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Enable LOS checks for Hostile Mobs.

This commit is contained in:
the1robert 2020-12-19 08:47:55 -06:00 committed by Tiger Wang
parent 616c1dafbf
commit 73ae985a4b

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@ -768,7 +768,7 @@ void cMonster::CheckEventSeePlayer(cChunk & a_Chunk)
{ {
EventSeePlayer(&a_Player, a_Chunk); EventSeePlayer(&a_Player, a_Chunk);
return true; return true;
}, false); }, true);
} }