua_S,1,"cWorld",0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,2,&tolua_err)
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)
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goto tolua_lerror;
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else
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#endif
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{
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cWorld* self = (cWorld*) tolua_tousertype(tolua_S,1,0);
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#ifndef TOLUA_RELEASE
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SaveAllChunks'", NULL);
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#endif
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{
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self->SaveAllChunks();
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}
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}
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return 0;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'SaveAllChunks'.",&tolua_err);
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return 0;
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#endif
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}
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#endif //#ifndef TOLUA_DISABLE
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/* method: QueueSaveAllChunks of class cWorld */
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/* method: QueueSaveAllChunks of class cWorld */
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_QueueSaveAllChunks00
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#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_QueueSaveAllChunks00
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static int tolua_AllToLua_cWorld_QueueSaveAllChunks00(lua_State* tolua_S)
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static int tolua_AllToLua_cWorld_QueueSaveAllChunks00(lua_State* tolua_S)
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@ -29864,7 +29833,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
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tolua_function(tolua_S,"GetBiomeAt",tolua_AllToLua_cWorld_GetBiomeAt00);
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tolua_function(tolua_S,"GetBiomeAt",tolua_AllToLua_cWorld_GetBiomeAt00);
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tolua_function(tolua_S,"GetName",tolua_AllToLua_cWorld_GetName00);
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tolua_function(tolua_S,"GetName",tolua_AllToLua_cWorld_GetName00);
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tolua_function(tolua_S,"GetIniFileName",tolua_AllToLua_cWorld_GetIniFileName00);
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tolua_function(tolua_S,"GetIniFileName",tolua_AllToLua_cWorld_GetIniFileName00);
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tolua_function(tolua_S,"SaveAllChunks",tolua_AllToLua_cWorld_SaveAllChunks00);
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tolua_function(tolua_S,"QueueSaveAllChunks",tolua_AllToLua_cWorld_QueueSaveAllChunks00);
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tolua_function(tolua_S,"QueueSaveAllChunks",tolua_AllToLua_cWorld_QueueSaveAllChunks00);
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tolua_function(tolua_S,"GetNumChunks",tolua_AllToLua_cWorld_GetNumChunks00);
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tolua_function(tolua_S,"GetNumChunks",tolua_AllToLua_cWorld_GetNumChunks00);
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tolua_function(tolua_S,"GetGeneratorQueueLength",tolua_AllToLua_cWorld_GetGeneratorQueueLength00);
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tolua_function(tolua_S,"GetGeneratorQueueLength",tolua_AllToLua_cWorld_GetGeneratorQueueLength00);
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@ -1,6 +1,6 @@
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/*
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/*
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** Lua binding: AllToLua
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on 09/16/13 09:19:34.
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** Generated automatically by tolua++-1.0.92 on 09/16/13 10:08:24.
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*/
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*/
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/* Exported function */
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/* Exported function */
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@ -502,7 +502,7 @@ public:
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}
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}
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/// Saves all chunks immediately. Dangerous interface, may deadlock, use QueueSaveAllChunks() instead
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/// Saves all chunks immediately. Dangerous interface, may deadlock, use QueueSaveAllChunks() instead
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void SaveAllChunks(void); // tolua_export
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void SaveAllChunks(void);
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/// Queues a task to save all chunks onto the tick thread. The prefferred way of saving chunks from external sources
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/// Queues a task to save all chunks onto the tick thread. The prefferred way of saving chunks from external sources
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void QueueSaveAllChunks(void); // tolua_export
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void QueueSaveAllChunks(void); // tolua_export
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