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Merge branch 'master' of github.com:mc-server/MCServer into cmake

This commit is contained in:
Tycho Bickerstaff 2013-12-10 23:10:50 +00:00
commit 77303b77c7
2 changed files with 7 additions and 8 deletions

View File

@ -67,9 +67,8 @@ public:
return 0; return 0;
} }
int newY = Y + 1;
for (newY; newY < cChunkDef::Height; newY++) for (int newY = Y + 1; newY < cChunkDef::Height; newY++)
{ {
BLOCKTYPE Block = a_World->GetBlock(X, newY, Z); BLOCKTYPE Block = a_World->GetBlock(X, newY, Z);
if ((Block == E_BLOCK_AIR) || (Block == E_BLOCK_FIRE)) if ((Block == E_BLOCK_AIR) || (Block == E_BLOCK_FIRE))
@ -155,7 +154,7 @@ public:
{ {
Dir = 1; // Set assumed direction (will change if portal turns out to be facing the other direction) Dir = 1; // Set assumed direction (will change if portal turns out to be facing the other direction)
bool FoundFrameXP = false, FoundFrameXM = false; bool FoundFrameXP = false, FoundFrameXM = false;
for (X1; ((a_World->GetBlock(X1, Y, Z) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X1, Y + 1, Z) == E_BLOCK_OBSIDIAN)); X1++) // Check XP for obsidian blocks, exempting corners for (; ((a_World->GetBlock(X1, Y, Z) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X1, Y + 1, Z) == E_BLOCK_OBSIDIAN)); X1++) // Check XP for obsidian blocks, exempting corners
{ {
int Value = FindObsidianCeiling(X1, Y, Z, a_World, MaxY); int Value = FindObsidianCeiling(X1, Y, Z, a_World, MaxY);
int ValueTwo = FindObsidianCeiling(X1, Y + 1, Z, a_World, MaxY); // For corners without obsidian int ValueTwo = FindObsidianCeiling(X1, Y + 1, Z, a_World, MaxY); // For corners without obsidian
@ -169,7 +168,7 @@ public:
return false; // Not valid slice, no portal can be formed return false; // Not valid slice, no portal can be formed
} }
} XZP = X1 - 1; // Set boundary of frame interior, note that for some reason, the loop of X and the loop of Z go to different numbers, hence -1 here and -2 there } XZP = X1 - 1; // Set boundary of frame interior, note that for some reason, the loop of X and the loop of Z go to different numbers, hence -1 here and -2 there
for (X2; ((a_World->GetBlock(X2, Y, Z) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X2, Y + 1, Z) == E_BLOCK_OBSIDIAN)); X2--) // Go the other direction (XM) for (; ((a_World->GetBlock(X2, Y, Z) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X2, Y + 1, Z) == E_BLOCK_OBSIDIAN)); X2--) // Go the other direction (XM)
{ {
int Value = FindObsidianCeiling(X2, Y, Z, a_World, MaxY); int Value = FindObsidianCeiling(X2, Y, Z, a_World, MaxY);
int ValueTwo = FindObsidianCeiling(X2, Y + 1, Z, a_World, MaxY); int ValueTwo = FindObsidianCeiling(X2, Y + 1, Z, a_World, MaxY);
@ -191,7 +190,7 @@ public:
{ {
Dir = 2; Dir = 2;
bool FoundFrameZP = false, FoundFrameZM = false; bool FoundFrameZP = false, FoundFrameZM = false;
for (Z1; ((a_World->GetBlock(X, Y, Z1) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X, Y + 1, Z1) == E_BLOCK_OBSIDIAN)); Z1++) for (; ((a_World->GetBlock(X, Y, Z1) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X, Y + 1, Z1) == E_BLOCK_OBSIDIAN)); Z1++)
{ {
int Value = FindObsidianCeiling(X, Y, Z1, a_World, MaxY); int Value = FindObsidianCeiling(X, Y, Z1, a_World, MaxY);
int ValueTwo = FindObsidianCeiling(X, Y + 1, Z1, a_World, MaxY); int ValueTwo = FindObsidianCeiling(X, Y + 1, Z1, a_World, MaxY);
@ -205,7 +204,7 @@ public:
return false; return false;
} }
} XZP = Z1 - 2; } XZP = Z1 - 2;
for (Z2; ((a_World->GetBlock(X, Y, Z2) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X, Y + 1, Z2) == E_BLOCK_OBSIDIAN)); Z2--) for (; ((a_World->GetBlock(X, Y, Z2) == E_BLOCK_OBSIDIAN) || (a_World->GetBlock(X, Y + 1, Z2) == E_BLOCK_OBSIDIAN)); Z2--)
{ {
int Value = FindObsidianCeiling(X, Y, Z2, a_World, MaxY); int Value = FindObsidianCeiling(X, Y, Z2, a_World, MaxY);
int ValueTwo = FindObsidianCeiling(X, Y + 1, Z2, a_World, MaxY); int ValueTwo = FindObsidianCeiling(X, Y + 1, Z2, a_World, MaxY);

View File

@ -124,7 +124,7 @@ void cIsThread::Stop(void)
bool cIsThread::Wait(void) bool cIsThread::Wait(void)
{ {
if (m_Handle == NULL) if (m_Handle == NULL_HANDLE)
{ {
return true; return true;
} }