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Fixed crashes in HopperEntity.

Some of the coords were off and some functions were assuming too much.
Fixes the crash reported in http://forum.mc-server.org/showthread.php?tid=1497
This commit is contained in:
Mattes D 2014-06-24 09:46:04 +02:00
parent 4306092753
commit 742370497a

View File

@ -294,23 +294,24 @@ bool cHopperEntity::MoveItemsOut(cChunk & a_Chunk, Int64 a_CurrentTick)
return false;
}
int bx, by, bz;
// Get the coords of the block where to output items:
int OutX, OutY, OutZ;
NIBBLETYPE Meta = a_Chunk.GetMeta(m_RelX, m_PosY, m_RelZ);
if (!GetOutputBlockPos(Meta, bx, by, bz))
if (!GetOutputBlockPos(Meta, OutX, OutY, OutZ))
{
// Not attached to another container
return false;
}
if (by < 0)
if (OutY < 0)
{
// Cannot output below the zero-th block level
return false;
}
// Convert coords to relative:
int rx = bx - a_Chunk.GetPosX() * cChunkDef::Width;
int rz = bz - a_Chunk.GetPosZ() * cChunkDef::Width;
cChunk * DestChunk = a_Chunk.GetRelNeighborChunkAdjustCoords(rx, rz);
int OutRelX = OutX - a_Chunk.GetPosX() * cChunkDef::Width;
int OutRelZ = OutZ - a_Chunk.GetPosZ() * cChunkDef::Width;
cChunk * DestChunk = a_Chunk.GetRelNeighborChunkAdjustCoords(OutRelX, OutRelZ);
if (DestChunk == NULL)
{
// The destination chunk has been unloaded, don't tick
@ -319,26 +320,32 @@ bool cHopperEntity::MoveItemsOut(cChunk & a_Chunk, Int64 a_CurrentTick)
// Call proper moving function, based on the blocktype present at the coords:
bool res = false;
switch (DestChunk->GetBlock(rx, by, rz))
switch (DestChunk->GetBlock(OutRelX, OutY, OutRelZ))
{
case E_BLOCK_CHEST:
{
// Chests have special handling because of double-chests
res = MoveItemsToChest(*DestChunk, bx, by, bz);
res = MoveItemsToChest(*DestChunk, OutX, OutY, OutZ);
break;
}
case E_BLOCK_LIT_FURNACE:
case E_BLOCK_FURNACE:
{
// Furnaces have special handling because of the direction-to-slot relation
res = MoveItemsToFurnace(*DestChunk, bx, by, bz, Meta);
res = MoveItemsToFurnace(*DestChunk, OutX, OutY, OutZ, Meta);
break;
}
case E_BLOCK_DISPENSER:
case E_BLOCK_DROPPER:
case E_BLOCK_HOPPER:
{
res = MoveItemsToGrid(*(cBlockEntityWithItems *)DestChunk->GetBlockEntity(bx, by, bz));
cBlockEntityWithItems * BlockEntity = (cBlockEntityWithItems *)DestChunk->GetBlockEntity(OutX, OutY, OutZ);
if (BlockEntity == NULL)
{
LOGWARNING("%s: A block entity was not found where expected at {%d, %d, %d}", __FUNCTION__, OutX, OutY, OutZ);
return false;
}
res = MoveItemsToGrid(*BlockEntity);
break;
}
}
@ -359,7 +366,13 @@ bool cHopperEntity::MoveItemsOut(cChunk & a_Chunk, Int64 a_CurrentTick)
/// Moves items from a chest (dblchest) above the hopper into this hopper. Returns true if contents have changed.
bool cHopperEntity::MoveItemsFromChest(cChunk & a_Chunk)
{
if (MoveItemsFromGrid(*(cChestEntity *)a_Chunk.GetBlockEntity(m_PosX, m_PosY + 1, m_PosZ)))
cChestEntity * Chest = (cChestEntity *)a_Chunk.GetBlockEntity(m_PosX, m_PosY + 1, m_PosZ);
if (Chest == NULL)
{
LOGWARNING("%s: A chest entity was not found where expected, at {%d, %d, %d}", __FUNCTION__, m_PosX, m_PosY + 1, m_PosZ);
return false;
}
if (MoveItemsFromGrid(*Chest))
{
// Moved the item from the chest directly above the hopper
return true;
@ -389,9 +402,17 @@ bool cHopperEntity::MoveItemsFromChest(cChunk & a_Chunk)
{
continue;
}
if (MoveItemsFromGrid(*(cChestEntity *)Neighbor->GetBlockEntity(x, m_PosY, z)))
Chest = (cChestEntity *)Neighbor->GetBlockEntity(m_PosX + Coords[i].x, m_PosY + 1, m_PosZ + Coords[i].z);
if (Chest == NULL)
{
return true;
LOGWARNING("%s: A chest entity was not found where expected, at {%d, %d, %d}", __FUNCTION__, m_PosX + Coords[i].x, m_PosY + 1, m_PosZ + Coords[i].z);
}
else
{
if (MoveItemsFromGrid(*Chest))
{
return true;
}
}
return false;
}
@ -408,7 +429,11 @@ bool cHopperEntity::MoveItemsFromChest(cChunk & a_Chunk)
bool cHopperEntity::MoveItemsFromFurnace(cChunk & a_Chunk)
{
cFurnaceEntity * Furnace = (cFurnaceEntity *)a_Chunk.GetBlockEntity(m_PosX, m_PosY + 1, m_PosZ);
ASSERT(Furnace != NULL);
if (Furnace == NULL)
{
LOGWARNING("%s: A furnace entity was not found where expected, at {%d, %d, %d}", __FUNCTION__, m_PosX, m_PosY + 1, m_PosZ);
return false;
}
// Try move from the output slot:
if (MoveItemsFromSlot(*Furnace, cFurnaceEntity::fsOutput, true))
@ -517,7 +542,13 @@ bool cHopperEntity::MoveItemsFromSlot(cBlockEntityWithItems & a_Entity, int a_Sl
bool cHopperEntity::MoveItemsToChest(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ)
{
// Try the chest directly connected to the hopper:
if (MoveItemsToGrid(*(cChestEntity *)a_Chunk.GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ)))
cChestEntity * Chest = (cChestEntity *)a_Chunk.GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ);
if (Chest == NULL)
{
LOGWARNING("%s: A chest entity was not found where expected, at {%d, %d, %d}", __FUNCTION__, a_BlockX, a_BlockY, a_BlockZ);
return false;
}
if (MoveItemsToGrid(*Chest))
{
return true;
}
@ -534,19 +565,27 @@ bool cHopperEntity::MoveItemsToChest(cChunk & a_Chunk, int a_BlockX, int a_Block
{0, 1},
{0, -1},
} ;
int RelX = a_BlockX - a_Chunk.GetPosX() * cChunkDef::Width;
int RelZ = a_BlockZ - a_Chunk.GetPosZ() * cChunkDef::Width;
for (size_t i = 0; i < ARRAYCOUNT(Coords); i++)
{
int x = m_RelX + Coords[i].x;
int z = m_RelZ + Coords[i].z;
int x = RelX + Coords[i].x;
int z = RelZ + Coords[i].z;
cChunk * Neighbor = a_Chunk.GetRelNeighborChunkAdjustCoords(x, z);
if (
(Neighbor == NULL) ||
(Neighbor->GetBlock(x, m_PosY + 1, z) != E_BLOCK_CHEST)
(Neighbor->GetBlock(x, a_BlockY, z) != E_BLOCK_CHEST)
)
{
continue;
}
if (MoveItemsToGrid(*(cChestEntity *)Neighbor->GetBlockEntity(a_BlockX, a_BlockY, a_BlockZ)))
Chest = (cChestEntity *)Neighbor->GetBlockEntity(a_BlockX + Coords[i].x, a_BlockY, a_BlockZ + Coords[i].z);
if (Chest == NULL)
{
LOGWARNING("%s: A chest entity was not found where expected, at {%d, %d, %d} (%d, %d)", __FUNCTION__, a_BlockX + Coords[i].x, a_BlockY, a_BlockZ + Coords[i].z, x, z);
continue;
}
if (MoveItemsToGrid(*Chest))
{
return true;
}