Make -Werror disabling file only
Ad fix a load of warnings
This commit is contained in:
parent
480052c058
commit
77f1f58c0a
@ -16,8 +16,8 @@ macro (add_flags_lnk FLAGS)
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endmacro()
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macro(add_flags_cxx FLAGS)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${FLAGS}")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${FLAGS}")
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#set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${FLAGS}")
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#set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${FLAGS}")
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set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${FLAGS}")
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set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} ${FLAGS}")
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set(CMAKE_CXX_FLAGS_COVERAGE "${CMAKE_CXX_FLAGS_COVERAGE} ${FLAGS}")
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@ -235,7 +235,7 @@ macro(set_exe_flags)
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string(REPLACE "-w" "" CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}")
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string(REPLACE "-w" "" CMAKE_CXX_FLAGS_COVERAGE "${CMAKE_CXX_FLAGS_COVERAGE}")
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string(REPLACE "-w" "" CMAKE_C_FLAGS_COVERAGE "${CMAKE_C_FLAGS_COVERAGE}")
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add_flags_cxx("-Wall -Wextra -Wno-unused-parameter -Wno-error=switch")
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add_flags_cxx("-Wall -Wextra -Wno-unused-parameter")
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# we support non-IEEE 754 fpus so can make no guarentees about error
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add_flags_cxx("-ffast-math")
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@ -248,16 +248,10 @@ macro(set_exe_flags)
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# clang does not provide the __extern_always_inline macro and a part of libm depends on this when using fast-math
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add_flags_cxx("-D__extern_always_inline=inline")
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add_flags_cxx("-Werror -Weverything -Wno-c++98-compat-pedantic -Wno-string-conversion")
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add_flags_cxx("-Wno-exit-time-destructors -Wno-padded")
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add_flags_cxx("-Wno-error=sign-conversion -Wno-error=conversion -Wno-error=deprecated")
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add_flags_cxx("-Wno-error=missing-prototypes")
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add_flags_cxx("-Wno-error=shadow -Wno-error=old-style-cast -Wno-error=global-constructors")
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add_flags_cxx("-Wno-error=float-equal")
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add_flags_cxx("-Wno-weak-vtables -Wno-switch-enum")
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add_flags_cxx("-Wno-exit-time-destructors -Wno-padded -Wno-weak-vtables")
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if ("${CLANG_VERSION}" VERSION_GREATER 3.0)
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# flags that are not present in 3.0
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add_flags_cxx("-Wno-error=covered-switch-default -Wno-error=missing-variable-declarations")
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add_flags_cxx("-Wno-implicit-fallthrough -Wno-error=extra-semi")
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add_flags_cxx("-Wno-implicit-fallthrough")
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endif()
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if ("${CLANG_VERSION}" VERSION_GREATER 3.1)
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# flags introduced in 3.2
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@ -267,3 +261,21 @@ macro(set_exe_flags)
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endif()
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endmacro()
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# if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
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# foreach(FILENAME ${ARGN})
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# message("downgrade_warnings for ${FILENAME}")
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# set_source_files_properties(${FILENAME} PROPERTIES COMPILE_FLAGS "-Wno-error=sign-conversion -Wno-error=conversion")
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# set_source_files_properties(${FILENAME} PROPERTIES COMPILE_FLAGS "-Wno-error=missing-prototypes -Wno-error=deprecated")
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# set_source_files_properties(${FILENAME} PROPERTIES COMPILE_FLAGS "-Wno-error=shadow -Wno-error=old-style-cast -Wno-error=switch-enum -Wno-error=switch")
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# set_source_files_properties(${FILENAME} PROPERTIES COMPILE_FLAGS "-Wno-error=float-equal -Wno-error=global-constructors")
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# if ("${CLANG_VERSION}" VERSION_GREATER 3.0)
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# # flags that are not present in 3.0
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# set_source_files_properties(${FILENAME} PROPERTIES COMPILE_FLAGS "-Wno-error=covered-switch-default ")
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# set_source_files_properties(${FILENAME} PROPERTIES COMPILE_FLAGS "-Wno-implicit-fallthrough -Wno-error=extra-semi")
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# set_source_files_properties(${FILENAME} PROPERTIES COMPILE_FLAGS "-Wno-error=missing-variable-declarations")
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# endif()
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# endforeach()
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# endif()
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@ -39,8 +39,8 @@ class cListAllocationPool : public cAllocationPool<T>
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{
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public:
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cListAllocationPool(std::auto_ptr<typename cAllocationPool<T>::cStarvationCallbacks> a_Callbacks) :
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m_Callbacks(a_Callbacks)
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cListAllocationPool(std::unique_ptr<typename cAllocationPool<T>::cStarvationCallbacks> a_Callbacks) :
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m_Callbacks(std::move(a_Callbacks))
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{
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for (size_t i = 0; i < NumElementsInReserve; i++)
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{
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@ -105,7 +105,7 @@ class cListAllocationPool : public cAllocationPool<T>
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private:
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std::list<void *> m_FreeList;
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std::auto_ptr<typename cAllocationPool<T>::cStarvationCallbacks> m_Callbacks;
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std::unique_ptr<typename cAllocationPool<T>::cStarvationCallbacks> m_Callbacks;
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};
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@ -145,6 +145,10 @@ set_source_files_properties(${BINDING_OUTPUTS} PROPERTIES GENERATED TRUE)
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set_source_files_properties(${CMAKE_SOURCE_DIR}/src/Bindings/Bindings.cpp PROPERTIES COMPILE_FLAGS -Wno-error)
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if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
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set_source_files_properties(LuaWindow.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=switch-enum")
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endif()
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if(NOT MSVC)
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add_library(Bindings ${SRCS} ${HDRS})
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@ -41,6 +41,11 @@ SET (HDRS
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NoteEntity.h
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SignEntity.h)
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if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
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set_source_files_properties(BeaconEntity.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=conversion -Wno-error=switch-enum")
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set_source_files_properties(NoteEntity.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=conversion -Wno-error=sign-conversion")
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endif()
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if(NOT MSVC)
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add_library(BlockEntities ${SRCS} ${HDRS})
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endif()
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@ -246,9 +246,9 @@ int cMobSpawnerEntity::GetNearbyMonsterNum(eMonsterType a_EntityType)
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class cCallback : public cChunkDataCallback
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{
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public:
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cCallback(Vector3d a_SpawnerPos, eMonsterType a_EntityType, int & a_NumEntities) :
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cCallback(Vector3d a_SpawnerPos, eMonsterType a_CallbackEntityType, int & a_NumEntities) :
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m_SpawnerPos(a_SpawnerPos),
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m_EntityType(a_EntityType),
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m_EntityType(a_CallbackEntityType),
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m_NumEntities(a_NumEntities)
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{
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}
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@ -95,6 +95,7 @@ SET (HDRS
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MetaRotator.h
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WorldInterface.h)
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if(NOT MSVC)
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add_library(Blocks ${SRCS} ${HDRS})
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endif()
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@ -151,6 +151,31 @@ include_directories (SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/../lib/TCLAP/include")
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configure_file("BuildInfo.h.cmake" "${CMAKE_CURRENT_SOURCE_DIR}/BuildInfo.h")
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if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
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set_source_files_properties(BiomeDef.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=switch-enum")
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set_source_files_properties(BlockArea.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=sign-conversion")
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set_source_files_properties(BlockID.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=global-constructors")
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set_source_files_properties(ByteBuffer.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=sign-conversion")
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set_source_files_properties(ChunkData.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=sign-conversion")
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set_source_files_properties(ChunkMap.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=shadow -Wno-error=sign-conversion")
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set_source_files_properties(ClientHandle.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=conversion -Wno-error=sign-conversion -Wno-error=global-constructors")
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set_source_files_properties(IniFile.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=sign-conversion")
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set_source_files_properties(Inventory.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=conversion")
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set_source_files_properties(Item.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=conversion")
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set_source_files_properties(ItemGrid.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=conversion")
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set_source_files_properties(LightingThread.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=conversion -Wno-error=sign-conversion")
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set_source_files_properties(Map.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=conversion")
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set_source_files_properties(MobProximityCounter.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=float-equal")
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set_source_files_properties(MobSpawner.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=switch-enum")
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set_source_files_properties(RCONServer.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=sign-conversion")
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set_source_files_properties(Root.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=sign-conversion -Wno-error=shadow")
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set_source_files_properties(Statistics.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=global-constructors")
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set_source_files_properties(StringUtils.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=conversion")
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set_source_files_properties(Tracer.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=sign-conversion")
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set_source_files_properties(World.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=sign-conversion")
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set_source_files_properties(main.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=missing-variable-declarations -Wno-error=missing-prototypes")
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endif()
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if (NOT MSVC)
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# Bindings need to reference other folders, so they are done here instead
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# lib dependencies are not included
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@ -714,8 +714,8 @@ void cChunk::MoveEntityToNewChunk(cEntity * a_Entity)
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cEntity * m_Entity;
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public:
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cMover(cEntity * a_Entity) :
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m_Entity(a_Entity)
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cMover(cEntity * a_CallbackEntity) :
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m_Entity(a_CallbackEntity)
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{}
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} Mover(a_Entity);
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@ -125,10 +125,6 @@ void cChunkSender::QueueSendChunkTo(int a_ChunkX, int a_ChunkZ, eChunkPriority a
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m_SendChunksHighPriority.push_back(Chunk);
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break;
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}
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default:
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{
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ASSERT(!"Unknown chunk priority!");
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}
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}
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}
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m_evtQueue.Set();
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@ -345,6 +345,10 @@ AString cCompositeChat::ExtractText(void) const
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Msg.append(((cUrlPart *)(*itr))->m_Url);
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break;
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}
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case ptShowAchievement:
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{
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break;
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}
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} // switch (PartType)
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} // for itr - m_Parts[]
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return Msg;
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@ -69,8 +69,8 @@ void cEnchantments::AddFromString(const AString & a_StringSpec)
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LOG("%s: Failed to parse enchantment \"%s\", skipping.", __FUNCTION__, Split[0].c_str());
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continue;
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}
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int lvl = atoi(Split[1].c_str());
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if ((lvl == 0) && (Split[1] != "0"))
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unsigned int lvl;
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if (!StringToInteger(Split[1], lvl))
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{
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// Level failed to parse
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LOG("%s: Failed to parse enchantment level \"%s\", skipping.", __FUNCTION__, Split[1].c_str());
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@ -108,7 +108,7 @@ AString cEnchantments::ToString(void) const
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int cEnchantments::GetLevel(int a_EnchantmentID) const
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unsigned int cEnchantments::GetLevel(int a_EnchantmentID) const
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{
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// Return the level for the specified enchantment; 0 if not stored
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cMap::const_iterator itr = m_Enchantments.find(a_EnchantmentID);
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@ -125,7 +125,7 @@ int cEnchantments::GetLevel(int a_EnchantmentID) const
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void cEnchantments::SetLevel(int a_EnchantmentID, int a_Level)
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void cEnchantments::SetLevel(int a_EnchantmentID, unsigned int a_Level)
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{
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// Sets the level for the specified enchantment, adding it if not stored before or removing it if level <= 0
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if (a_Level == 0)
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@ -908,7 +908,7 @@ void cEnchantments::AddItemEnchantmentWeights(cWeightedEnchantments & a_Enchantm
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void cEnchantments::AddEnchantmentWeightToVector(cWeightedEnchantments & a_Enchantments, int a_Weight, int a_EnchantmentID, int a_EnchantmentLevel)
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void cEnchantments::AddEnchantmentWeightToVector(cWeightedEnchantments & a_Enchantments, int a_Weight, int a_EnchantmentID, unsigned int a_EnchantmentLevel)
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{
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cWeightedEnchantment weightedenchantment;
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weightedenchantment.m_Weight = a_Weight;
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@ -92,10 +92,10 @@ public:
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AString ToString(void) const;
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/** Returns the level for the specified enchantment; 0 if not stored */
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int GetLevel(int a_EnchantmentID) const;
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unsigned int GetLevel(int a_EnchantmentID) const;
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/** Sets the level for the specified enchantment, adding it if not stored before or removing it if level <= 0 */
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void SetLevel(int a_EnchantmentID, int a_Level);
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void SetLevel(int a_EnchantmentID, unsigned int a_Level);
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/** Removes all enchantments */
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void Clear(void);
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@ -115,7 +115,7 @@ public:
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static void AddItemEnchantmentWeights(cWeightedEnchantments & a_Enchantments, short a_ItemType, int a_EnchantmentLevel);
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/** Add a enchantment with weight to the vector */
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static void AddEnchantmentWeightToVector(cWeightedEnchantments & a_Enchantments, int a_Weight, int a_EnchantmentID, int a_EnchantmentLevel);
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static void AddEnchantmentWeightToVector(cWeightedEnchantments & a_Enchantments, int a_Weight, int a_EnchantmentID, unsigned int a_EnchantmentLevel);
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/** Remove the entire enchantment (with weight) from the vector */
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static void RemoveEnchantmentWeightFromVector(cWeightedEnchantments & a_Enchantments, int a_EnchantmentID);
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@ -145,7 +145,7 @@ public:
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protected:
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/** Maps enchantment ID -> enchantment level */
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typedef std::map<int, int> cMap;
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typedef std::map<int, unsigned int> cMap;
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/** Currently stored enchantments */
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cMap m_Enchantments;
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@ -108,7 +108,7 @@ void cArrowEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos)
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Damage += m_World->GetTickRandomNumber(Damage / 2 + 2);
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}
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int PowerLevel = m_CreatorData.m_Enchantments.GetLevel(cEnchantments::enchPower);
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unsigned int PowerLevel = m_CreatorData.m_Enchantments.GetLevel(cEnchantments::enchPower);
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if (PowerLevel > 0)
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{
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int ExtraDamage = (int)ceil(0.25 * (PowerLevel + 1));
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@ -116,7 +116,7 @@ void cArrowEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos)
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}
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int KnockbackAmount = 1;
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int PunchLevel = m_CreatorData.m_Enchantments.GetLevel(cEnchantments::enchPunch);
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unsigned int PunchLevel = m_CreatorData.m_Enchantments.GetLevel(cEnchantments::enchPunch);
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if (PunchLevel > 0)
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{
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Vector3d LookVector = GetLookVector();
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@ -60,6 +60,13 @@ SET (HDRS
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ThrownSnowballEntity.h
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WitherSkullEntity.h)
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if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
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set_source_files_properties(Entity.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=sign-conversion -Wno-error=global-constructors -Wno-error=switch-enum")
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set_source_files_properties(EntityEffect.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=switch-enum")
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set_source_files_properties(Floater.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=sign-conversion")
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set_source_files_properties(Player.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=sign-conversion -Wno-error=switch-enum -Wno-error=conversion")
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endif()
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if(NOT MSVC)
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add_library(Entities ${SRCS} ${HDRS})
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@ -396,7 +396,7 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI)
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}
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}
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int ThornsLevel = 0;
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unsigned int ThornsLevel = 0;
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const cItem ArmorItems[] = { GetEquippedHelmet(), GetEquippedChestplate(), GetEquippedLeggings(), GetEquippedBoots() };
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for (size_t i = 0; i < ARRAYCOUNT(ArmorItems); i++)
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{
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@ -89,7 +89,9 @@ protected:
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case BLOCK_FACE_ZM: Dir = 2; break;
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case BLOCK_FACE_XM: Dir = 1; break;
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case BLOCK_FACE_XP: Dir = 3; break;
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default:
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case BLOCK_FACE_YP:
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case BLOCK_FACE_YM:
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case BLOCK_FACE_NONE:
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{
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// Uncomment when entities are initialised with their real data, instead of dummy values:
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// LOGINFO("Invalid facing (%d) in a cHangingEntity, adjusting to BLOCK_FACE_XP.", a_BlockFace);
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@ -1051,11 +1051,6 @@ bool cMinecart::DoTakeDamage(TakeDamageInfo & TDI)
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Drops.push_back(cItem(E_ITEM_MINECART_WITH_HOPPER, 1, 0));
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break;
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}
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default:
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{
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ASSERT(!"Unhandled minecart type when spawning pickup!");
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return true;
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}
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}
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m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ());
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@ -78,7 +78,7 @@ void cPawn::AddEntityEffect(cEntityEffect::eType a_EffectType, int a_Duration, s
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a_Duration = (int)(a_Duration * a_DistanceModifier);
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m_EntityEffects[a_EffectType] = cEntityEffect::CreateEntityEffect(a_EffectType, a_Duration, a_Intensity, a_DistanceModifier);
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m_World->BroadcastEntityEffect(*this, a_EffectType, a_Intensity, a_Duration);
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m_World->BroadcastEntityEffect(*this, a_EffectType, a_Intensity, static_cast<short>(a_Duration));
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m_EntityEffects[a_EffectType]->OnActivate(*this);
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}
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@ -281,6 +281,7 @@ cProjectileEntity * cProjectileEntity::Create(eKind a_Kind, cEntity * a_Creator,
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return new cFireworkEntity(a_Creator, a_X, a_Y, a_Z, *a_Item);
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}
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case pkFishingFloat: break;
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}
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LOGWARNING("%s: Unknown projectile kind: %d", __FUNCTION__, a_Kind);
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@ -77,9 +77,9 @@ void cThrownEnderPearlEntity::TeleportCreator(const Vector3d & a_HitPos)
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class cProjectileCreatorCallbackForPlayers : public cPlayerListCallback
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{
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public:
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cProjectileCreatorCallbackForPlayers(cEntity * a_Attacker, Vector3i a_HitPos) :
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cProjectileCreatorCallbackForPlayers(cEntity * a_Attacker, Vector3i a_CallbackHitPos) :
|
||||
m_Attacker(a_Attacker),
|
||||
m_HitPos(a_HitPos)
|
||||
m_HitPos(a_CallbackHitPos)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -72,6 +72,20 @@ SET (HDRS
|
||||
VillageGen.h
|
||||
)
|
||||
|
||||
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
|
||||
set_source_files_properties(CompoGenBiomal.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=global-constructors")
|
||||
set_source_files_properties(BioGen.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=switch-enum")
|
||||
set_source_files_properties(ComposableGenerator.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=switch-enum")
|
||||
set_source_files_properties(FinishGen.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=switch-enum -Wno-error=switch")
|
||||
set_source_files_properties(NetherFortGen.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=global-constructors")
|
||||
set_source_files_properties(RainbowRoadsGen.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=global-constructors")
|
||||
set_source_files_properties(RoughRavines.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=float-equal")
|
||||
set_source_files_properties(StructGen.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=switch-enum -Wno-error=switch")
|
||||
set_source_files_properties(TestRailsGen.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=global-constructors")
|
||||
set_source_files_properties(UnderwaterBaseGen.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=global-constructors -Wno-error=switch-enum")
|
||||
set_source_files_properties(VillageGen.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=global-constructors -Wno-error=switch-enum")
|
||||
endif()
|
||||
|
||||
if(NOT MSVC)
|
||||
add_library(Generating ${SRCS} ${HDRS})
|
||||
|
||||
|
@ -24,6 +24,11 @@ SET (HDRS
|
||||
NameValueParser.h
|
||||
SslHTTPConnection.h)
|
||||
|
||||
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
|
||||
set_source_files_properties(HTTPServer.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=global-constructors")
|
||||
set_source_files_properties(HTTPConnection.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=switch-enum")
|
||||
endif()
|
||||
|
||||
if(NOT MSVC)
|
||||
add_library(HTTPServer ${SRCS} ${HDRS})
|
||||
endif()
|
||||
|
@ -859,7 +859,7 @@ AString cIniFile::CheckCase(const AString & s) const
|
||||
size_t len = res.length();
|
||||
for (size_t i = 0; i < len; i++)
|
||||
{
|
||||
res[i] = tolower(res[i]);
|
||||
res[i] = static_cast<char>(tolower(res[i]));
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
@ -117,7 +117,7 @@ int cInventory::AddItem(const cItem & a_Item, bool a_AllowNewStacks, bool a_tryT
|
||||
}
|
||||
|
||||
res += m_HotbarSlots.AddItem(ToAdd, a_AllowNewStacks, a_tryToFillEquippedFirst ? m_EquippedSlotNum : -1);
|
||||
ToAdd.m_ItemCount = a_Item.m_ItemCount - res;
|
||||
ToAdd.m_ItemCount = a_Item.m_ItemCount - static_cast<char>(res);
|
||||
if (ToAdd.m_ItemCount == 0)
|
||||
{
|
||||
return res;
|
||||
|
@ -56,6 +56,10 @@ SET (HDRS
|
||||
ItemThrowable.h
|
||||
)
|
||||
|
||||
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
|
||||
set_source_files_properties(ItemHandler.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=sign-conversion -Wno-error=conversion -Wno-error=switch-enum")
|
||||
endif()
|
||||
|
||||
if(NOT MSVC)
|
||||
add_library(Items ${SRCS} ${HDRS})
|
||||
endif()
|
||||
|
@ -224,7 +224,7 @@ bool cMap::UpdatePixel(unsigned int a_X, unsigned int a_Z)
|
||||
return false;
|
||||
}
|
||||
|
||||
unsigned int PixelWidth = m_Map->GetPixelWidth();
|
||||
unsigned int CallbackPixelWidth = m_Map->GetPixelWidth();
|
||||
|
||||
if (m_Map->GetDimension() == dimNether)
|
||||
{
|
||||
@ -237,9 +237,9 @@ bool cMap::UpdatePixel(unsigned int a_X, unsigned int a_Z)
|
||||
ColorCountMap ColorCounts;
|
||||
|
||||
// Count surface blocks
|
||||
for (unsigned int X = m_RelX; X < m_RelX + PixelWidth; ++X)
|
||||
for (unsigned int X = m_RelX; X < m_RelX + CallbackPixelWidth; ++X)
|
||||
{
|
||||
for (unsigned int Z = m_RelZ; Z < m_RelZ + PixelWidth; ++Z)
|
||||
for (unsigned int Z = m_RelZ; Z < m_RelZ + CallbackPixelWidth; ++Z)
|
||||
{
|
||||
// unsigned int WaterDepth = 0;
|
||||
|
||||
|
@ -76,7 +76,7 @@ cMap * cMapManager::GetMapData(unsigned int a_ID)
|
||||
|
||||
|
||||
|
||||
cMap * cMapManager::CreateMap(int a_CenterX, int a_CenterY, int a_Scale)
|
||||
cMap * cMapManager::CreateMap(int a_CenterX, int a_CenterY, unsigned int a_Scale)
|
||||
{
|
||||
cCSLock Lock(m_CS);
|
||||
|
||||
|
@ -36,7 +36,7 @@ public:
|
||||
cMap * GetMapData(unsigned int a_ID);
|
||||
|
||||
/** Creates a new map. Returns nullptr on error */
|
||||
cMap * CreateMap(int a_CenterX, int a_CenterY, int a_Scale = 3);
|
||||
cMap * CreateMap(int a_CenterX, int a_CenterY, unsigned int a_Scale = 3);
|
||||
|
||||
/** Calls the callback for the map with the specified ID.
|
||||
Returns true if the map was found and the callback called, false if map not found.
|
||||
|
@ -41,7 +41,8 @@ int cMobCensus::GetCapMultiplier(cMonster::eFamily a_MobFamily)
|
||||
case cMonster::mfPassive: return 11;
|
||||
case cMonster::mfAmbient: return 16;
|
||||
case cMonster::mfWater: return 5;
|
||||
default:
|
||||
case cMonster::mfNoSpawn:
|
||||
case cMonster::mfUnhandled:
|
||||
{
|
||||
ASSERT(!"Unhandled mob family");
|
||||
return -1;
|
||||
|
@ -23,7 +23,7 @@ void cBlaze::GetDrops(cItems & a_Drops, cEntity * a_Killer)
|
||||
{
|
||||
if ((a_Killer != nullptr) && (a_Killer->IsPlayer() || a_Killer->IsA("cWolf")))
|
||||
{
|
||||
int LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
|
||||
unsigned int LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
|
||||
AddRandomDropItem(a_Drops, 0, 1 + LootingLevel, E_ITEM_BLAZE_ROD);
|
||||
}
|
||||
}
|
||||
|
@ -80,6 +80,10 @@ SET (HDRS
|
||||
Zombie.h
|
||||
ZombiePigman.h)
|
||||
|
||||
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
|
||||
set_source_files_properties(Monster.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=sign-conversion -Wno-error=conversion -Wno-error=switch -Wno-error=switch-enum -Wno-error=float-equal")
|
||||
endif()
|
||||
|
||||
if(NOT MSVC)
|
||||
add_library(Mobs ${SRCS} ${HDRS})
|
||||
endif()
|
||||
|
@ -44,7 +44,7 @@ void cCaveSpider::Attack(std::chrono::milliseconds a_Dt)
|
||||
|
||||
void cCaveSpider::GetDrops(cItems & a_Drops, cEntity * a_Killer)
|
||||
{
|
||||
int LootingLevel = 0;
|
||||
unsigned int LootingLevel = 0;
|
||||
if (a_Killer != nullptr)
|
||||
{
|
||||
LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
|
||||
|
@ -48,7 +48,7 @@ void cChicken::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
|
||||
|
||||
void cChicken::GetDrops(cItems & a_Drops, cEntity * a_Killer)
|
||||
{
|
||||
int LootingLevel = 0;
|
||||
unsigned int LootingLevel = 0;
|
||||
if (a_Killer != nullptr)
|
||||
{
|
||||
LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
|
||||
|
@ -21,7 +21,7 @@ cCow::cCow(void) :
|
||||
|
||||
void cCow::GetDrops(cItems & a_Drops, cEntity * a_Killer)
|
||||
{
|
||||
int LootingLevel = 0;
|
||||
unsigned int LootingLevel = 0;
|
||||
if (a_Killer != nullptr)
|
||||
{
|
||||
LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
|
||||
|
@ -60,7 +60,7 @@ void cCreeper::GetDrops(cItems & a_Drops, cEntity * a_Killer)
|
||||
return;
|
||||
}
|
||||
|
||||
int LootingLevel = 0;
|
||||
unsigned int LootingLevel = 0;
|
||||
if (a_Killer != nullptr)
|
||||
{
|
||||
LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
|
||||
|
@ -91,7 +91,7 @@ cEnderman::cEnderman(void) :
|
||||
|
||||
void cEnderman::GetDrops(cItems & a_Drops, cEntity * a_Killer)
|
||||
{
|
||||
int LootingLevel = 0;
|
||||
unsigned int LootingLevel = 0;
|
||||
if (a_Killer != nullptr)
|
||||
{
|
||||
LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
|
||||
|
@ -19,7 +19,7 @@ cGhast::cGhast(void) :
|
||||
|
||||
void cGhast::GetDrops(cItems & a_Drops, cEntity * a_Killer)
|
||||
{
|
||||
int LootingLevel = 0;
|
||||
unsigned int LootingLevel = 0;
|
||||
if (a_Killer != nullptr)
|
||||
{
|
||||
LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
|
||||
|
@ -21,7 +21,7 @@ cGuardian::cGuardian(void) :
|
||||
void cGuardian::GetDrops(cItems & a_Drops, cEntity * a_Killer)
|
||||
{
|
||||
// Drops 0-3 Ink Sacs
|
||||
int LootingLevel = 0;
|
||||
unsigned int LootingLevel = 0;
|
||||
if (a_Killer != nullptr)
|
||||
{
|
||||
LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
|
||||
|
@ -140,7 +140,7 @@ void cHorse::OnRightClicked(cPlayer & a_Player)
|
||||
|
||||
void cHorse::GetDrops(cItems & a_Drops, cEntity * a_Killer)
|
||||
{
|
||||
int LootingLevel = 0;
|
||||
unsigned int LootingLevel = 0;
|
||||
if (a_Killer != nullptr)
|
||||
{
|
||||
LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
|
||||
|
@ -1137,10 +1137,10 @@ void cMonster::AddRandomUncommonDropItem(cItems & a_Drops, float a_Chance, short
|
||||
|
||||
|
||||
|
||||
void cMonster::AddRandomRareDropItem(cItems & a_Drops, cItems & a_Items, short a_LootingLevel)
|
||||
void cMonster::AddRandomRareDropItem(cItems & a_Drops, cItems & a_Items, unsigned int a_LootingLevel)
|
||||
{
|
||||
MTRand r1;
|
||||
int Count = r1.randInt() % 200;
|
||||
unsigned int Count = r1.randInt() % 200;
|
||||
if (Count < (5 + a_LootingLevel))
|
||||
{
|
||||
int Rare = r1.randInt() % a_Items.Size();
|
||||
@ -1152,7 +1152,7 @@ void cMonster::AddRandomRareDropItem(cItems & a_Drops, cItems & a_Items, short a
|
||||
|
||||
|
||||
|
||||
void cMonster::AddRandomArmorDropItem(cItems & a_Drops, short a_LootingLevel)
|
||||
void cMonster::AddRandomArmorDropItem(cItems & a_Drops, unsigned int a_LootingLevel)
|
||||
{
|
||||
MTRand r1;
|
||||
if (r1.randInt() % 200 < ((m_DropChanceHelmet * 200) + (a_LootingLevel * 2)))
|
||||
@ -1192,7 +1192,7 @@ void cMonster::AddRandomArmorDropItem(cItems & a_Drops, short a_LootingLevel)
|
||||
|
||||
|
||||
|
||||
void cMonster::AddRandomWeaponDropItem(cItems & a_Drops, short a_LootingLevel)
|
||||
void cMonster::AddRandomWeaponDropItem(cItems & a_Drops, unsigned int a_LootingLevel)
|
||||
{
|
||||
MTRand r1;
|
||||
if (r1.randInt() % 200 < ((m_DropChanceWeapon * 200) + (a_LootingLevel * 2)))
|
||||
|
@ -274,13 +274,13 @@ protected:
|
||||
void AddRandomUncommonDropItem(cItems & a_Drops, float a_Chance, short a_Item, short a_ItemHealth = 0);
|
||||
|
||||
/** Adds one rare item out of the list of rare items a_Items modified by the looting level a_LootingLevel(I-III or custom) to the itemdrop a_Drops*/
|
||||
void AddRandomRareDropItem(cItems & a_Drops, cItems & a_Items, short a_LootingLevel);
|
||||
void AddRandomRareDropItem(cItems & a_Drops, cItems & a_Items, unsigned int a_LootingLevel);
|
||||
|
||||
/** Adds armor that is equipped with the chance saved in m_DropChance[...] (this will be greter than 1 if piccked up or 0.085 + (0.01 per LootingLevel) if born with) to the drop*/
|
||||
void AddRandomArmorDropItem(cItems & a_Drops, short a_LootingLevel);
|
||||
void AddRandomArmorDropItem(cItems & a_Drops, unsigned int a_LootingLevel);
|
||||
|
||||
/** Adds weapon that is equipped with the chance saved in m_DropChance[...] (this will be greter than 1 if piccked up or 0.085 + (0.01 per LootingLevel) if born with) to the drop*/
|
||||
void AddRandomWeaponDropItem(cItems & a_Drops, short a_LootingLevel);
|
||||
void AddRandomWeaponDropItem(cItems & a_Drops, unsigned int a_LootingLevel);
|
||||
|
||||
|
||||
} ; // tolua_export
|
||||
|
@ -24,7 +24,7 @@ cMooshroom::cMooshroom(void) :
|
||||
|
||||
void cMooshroom::GetDrops(cItems & a_Drops, cEntity * a_Killer)
|
||||
{
|
||||
int LootingLevel = 0;
|
||||
unsigned int LootingLevel = 0;
|
||||
if (a_Killer != nullptr)
|
||||
{
|
||||
LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
|
||||
|
@ -99,7 +99,7 @@ public:
|
||||
return m_PathPoints[m_PathPoints.size() - 1 - a_index];
|
||||
}
|
||||
/** Returns the total number of points this path has. */
|
||||
inline int GetPointCount()
|
||||
inline size_t GetPointCount()
|
||||
{
|
||||
if (m_Status != ePathFinderStatus::PATH_FOUND)
|
||||
{
|
||||
|
@ -21,7 +21,7 @@ cPig::cPig(void) :
|
||||
|
||||
void cPig::GetDrops(cItems & a_Drops, cEntity * a_Killer)
|
||||
{
|
||||
int LootingLevel = 0;
|
||||
unsigned int LootingLevel = 0;
|
||||
if (a_Killer != nullptr)
|
||||
{
|
||||
LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
|
||||
|
@ -20,7 +20,7 @@ cRabbit::cRabbit(void) :
|
||||
|
||||
void cRabbit::GetDrops(cItems & a_Drops, cEntity * a_Killer)
|
||||
{
|
||||
int LootingLevel = 0;
|
||||
unsigned int LootingLevel = 0;
|
||||
if (a_Killer != nullptr)
|
||||
{
|
||||
LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
|
||||
|
@ -37,10 +37,10 @@ void cSheep::GetDrops(cItems & a_Drops, cEntity * a_Killer)
|
||||
{
|
||||
if (!m_IsSheared)
|
||||
{
|
||||
a_Drops.push_back(cItem(E_BLOCK_WOOL, 1, m_WoolColor));
|
||||
a_Drops.push_back(cItem(E_BLOCK_WOOL, 1, static_cast<short>(m_WoolColor)));
|
||||
}
|
||||
|
||||
int LootingLevel = 0;
|
||||
unsigned int LootingLevel = 0;
|
||||
if (a_Killer != nullptr)
|
||||
{
|
||||
LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
|
||||
@ -65,7 +65,7 @@ void cSheep::OnRightClicked(cPlayer & a_Player)
|
||||
|
||||
cItems Drops;
|
||||
int NumDrops = m_World->GetTickRandomNumber(2) + 1;
|
||||
Drops.push_back(cItem(E_BLOCK_WOOL, NumDrops, m_WoolColor));
|
||||
Drops.push_back(cItem(E_BLOCK_WOOL, static_cast<char>(NumDrops), static_cast<short>(m_WoolColor)));
|
||||
m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10);
|
||||
m_World->BroadcastSoundEffect("mob.sheep.shear", GetPosX(), GetPosY(), GetPosZ(), 1.0f, 1.0f);
|
||||
}
|
||||
|
@ -22,7 +22,7 @@ cSkeleton::cSkeleton(bool IsWither) :
|
||||
|
||||
void cSkeleton::GetDrops(cItems & a_Drops, cEntity * a_Killer)
|
||||
{
|
||||
int LootingLevel = 0;
|
||||
unsigned int LootingLevel = 0;
|
||||
if (a_Killer != nullptr)
|
||||
{
|
||||
LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
|
||||
|
@ -29,7 +29,7 @@ cSlime::cSlime(int a_Size) :
|
||||
|
||||
void cSlime::GetDrops(cItems & a_Drops, cEntity * a_Killer)
|
||||
{
|
||||
int LootingLevel = 0;
|
||||
unsigned int LootingLevel = 0;
|
||||
if (a_Killer != nullptr)
|
||||
{
|
||||
LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
|
||||
|
@ -18,7 +18,7 @@ cSpider::cSpider(void) :
|
||||
|
||||
void cSpider::GetDrops(cItems & a_Drops, cEntity * a_Killer)
|
||||
{
|
||||
int LootingLevel = 0;
|
||||
unsigned int LootingLevel = 0;
|
||||
if (a_Killer != nullptr)
|
||||
{
|
||||
LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
|
||||
|
@ -21,7 +21,7 @@ cSquid::cSquid(void) :
|
||||
void cSquid::GetDrops(cItems & a_Drops, cEntity * a_Killer)
|
||||
{
|
||||
// Drops 0-3 Ink Sacs
|
||||
int LootingLevel = 0;
|
||||
unsigned int LootingLevel = 0;
|
||||
if (a_Killer != nullptr)
|
||||
{
|
||||
LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
|
||||
|
@ -19,7 +19,7 @@ cWitch::cWitch(void) :
|
||||
|
||||
void cWitch::GetDrops(cItems & a_Drops, cEntity * a_Killer)
|
||||
{
|
||||
int LootingLevel = 0;
|
||||
unsigned int LootingLevel = 0;
|
||||
if (a_Killer != nullptr)
|
||||
{
|
||||
LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
|
||||
|
@ -23,7 +23,7 @@ cZombie::cZombie(bool a_IsVillagerZombie) :
|
||||
|
||||
void cZombie::GetDrops(cItems & a_Drops, cEntity * a_Killer)
|
||||
{
|
||||
int LootingLevel = 0;
|
||||
unsigned int LootingLevel = 0;
|
||||
if (a_Killer != nullptr)
|
||||
{
|
||||
LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
|
||||
|
@ -18,7 +18,7 @@ cZombiePigman::cZombiePigman(void) :
|
||||
|
||||
void cZombiePigman::GetDrops(cItems & a_Drops, cEntity * a_Killer)
|
||||
{
|
||||
int LootingLevel = 0;
|
||||
unsigned int LootingLevel = 0;
|
||||
if (a_Killer != nullptr)
|
||||
{
|
||||
LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
|
||||
|
@ -25,6 +25,11 @@ SET (HDRS
|
||||
ProtocolRecognizer.h
|
||||
)
|
||||
|
||||
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
|
||||
set_source_files_properties(Protocol18x.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=sign-conversion -Wno-error=conversion -Wno-error=switch-enum -Wno-error=switch")
|
||||
set_source_files_properties(Protocol17x.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=switch-enum")
|
||||
endif()
|
||||
|
||||
if (NOT MSVC)
|
||||
add_library(Protocol ${SRCS} ${HDRS})
|
||||
endif()
|
||||
|
@ -31,6 +31,13 @@ SET (HDRS
|
||||
VanillaFluidSimulator.h
|
||||
VaporizeFluidSimulator.h)
|
||||
|
||||
|
||||
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
|
||||
set_source_files_properties(FireSimulator.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=sign-conversion")
|
||||
set_source_files_properties(FluidSimulator.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=sign-conversion -Wno-error=shadow")
|
||||
set_source_files_properties(IncrementalRedstoneSimulator.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=conversion")
|
||||
endif()
|
||||
|
||||
if(NOT MSVC)
|
||||
add_library(Simulator ${SRCS} ${HDRS})
|
||||
endif()
|
||||
|
@ -105,7 +105,7 @@ int cVanillaFluidSimulator::CalculateFlowCost(cChunk * a_Chunk, int a_RelX, int
|
||||
if (IsPassableForFluid(BlockType) || IsBlockLiquid(BlockType))
|
||||
{
|
||||
// Path found, exit
|
||||
return a_Iteration;
|
||||
return static_cast<int>(a_Iteration);
|
||||
}
|
||||
|
||||
// 5 blocks away, bail out
|
||||
|
@ -277,7 +277,7 @@ bool cTracer::Trace(const Vector3f & a_Start, const Vector3f & a_Direction, int
|
||||
|
||||
|
||||
// return 1 = hit, other is not hit
|
||||
int LinesCross(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3)
|
||||
static int LinesCross(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3)
|
||||
{
|
||||
// float linx, liny;
|
||||
|
||||
|
@ -34,6 +34,11 @@ SET (HDRS
|
||||
MinecartWithChestWindow.h
|
||||
WindowOwner.h)
|
||||
|
||||
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
|
||||
set_source_files_properties(SlotArea.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=conversion -Wno-error=switch-enum -Wno-error=sign-conversion")
|
||||
set_source_files_properties(Window.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=conversion -Wno-error=switch-enum -Wno-error=sign-conversion")
|
||||
endif()
|
||||
|
||||
if(NOT MSVC)
|
||||
add_library(UI ${SRCS} ${HDRS})
|
||||
endif()
|
||||
|
@ -28,6 +28,14 @@ SET (HDRS
|
||||
WSSAnvil.h
|
||||
WorldStorage.h)
|
||||
|
||||
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
|
||||
set_source_files_properties(FastNBT.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=sign-conversion")
|
||||
set_source_files_properties(FireworksSerializer.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=switch-enum")
|
||||
set_source_files_properties(NBTChunkSerializer.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=switch-enum -Wno-error=sign-conversion -Wno-error=conversion")
|
||||
set_source_files_properties(SchematicFileSerializer.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=shadow -Wno-error=conversion")
|
||||
set_source_files_properties(WSSAnvil.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=sign-conversion -Wno-error=shorten-64-to-32 -Wno-error=switch -Wno-error=switch-enum -Wno-error=conversion")
|
||||
endif()
|
||||
|
||||
if(NOT MSVC)
|
||||
add_library(WorldStorage ${SRCS} ${HDRS})
|
||||
|
||||
|
@ -14,8 +14,8 @@ void EnchantmentSerializer::WriteToNBTCompound(const cEnchantments & a_Enchantme
|
||||
for (cEnchantments::cMap::const_iterator itr = a_Enchantments.m_Enchantments.begin(), end = a_Enchantments.m_Enchantments.end(); itr != end; ++itr)
|
||||
{
|
||||
a_Writer.BeginCompound("");
|
||||
a_Writer.AddShort("id", itr->first);
|
||||
a_Writer.AddShort("lvl", itr->second);
|
||||
a_Writer.AddShort("id", static_cast<Int16>(itr->first));
|
||||
a_Writer.AddShort("lvl", static_cast<Int16>(itr->second));
|
||||
a_Writer.EndCompound();
|
||||
} // for itr - m_Enchantments[]
|
||||
a_Writer.EndList();
|
||||
@ -82,7 +82,7 @@ void EnchantmentSerializer::ParseFromNBT(cEnchantments & a_Enchantments, const c
|
||||
}
|
||||
|
||||
// Store the enchantment:
|
||||
a_Enchantments.m_Enchantments[id] = lvl;
|
||||
a_Enchantments.m_Enchantments[id] = static_cast<unsigned int>(lvl);
|
||||
} // for tag - children of the ench list tag
|
||||
}
|
||||
|
||||
|
@ -257,7 +257,7 @@ bool cParsedNBT::ReadTag(void)
|
||||
return true;
|
||||
}
|
||||
|
||||
default:
|
||||
case TAG_Min:
|
||||
{
|
||||
ASSERT(!"Unhandled NBT tag type");
|
||||
return false;
|
||||
@ -503,7 +503,7 @@ void cFastNBTWriter::AddString(const AString & a_Name, const AString & a_Value)
|
||||
void cFastNBTWriter::AddByteArray(const AString & a_Name, const char * a_Value, size_t a_NumElements)
|
||||
{
|
||||
TagCommon(a_Name, TAG_ByteArray);
|
||||
u_long len = htonl(static_cast<u_long>(a_NumElements));
|
||||
u_int len = htonl(static_cast<u_int>(a_NumElements));
|
||||
m_Result.append(reinterpret_cast<const char *>(&len), 4);
|
||||
m_Result.append(a_Value, a_NumElements);
|
||||
}
|
||||
@ -515,7 +515,7 @@ void cFastNBTWriter::AddByteArray(const AString & a_Name, const char * a_Value,
|
||||
void cFastNBTWriter::AddIntArray(const AString & a_Name, const int * a_Value, size_t a_NumElements)
|
||||
{
|
||||
TagCommon(a_Name, TAG_IntArray);
|
||||
u_long len = htonl(static_cast<u_long>(a_NumElements));
|
||||
u_int len = htonl(static_cast<u_int>(a_NumElements));
|
||||
size_t cap = m_Result.capacity();
|
||||
size_t size = m_Result.length();
|
||||
if ((cap - size) < (4 + a_NumElements * 4))
|
||||
|
@ -14,7 +14,7 @@ void cFireworkItem::WriteToNBTCompound(const cFireworkItem & a_FireworkItem, cFa
|
||||
case E_ITEM_FIREWORK_ROCKET:
|
||||
{
|
||||
a_Writer.BeginCompound("Fireworks");
|
||||
a_Writer.AddByte("Flight", a_FireworkItem.m_FlightTimeInTicks / 20);
|
||||
a_Writer.AddByte("Flight", static_cast<Byte>(a_FireworkItem.m_FlightTimeInTicks / 20));
|
||||
a_Writer.BeginList("Explosions", TAG_Compound);
|
||||
a_Writer.BeginCompound("");
|
||||
a_Writer.AddByte("Flicker", a_FireworkItem.m_HasFlicker);
|
||||
|
@ -102,11 +102,11 @@ void cMapSerializer::SaveMapToNBT(cFastNBTWriter & a_Writer)
|
||||
{
|
||||
a_Writer.BeginCompound("data");
|
||||
|
||||
a_Writer.AddByte("scale", m_Map->GetScale());
|
||||
a_Writer.AddByte("dimension", (int) m_Map->GetDimension());
|
||||
a_Writer.AddByte("scale", static_cast<Byte>(m_Map->GetScale()));
|
||||
a_Writer.AddByte("dimension", static_cast<Byte>(m_Map->GetDimension()));
|
||||
|
||||
a_Writer.AddShort("width", m_Map->GetWidth());
|
||||
a_Writer.AddShort("height", m_Map->GetHeight());
|
||||
a_Writer.AddShort("width", static_cast<Int16>(m_Map->GetWidth()));
|
||||
a_Writer.AddShort("height", static_cast<Int16>(m_Map->GetHeight()));
|
||||
|
||||
a_Writer.AddInt("xCenter", m_Map->GetCenterX());
|
||||
a_Writer.AddInt("zCenter", m_Map->GetCenterZ());
|
||||
@ -235,7 +235,7 @@ bool cIDCountSerializer::Load(void)
|
||||
int CurrLine = NBT.FindChildByName(0, "map");
|
||||
if (CurrLine >= 0)
|
||||
{
|
||||
m_MapCount = (int)NBT.GetShort(CurrLine) + 1;
|
||||
m_MapCount = static_cast<unsigned int>(NBT.GetShort(CurrLine) + 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -255,7 +255,7 @@ bool cIDCountSerializer::Save(void)
|
||||
|
||||
if (m_MapCount > 0)
|
||||
{
|
||||
Writer.AddShort("map", m_MapCount - 1);
|
||||
Writer.AddShort("map", static_cast<Int16>(m_MapCount - 1));
|
||||
}
|
||||
|
||||
Writer.Finish();
|
||||
|
Loading…
Reference in New Issue
Block a user