Mooshroom.cpp: Added right click interaction
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@ -2,11 +2,12 @@
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "Mooshroom.h"
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#include "../Entities/Player.h"
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// TODO: Milk Cow
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@ -30,3 +31,38 @@ void cMooshroom::GetDrops(cItems & a_Drops, cEntity * a_Killer)
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void cMooshroom::OnRightClicked(cPlayer & a_Player)
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{
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if ((a_Player.GetEquippedItem().m_ItemType == E_ITEM_BUCKET))
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{
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if (!a_Player.IsGameModeCreative())
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{
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a_Player.GetInventory().RemoveOneEquippedItem();
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a_Player.GetInventory().AddItem(E_ITEM_MILK);
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}
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}
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if ((a_Player.GetEquippedItem().m_ItemType == E_ITEM_BOWL))
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{
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if (!a_Player.IsGameModeCreative())
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{
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a_Player.GetInventory().RemoveOneEquippedItem();
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a_Player.GetInventory().AddItem(E_ITEM_MUSHROOM_SOUP);
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}
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}
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if (a_Player.GetEquippedItem().m_ItemType == E_ITEM_SHEARS)
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{
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if (!a_Player.IsGameModeCreative())
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{
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a_Player.UseEquippedItem();
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}
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cItems Drops;
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Drops.push_back(cItem(E_BLOCK_RED_MUSHROOM, 5, 0));
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m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10);
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}
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}
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@ -18,6 +18,7 @@ public:
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CLASS_PROTODEF(cMooshroom);
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virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
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virtual void OnRightClicked(cPlayer & a_Player) override;
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virtual const cItem GetFollowedItem(void) const override { return cItem(E_ITEM_WHEAT); }
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} ;
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