Maybe fixed boat placing
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1d51521f80
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75e0b38d83
@ -31,7 +31,7 @@ public:
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virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override
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{
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if (a_Dir != BLOCK_FACE_YM || a_Dir != BLOCK_FACE_NONE)
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if (a_Dir > 0)
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{
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return false;
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}
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