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Removed excessive logging in redstone simulator.

This commit is contained in:
Mattes D 2015-12-28 11:06:41 +01:00
parent df9825ac09
commit 78eb4c8ed8

View File

@ -159,12 +159,5 @@ void cIncrementalRedstoneSimulator::Simulate(float a_dt)
{
m_Data.GetActiveBlocks().emplace_back(CurrentLocation);
}
#ifdef _DEBUG
for (const auto & UpdateLocation : Updates)
{
LOGD("Queueing block for reupdate (%i %i %i)", UpdateLocation.x, UpdateLocation.y, UpdateLocation.z);
}
#endif
}
}