Removed a few unnessicary includes
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@ -5,11 +5,6 @@
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#undef TOLUA_TEMPLATE_BIND
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#include "tolua++/include/tolua++.h"
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#include "Plugin.h"
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#include "PluginLua.h"
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#include "PluginManager.h"
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#include "LuaWindow.h"
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#include "LuaChunkStay.h"
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#include "../BlockInfo.h"
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@ -6,7 +6,6 @@
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#include "Globals.h"
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#include "LuaChunkStay.h"
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#include "PluginLua.h"
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#include "../World.h"
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@ -18,6 +18,7 @@
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// fwd:
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class cPluginLua;
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class cChunkMap;
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@ -56,7 +56,6 @@ struct HTTPRequest;
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class cWebAdmin;
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struct HTTPTemplateRequest;
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class cTNTEntity;
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class cCreeper;
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class cHopperEntity;
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class cBlockEntity;
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class cBoundingBox;
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@ -6,7 +6,6 @@
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#include "LuaWindow.h"
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#include "../UI/SlotArea.h"
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#include "PluginLua.h"
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#include "../Entities/Player.h"
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#include "lua/src/lauxlib.h" // Needed for LUA_REFNIL
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@ -5,7 +5,6 @@
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#undef TOLUA_TEMPLATE_BIND
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#include "tolua++/include/tolua++.h"
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#include "polarssl/md5.h"
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#include "Plugin.h"
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#include "PluginLua.h"
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#include "PluginManager.h"
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#include "LuaWindow.h"
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@ -27,7 +26,6 @@
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#include "../BlockEntities/MobHeadEntity.h"
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#include "../BlockEntities/FlowerPotEntity.h"
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#include "../LineBlockTracer.h"
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#include "../Protocol/Authenticator.h"
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#include "../WorldStorage/SchematicFileSerializer.h"
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#include "../CompositeChat.h"
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@ -1,23 +1,27 @@
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#pragma once
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#include "PluginManager.h"
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//#include "PluginManager.h"
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#include "Defines.h"
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class cCommandOutputCallback;
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class cItems;
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class cHopperEntity;
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class cBlockEntityWithItems;
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class cClientHandle;
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class cPlayer;
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class cPickup;
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class cItem;
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class cPlayer;
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class cProjectileEntity;
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class cEntity;
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class cMonster;
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class cWorld;
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class cChunkDesc;
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struct TakeDamageInfo;
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// fwd: cPlayer.h
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class cPlayer;
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// fwd: CraftingRecipes.h
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class cCraftingGrid;
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@ -12,10 +12,12 @@
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#endif
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#include "PluginLua.h"
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#include "../CommandOutput.h"
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#include "PluginManager.h"
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#include "../Item.h"
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extern "C"
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{
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#include "lua/src/lualib.h"
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#include "lua/src/lauxlib.h"
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}
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#undef TOLUA_TEMPLATE_BIND
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@ -4,12 +4,10 @@
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#include "PluginManager.h"
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#include "Plugin.h"
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#include "PluginLua.h"
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#include "../WebAdmin.h"
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#include "../Item.h"
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#include "../Root.h"
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#include "../Server.h"
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#include "../CommandOutput.h"
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#include "../ChatColor.h"
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#include "inifile/iniFile.h"
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#include "../Entities/Player.h"
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@ -1,9 +1,8 @@
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#pragma once
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#include "../Item.h"
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#include "Defines.h"
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@ -36,7 +35,6 @@ class cPickup;
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// fwd: Pawn.h
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struct TakeDamageInfo;
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class cPawn;
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// fwd: CommandOutput.h
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class cCommandOutputCallback;
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@ -49,6 +47,8 @@ class cBlockEntityWithItems;
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class cItems;
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// tolua_begin
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