1
0

Float/Ciel: If it's going to use C++11, it might as well take advantage of it

This commit is contained in:
archshift 2014-09-03 16:51:38 -07:00
parent f8d1e96ae7
commit 76b37acb42
3 changed files with 12 additions and 26 deletions

View File

@ -27,9 +27,9 @@
return super::GetClass(); \ return super::GetClass(); \
} }
#define POSX_TOINT FloorD(GetPosX()) #define POSX_TOINT FloorC(GetPosX())
#define POSY_TOINT FloorD(GetPosY()) #define POSY_TOINT FloorC(GetPosY())
#define POSZ_TOINT FloorD(GetPosZ()) #define POSZ_TOINT FloorC(GetPosZ())
#define POS_TOINT Vector3i(POSXTOINT, POSYTOINT, POSZTOINT) #define POS_TOINT Vector3i(POSXTOINT, POSYTOINT, POSZTOINT)
#define GET_AND_VERIFY_CURRENT_CHUNK(ChunkVarName, X, Z) cChunk * ChunkVarName = a_Chunk.GetNeighborChunk(X, Z); if ((ChunkVarName == NULL) || !ChunkVarName->IsValid()) { return; } #define GET_AND_VERIFY_CURRENT_CHUNK(ChunkVarName, X, Z) cChunk * ChunkVarName = a_Chunk.GetNeighborChunk(X, Z); if ((ChunkVarName == NULL) || !ChunkVarName->IsValid()) { return; }

View File

@ -400,34 +400,20 @@ T Clamp(T a_Value, T a_Min, T a_Max)
/** Floors a_Value, then casts it to C (an int by default) */ /** Floors a value, then casts it to C (an int by default) */
template <typename C = int> template <typename C = int, typename T>
C FloorD(double a_Value) typename std::enable_if<std::is_arithmetic<T>::value, C>::type FloorC(T a_Value)
{ {
return static_cast<C>(std::floor(a_Value)); return static_cast<C>(std::floor(a_Value));
} }
/** Floors a_Value, then casts it to C (an int by default) */ /** Ceils a value, then casts it to C (an int by default) */
template <typename C = int> template <typename C = int, typename T>
C FloorF(double a_Value) typename std::enable_if<std::is_arithmetic<T>::value, C>::type CeilC(T a_Value)
{
return static_cast<C>(std::floorf(a_Value));
}
/** Ciels a_Value, then casts it to C (an int by default) */
template <typename C = int>
C CeilD(double a_Value)
{ {
return static_cast<C>(std::ceil(a_Value)); return static_cast<C>(std::ceil(a_Value));
} }
/** Ciels a_Value, then casts it to C (an int by default) */
template <typename C = int>
C CeilF(double a_Value)
{
return static_cast<C>(std::ceilf(a_Value));
}

View File

@ -137,9 +137,9 @@ public:
inline Vector3<int> Floor(void) const inline Vector3<int> Floor(void) const
{ {
return Vector3<int>( return Vector3<int>(
static_cast<int>(floor(x)), FloorC(x),
static_cast<int>(floor(y)), FloorC(y),
static_cast<int>(floor(z)) FloorC(z)
); );
} }