1
0

Merge remote-tracking branch 'upstream/master'

This commit is contained in:
HaoTNN 2015-06-03 02:57:07 -07:00
commit 6f1a3cb6dd
15 changed files with 365 additions and 111 deletions

View File

@ -10,6 +10,7 @@ Duralex
FakeTruth (founder) FakeTruth (founder)
HaoTNN HaoTNN
Howaner Howaner
jan64
jasperarmstrong jasperarmstrong
keyboard keyboard
Lapayo Lapayo

View File

@ -1 +1 @@
MCServer /cdf MCServer --crash-dump-full

View File

@ -1 +1 @@
MCServer /cdg MCServer --crash-dump-globals

View File

@ -2113,6 +2113,64 @@ void cClientHandle::SendChat(const cCompositeChat & a_Message)
void cClientHandle::SendChatAboveActionBar(const AString & a_Message, eMessageType a_ChatPrefix, const AString & a_AdditionalData)
{
cWorld * World = GetPlayer()->GetWorld();
if (World == nullptr)
{
World = cRoot::Get()->GetWorld(GetPlayer()->GetLoadedWorldName());
if (World == nullptr)
{
World = cRoot::Get()->GetDefaultWorld();
}
}
AString Message = FormatMessageType(World->ShouldUseChatPrefixes(), a_ChatPrefix, a_AdditionalData);
m_Protocol->SendChatAboveActionBar(Message.append(a_Message));
}
void cClientHandle::SendChatAboveActionBar(const cCompositeChat & a_Message)
{
m_Protocol->SendChatAboveActionBar(a_Message);
}
void cClientHandle::SendChatSystem(const AString & a_Message, eMessageType a_ChatPrefix, const AString & a_AdditionalData)
{
cWorld * World = GetPlayer()->GetWorld();
if (World == nullptr)
{
World = cRoot::Get()->GetWorld(GetPlayer()->GetLoadedWorldName());
if (World == nullptr)
{
World = cRoot::Get()->GetDefaultWorld();
}
}
AString Message = FormatMessageType(World->ShouldUseChatPrefixes(), a_ChatPrefix, a_AdditionalData);
m_Protocol->SendChatSystem(Message.append(a_Message));
}
void cClientHandle::SendChatSystem(const cCompositeChat & a_Message)
{
m_Protocol->SendChatSystem(a_Message);
}
void cClientHandle::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) void cClientHandle::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer)
{ {
ASSERT(m_Player != nullptr); ASSERT(m_Player != nullptr);

View File

@ -150,6 +150,10 @@ public: // tolua_export
void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes); void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes);
void SendChat (const AString & a_Message, eMessageType a_ChatPrefix, const AString & a_AdditionalData = ""); void SendChat (const AString & a_Message, eMessageType a_ChatPrefix, const AString & a_AdditionalData = "");
void SendChat (const cCompositeChat & a_Message); void SendChat (const cCompositeChat & a_Message);
void SendChatAboveActionBar (const AString & a_Message, eMessageType a_ChatPrefix, const AString & a_AdditionalData = "");
void SendChatAboveActionBar (const cCompositeChat & a_Message);
void SendChatSystem (const AString & a_Message, eMessageType a_ChatPrefix, const AString & a_AdditionalData = "");
void SendChatSystem (const cCompositeChat & a_Message);
void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer); void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer);
void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player); void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player);
void SendDestroyEntity (const cEntity & a_Entity); void SendDestroyEntity (const cEntity & a_Entity);

View File

@ -133,6 +133,17 @@ enum eGameMode
enum eChatType
{
ctChatBox = 0,
ctSystem = 1,
ctAboveActionBar = 2,
} ;
enum eWeather enum eWeather
{ {
eWeather_Sunny = 0, eWeather_Sunny = 0,

View File

@ -235,14 +235,19 @@ public:
// tolua_begin // tolua_begin
void SendMessage (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtCustom); } void SendMessage (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtCustom); }
void SendMessageInfo (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtInformation); } void SendMessageInfo (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtInformation); }
void SendMessageFailure (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtFailure); } void SendMessageFailure (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtFailure); }
void SendMessageSuccess (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtSuccess); } void SendMessageSuccess (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtSuccess); }
void SendMessageWarning (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtWarning); } void SendMessageWarning (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtWarning); }
void SendMessageFatal (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtFailure); } void SendMessageFatal (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtFailure); }
void SendMessagePrivateMsg(const AString & a_Message, const AString & a_Sender) { m_ClientHandle->SendChat(a_Message, mtPrivateMessage, a_Sender); } void SendMessagePrivateMsg (const AString & a_Message, const AString & a_Sender) { m_ClientHandle->SendChat(a_Message, mtPrivateMessage, a_Sender); }
void SendMessage (const cCompositeChat & a_Message) { m_ClientHandle->SendChat(a_Message); } void SendMessage (const cCompositeChat & a_Message) { m_ClientHandle->SendChat(a_Message); }
void SendSystemMessage (const AString & a_Message) { m_ClientHandle->SendChatSystem(a_Message, mtCustom); }
void SendAboveActionBarMessage(const AString & a_Message) { m_ClientHandle->SendChatAboveActionBar(a_Message, mtCustom); }
void SendSystemMessage (const cCompositeChat & a_Message) { m_ClientHandle->SendChatSystem(a_Message); }
void SendAboveActionBarMessage(const cCompositeChat & a_Message) { m_ClientHandle->SendChatAboveActionBar(a_Message); }
const AString & GetName(void) const { return m_PlayerName; } const AString & GetName(void) const { return m_PlayerName; }
void SetName(const AString & a_Name) { m_PlayerName = a_Name; } void SetName(const AString & a_Name) { m_PlayerName = a_Name; }

View File

@ -70,6 +70,12 @@ public:
virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) = 0; virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) = 0;
virtual void SendChat (const AString & a_Message) = 0; virtual void SendChat (const AString & a_Message) = 0;
virtual void SendChat (const cCompositeChat & a_Message) = 0; virtual void SendChat (const cCompositeChat & a_Message) = 0;
virtual void SendChatAboveActionBar (const AString & a_Message) = 0;
virtual void SendChatAboveActionBar (const cCompositeChat & a_Message) = 0;
virtual void SendChatSystem (const AString & a_Message) = 0;
virtual void SendChatSystem (const cCompositeChat & a_Message) = 0;
virtual void SendChatType (const AString & a_Message, eChatType type) = 0;
virtual void SendChatType (const cCompositeChat & a_Message, eChatType type) = 0;
virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) = 0; virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) = 0;
virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) = 0; virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) = 0;
virtual void SendDestroyEntity (const cEntity & a_Entity) = 0; virtual void SendDestroyEntity (const cEntity & a_Entity) = 0;

View File

@ -246,6 +246,60 @@ void cProtocol172::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockV
void cProtocol172::SendChat(const AString & a_Message) void cProtocol172::SendChat(const AString & a_Message)
{
this->SendChatType(a_Message, ctChatBox);
}
void cProtocol172::SendChat(const cCompositeChat & a_Message)
{
this->SendChatType(a_Message, ctChatBox);
}
void cProtocol172::SendChatSystem(const AString & a_Message)
{
this->SendChatType(a_Message, ctSystem);
}
void cProtocol172::SendChatSystem(const cCompositeChat & a_Message)
{
this->SendChatType(a_Message, ctSystem);
}
void cProtocol172::SendChatAboveActionBar(const AString & a_Message)
{
this->SendChatType(a_Message, ctAboveActionBar);
}
void cProtocol172::SendChatAboveActionBar(const cCompositeChat & a_Message)
{
this->SendChatType(a_Message, ctAboveActionBar);
}
void cProtocol172::SendChatType(const AString & a_Message, eChatType type)
{ {
ASSERT(m_State == 3); // In game mode? ASSERT(m_State == 3); // In game mode?
@ -257,7 +311,7 @@ void cProtocol172::SendChat(const AString & a_Message)
void cProtocol172::SendChat(const cCompositeChat & a_Message) void cProtocol172::SendChatType(const cCompositeChat & a_Message, eChatType type)
{ {
ASSERT(m_State == 3); // In game mode? ASSERT(m_State == 3); // In game mode?

View File

@ -68,6 +68,12 @@ public:
virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override; virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
virtual void SendChat (const AString & a_Message) override; virtual void SendChat (const AString & a_Message) override;
virtual void SendChat (const cCompositeChat & a_Message) override; virtual void SendChat (const cCompositeChat & a_Message) override;
virtual void SendChatAboveActionBar (const AString & a_Message) override;
virtual void SendChatAboveActionBar (const cCompositeChat & a_Message) override;
virtual void SendChatSystem (const AString & a_Message) override;
virtual void SendChatSystem (const cCompositeChat & a_Message) override;
virtual void SendChatType (const AString & a_Message, eChatType type) override;
virtual void SendChatType (const cCompositeChat & a_Message, eChatType type) override;
virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override; virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) override; virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) override;
virtual void SendDestroyEntity (const cEntity & a_Entity) override; virtual void SendDestroyEntity (const cEntity & a_Entity) override;

View File

@ -234,11 +234,7 @@ void cProtocol180::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockV
void cProtocol180::SendChat(const AString & a_Message) void cProtocol180::SendChat(const AString & a_Message)
{ {
ASSERT(m_State == 3); // In game mode? this->SendChatType(a_Message, ctChatBox);
cPacketizer Pkt(*this, 0x02); // Chat Message packet
Pkt.WriteString(Printf("{\"text\":\"%s\"}", EscapeString(a_Message).c_str()));
Pkt.WriteBEInt8(0);
} }
@ -246,6 +242,64 @@ void cProtocol180::SendChat(const AString & a_Message)
void cProtocol180::SendChat(const cCompositeChat & a_Message) void cProtocol180::SendChat(const cCompositeChat & a_Message)
{
this->SendChatType(a_Message, ctChatBox);
}
void cProtocol180::SendChatSystem(const AString & a_Message)
{
this->SendChatType(a_Message, ctSystem);
}
void cProtocol180::SendChatSystem(const cCompositeChat & a_Message)
{
this->SendChatType(a_Message, ctSystem);
}
void cProtocol180::SendChatAboveActionBar(const AString & a_Message)
{
this->SendChatType(a_Message, ctAboveActionBar);
}
void cProtocol180::SendChatAboveActionBar(const cCompositeChat & a_Message)
{
this->SendChatType(a_Message, ctAboveActionBar);
}
void cProtocol180::SendChatType(const AString & a_Message, eChatType type)
{
ASSERT(m_State == 3); // In game mode?
cPacketizer Pkt(*this, 0x02); // Chat Message packet
Pkt.WriteString(Printf("{\"text\":\"%s\"}", EscapeString(a_Message).c_str()));
Pkt.WriteBEInt8(type);
}
void cProtocol180::SendChatType(const cCompositeChat & a_Message, eChatType type)
{ {
ASSERT(m_State == 3); // In game mode? ASSERT(m_State == 3); // In game mode?
@ -255,7 +309,7 @@ void cProtocol180::SendChat(const cCompositeChat & a_Message)
// Send the message to the client: // Send the message to the client:
cPacketizer Pkt(*this, 0x02); cPacketizer Pkt(*this, 0x02);
Pkt.WriteString(a_Message.CreateJsonString(ShouldUseChatPrefixes)); Pkt.WriteString(a_Message.CreateJsonString(ShouldUseChatPrefixes));
Pkt.WriteBEInt8(0); Pkt.WriteBEInt8(type);
} }

View File

@ -67,6 +67,12 @@ public:
virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override; virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
virtual void SendChat (const AString & a_Message) override; virtual void SendChat (const AString & a_Message) override;
virtual void SendChat (const cCompositeChat & a_Message) override; virtual void SendChat (const cCompositeChat & a_Message) override;
virtual void SendChatAboveActionBar (const AString & a_Message) override;
virtual void SendChatAboveActionBar (const cCompositeChat & a_Message) override;
virtual void SendChatSystem (const AString & a_Message) override;
virtual void SendChatSystem (const cCompositeChat & a_Message) override;
virtual void SendChatType (const AString & a_Message, eChatType type) override;
virtual void SendChatType (const cCompositeChat & a_Message, eChatType type) override;
virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override; virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) override; virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) override;
virtual void SendDestroyEntity (const cEntity & a_Entity) override; virtual void SendDestroyEntity (const cEntity & a_Entity) override;

View File

@ -158,6 +158,66 @@ void cProtocolRecognizer::SendChat(const cCompositeChat & a_Message)
void cProtocolRecognizer::SendChatAboveActionBar(const AString & a_Message)
{
ASSERT(m_Protocol != nullptr);
m_Protocol->SendChatAboveActionBar(a_Message);
}
void cProtocolRecognizer::SendChatAboveActionBar(const cCompositeChat & a_Message)
{
ASSERT(m_Protocol != nullptr);
m_Protocol->SendChatAboveActionBar(a_Message);
}
void cProtocolRecognizer::SendChatSystem(const AString & a_Message)
{
ASSERT(m_Protocol != nullptr);
m_Protocol->SendChatSystem(a_Message);
}
void cProtocolRecognizer::SendChatSystem(const cCompositeChat & a_Message)
{
ASSERT(m_Protocol != nullptr);
m_Protocol->SendChatSystem(a_Message);
}
void cProtocolRecognizer::SendChatType(const AString & a_Message, eChatType type)
{
ASSERT(m_Protocol != nullptr);
m_Protocol->SendChatType(a_Message, type);
}
void cProtocolRecognizer::SendChatType(const cCompositeChat & a_Message, eChatType type)
{
ASSERT(m_Protocol != nullptr);
m_Protocol->SendChatType(a_Message, type);
}
void cProtocolRecognizer::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) void cProtocolRecognizer::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer)
{ {
ASSERT(m_Protocol != nullptr); ASSERT(m_Protocol != nullptr);

View File

@ -55,6 +55,12 @@ public:
virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override; virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
virtual void SendChat (const AString & a_Message) override; virtual void SendChat (const AString & a_Message) override;
virtual void SendChat (const cCompositeChat & a_Message) override; virtual void SendChat (const cCompositeChat & a_Message) override;
virtual void SendChatAboveActionBar (const AString & a_Message) override;
virtual void SendChatAboveActionBar (const cCompositeChat & a_Message) override;
virtual void SendChatSystem (const AString & a_Message) override;
virtual void SendChatSystem (const cCompositeChat & a_Message) override;
virtual void SendChatType (const AString & a_Message, eChatType type) override;
virtual void SendChatType (const cCompositeChat & a_Message, eChatType type) override;
virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override; virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) override; virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) override;
virtual void SendDestroyEntity (const cEntity & a_Entity) override; virtual void SendDestroyEntity (const cEntity & a_Entity) override;

View File

@ -39,7 +39,7 @@ bool cRoot::m_RunAsService = false;
#if defined(_WIN32) #if defined(_WIN32)
SERVICE_STATUS_HANDLE g_StatusHandle = NULL; SERVICE_STATUS_HANDLE g_StatusHandle = nullptr;
HANDLE g_ServiceThread = INVALID_HANDLE_VALUE; HANDLE g_ServiceThread = INVALID_HANDLE_VALUE;
#define SERVICE_NAME "MCServerService" #define SERVICE_NAME "MCServerService"
#endif #endif
@ -145,7 +145,7 @@ Its purpose is to create the crashdump using the dbghlp DLLs
*/ */
LONG WINAPI LastChanceExceptionFilter(__in struct _EXCEPTION_POINTERS * a_ExceptionInfo) LONG WINAPI LastChanceExceptionFilter(__in struct _EXCEPTION_POINTERS * a_ExceptionInfo)
{ {
char * newStack = &g_ExceptionStack[sizeof(g_ExceptionStack)]; char * newStack = &g_ExceptionStack[sizeof(g_ExceptionStack) - 1];
char * oldStack; char * oldStack;
// Use the substitute stack: // Use the substitute stack:
@ -249,6 +249,7 @@ void universalMain(std::unique_ptr<cSettingsRepositoryInterface> overridesRepo)
#if defined(_WIN32) #if defined(_WIN32)
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
// serviceWorkerThread: Keep the service alive // serviceWorkerThread: Keep the service alive
@ -266,6 +267,7 @@ DWORD WINAPI serviceWorkerThread(LPVOID lpParam)
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
// serviceSetState: Set the internal status of the service // serviceSetState: Set the internal status of the service
@ -319,14 +321,10 @@ void WINAPI serviceCtrlHandler(DWORD CtrlCode)
void WINAPI serviceMain(DWORD argc, TCHAR *argv[]) void WINAPI serviceMain(DWORD argc, TCHAR *argv[])
{ {
#if defined(_DEBUG) && defined(DEBUG_SERVICE_STARTUP)
Sleep(10000);
#endif
char applicationFilename[MAX_PATH]; char applicationFilename[MAX_PATH];
char applicationDirectory[MAX_PATH]; char applicationDirectory[MAX_PATH];
GetModuleFileName(NULL, applicationFilename, sizeof(applicationFilename)); // This binary's file path. GetModuleFileName(nullptr, applicationFilename, sizeof(applicationFilename)); // This binary's file path.
// Strip off the filename, keep only the path: // Strip off the filename, keep only the path:
strncpy_s(applicationDirectory, sizeof(applicationDirectory), applicationFilename, (strrchr(applicationFilename, '\\') - applicationFilename)); strncpy_s(applicationDirectory, sizeof(applicationDirectory), applicationFilename, (strrchr(applicationFilename, '\\') - applicationFilename));
@ -337,8 +335,7 @@ void WINAPI serviceMain(DWORD argc, TCHAR *argv[])
SetCurrentDirectory(applicationDirectory); SetCurrentDirectory(applicationDirectory);
g_StatusHandle = RegisterServiceCtrlHandler(SERVICE_NAME, serviceCtrlHandler); g_StatusHandle = RegisterServiceCtrlHandler(SERVICE_NAME, serviceCtrlHandler);
if (g_StatusHandle == nullptr)
if (g_StatusHandle == NULL)
{ {
OutputDebugStringA("RegisterServiceCtrlHandler() failed\n"); OutputDebugStringA("RegisterServiceCtrlHandler() failed\n");
serviceSetState(0, SERVICE_STOPPED, GetLastError()); serviceSetState(0, SERVICE_STOPPED, GetLastError());
@ -347,8 +344,9 @@ void WINAPI serviceMain(DWORD argc, TCHAR *argv[])
serviceSetState(SERVICE_ACCEPT_STOP, SERVICE_RUNNING, 0); serviceSetState(SERVICE_ACCEPT_STOP, SERVICE_RUNNING, 0);
g_ServiceThread = CreateThread(NULL, 0, serviceWorkerThread, NULL, 0, NULL); DWORD ThreadID;
if (g_ServiceThread == NULL) g_ServiceThread = CreateThread(nullptr, 0, serviceWorkerThread, nullptr, 0, &ThreadID);
if (g_ServiceThread == nullptr)
{ {
OutputDebugStringA("CreateThread() failed\n"); OutputDebugStringA("CreateThread() failed\n");
serviceSetState(0, SERVICE_STOPPED, GetLastError()); serviceSetState(0, SERVICE_STOPPED, GetLastError());
@ -364,50 +362,39 @@ void WINAPI serviceMain(DWORD argc, TCHAR *argv[])
std::unique_ptr<cMemorySettingsRepository> parseArguments(int argc, char **argv) std::unique_ptr<cMemorySettingsRepository> parseArguments(int argc, char **argv)
{ {
try try
{ {
// Parse the comand line args:
TCLAP::CmdLine cmd("MCServer"); TCLAP::CmdLine cmd("MCServer");
TCLAP::ValueArg<int> slotsArg ("s", "max-players", "Maximum number of slots for the server to use, overrides setting in setting.ini", false, -1, "number", cmd);
TCLAP::ValueArg<int> slotsArg("s", "max-players", "Maximum number of slots for the server to use, overrides setting in setting.ini", false, -1, "number", cmd); TCLAP::MultiArg<int> portsArg ("p", "port", "The port number the server should listen to", false, "port", cmd);
TCLAP::SwitchArg commLogArg ("", "log-comm", "Log server client communications to file", cmd);
TCLAP::MultiArg<int> portsArg("p", "port", "The port number the server should listen to", false, "port", cmd); TCLAP::SwitchArg commLogInArg ("", "log-comm-in", "Log inbound server client communications to file", cmd);
TCLAP::SwitchArg commLogOutArg ("", "log-comm-out", "Log outbound server client communications to file", cmd);
TCLAP::SwitchArg commLogArg("", "log-comm", "Log server client communications to file", cmd); TCLAP::SwitchArg crashDumpFull ("", "crash-dump-full", "Crashdumps created by the server will contain full server memory", cmd);
TCLAP::SwitchArg crashDumpGlobals("", "crash-dump-globals", "Crashdumps created by the server will contain the global variables' values", cmd);
TCLAP::SwitchArg commLogInArg("", "log-comm-in", "Log inbound server client communications to file", cmd); TCLAP::SwitchArg noBufArg ("", "no-output-buffering", "Disable output buffering", cmd);
TCLAP::SwitchArg runAsServiceArg ("d", "run-as-service", "Run as a service on Windows", cmd);
TCLAP::SwitchArg commLogOutArg("", "log-comm-out", "Log outbound server client communications to file", cmd);
TCLAP::SwitchArg noBufArg("", "no-output-buffering", "Disable output buffering", cmd);
TCLAP::SwitchArg runAsServiceArg("d", "run-as-service", "Run as a service on Windows", cmd);
cmd.ignoreUnmatched(true);
cmd.parse(argc, argv); cmd.parse(argc, argv);
// Copy the parsed args' values into a settings repository:
auto repo = cpp14::make_unique<cMemorySettingsRepository>(); auto repo = cpp14::make_unique<cMemorySettingsRepository>();
if (slotsArg.isSet()) if (slotsArg.isSet())
{ {
int slots = slotsArg.getValue(); int slots = slotsArg.getValue();
repo->AddValue("Server", "MaxPlayers", static_cast<Int64>(slots)); repo->AddValue("Server", "MaxPlayers", static_cast<Int64>(slots));
} }
if (portsArg.isSet()) if (portsArg.isSet())
{ {
std::vector<int> ports = portsArg.getValue(); for (auto port: portsArg.getValue())
for (auto port : ports)
{ {
repo->AddValue("Server", "Port", static_cast<Int64>(port)); repo->AddValue("Server", "Port", static_cast<Int64>(port));
} }
} }
if (commLogArg.getValue()) if (commLogArg.getValue())
{ {
g_ShouldLogCommIn = true; g_ShouldLogCommIn = true;
@ -418,115 +405,111 @@ std::unique_ptr<cMemorySettingsRepository> parseArguments(int argc, char **argv)
g_ShouldLogCommIn = commLogInArg.getValue(); g_ShouldLogCommIn = commLogInArg.getValue();
g_ShouldLogCommOut = commLogOutArg.getValue(); g_ShouldLogCommOut = commLogOutArg.getValue();
} }
if (noBufArg.getValue()) if (noBufArg.getValue())
{ {
setvbuf(stdout, nullptr, _IONBF, 0); setvbuf(stdout, nullptr, _IONBF, 0);
} }
repo->SetReadOnly();
// Set the service flag directly to cRoot:
if (runAsServiceArg.getValue()) if (runAsServiceArg.getValue())
{ {
cRoot::m_RunAsService = true; cRoot::m_RunAsService = true;
} }
repo->SetReadOnly(); // Apply the CrashDump flags for platforms that support them:
#if defined(_WIN32) && !defined(_WIN64) && defined(_MSC_VER) // 32-bit Windows app compiled in MSVC
if (crashDumpGlobals.getValue())
{
g_DumpFlags = static_cast<MINIDUMP_TYPE>(g_DumpFlags | MiniDumpWithDataSegs);
}
if (crashDumpFull.getValue())
{
g_DumpFlags = static_cast<MINIDUMP_TYPE>(g_DumpFlags | MiniDumpWithFullMemory);
}
#endif // 32-bit Windows app compiled in MSVC
return repo; return repo;
} }
catch (TCLAP::ArgException &e) catch (const TCLAP::ArgException & exc)
{ {
printf("error reading command line %s for arg %s", e.error().c_str(), e.argId().c_str()); printf("Error reading command line %s for arg %s", exc.error().c_str(), exc.argId().c_str());
return cpp14::make_unique<cMemorySettingsRepository>(); return cpp14::make_unique<cMemorySettingsRepository>();
} }
} }
//////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////
// main: // main:
int main(int argc, char **argv) int main(int argc, char **argv)
{ {
#if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER) #if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER)
InitLeakFinder(); InitLeakFinder();
#endif #endif
// Magic code to produce dump-files on Windows if the server crashes: // Magic code to produce dump-files on Windows if the server crashes:
#if defined(_WIN32) && !defined(_WIN64) && defined(_MSC_VER) #if defined(_WIN32) && !defined(_WIN64) && defined(_MSC_VER) // 32-bit Windows app compiled in MSVC
HINSTANCE hDbgHelp = LoadLibrary("DBGHELP.DLL"); HINSTANCE hDbgHelp = LoadLibrary("DBGHELP.DLL");
g_WriteMiniDump = (pMiniDumpWriteDump)GetProcAddress(hDbgHelp, "MiniDumpWriteDump"); g_WriteMiniDump = (pMiniDumpWriteDump)GetProcAddress(hDbgHelp, "MiniDumpWriteDump");
if (g_WriteMiniDump != nullptr) if (g_WriteMiniDump != nullptr)
{
_snprintf_s(g_DumpFileName, ARRAYCOUNT(g_DumpFileName), _TRUNCATE, "crash_mcs_%x.dmp", GetCurrentProcessId());
SetUnhandledExceptionFilter(LastChanceExceptionFilter);
// Parse arguments for minidump flags:
for (int i = 0; i < argc; i++)
{ {
if (_stricmp(argv[i], "/cdg") == 0) _snprintf_s(g_DumpFileName, ARRAYCOUNT(g_DumpFileName), _TRUNCATE, "crash_mcs_%x.dmp", GetCurrentProcessId());
{ SetUnhandledExceptionFilter(LastChanceExceptionFilter);
// Add globals to the dump }
g_DumpFlags = (MINIDUMP_TYPE)(g_DumpFlags | MiniDumpWithDataSegs); #endif // 32-bit Windows app compiled in MSVC
}
else if (_stricmp(argv[i], "/cdf") == 0)
{
// Add full memory to the dump (HUUUGE file)
g_DumpFlags = (MINIDUMP_TYPE)(g_DumpFlags | MiniDumpWithFullMemory);
}
} // for i - argv[]
}
#endif // _WIN32 && !_WIN64
// End of dump-file magic // End of dump-file magic
#if defined(_DEBUG) && defined(_MSC_VER) #if defined(_DEBUG) && defined(_MSC_VER)
_CrtSetDbgFlag ( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF); _CrtSetDbgFlag ( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF);
// _X: The simple built-in CRT leak finder - simply break when allocating the Nth block ({N} is listed in the leak output) // _X: The simple built-in CRT leak finder - simply break when allocating the Nth block ({N} is listed in the leak output)
// Only useful when the leak is in the same sequence all the time // Only useful when the leak is in the same sequence all the time
// _CrtSetBreakAlloc(85950); // _CrtSetBreakAlloc(85950);
#endif // _DEBUG && _MSC_VER #endif // _DEBUG && _MSC_VER
#ifndef _DEBUG #ifndef _DEBUG
std::signal(SIGSEGV, NonCtrlHandler); std::signal(SIGSEGV, NonCtrlHandler);
std::signal(SIGTERM, NonCtrlHandler); std::signal(SIGTERM, NonCtrlHandler);
std::signal(SIGINT, NonCtrlHandler); std::signal(SIGINT, NonCtrlHandler);
std::signal(SIGABRT, NonCtrlHandler); std::signal(SIGABRT, NonCtrlHandler);
#ifdef SIGABRT_COMPAT #ifdef SIGABRT_COMPAT
std::signal(SIGABRT_COMPAT, NonCtrlHandler); std::signal(SIGABRT_COMPAT, NonCtrlHandler);
#endif // SIGABRT_COMPAT #endif // SIGABRT_COMPAT
#endif #endif
// DEBUG: test the dumpfile creation:
// *((int *)0) = 0;
auto argsRepo = parseArguments(argc, argv); auto argsRepo = parseArguments(argc, argv);
#if defined(_WIN32) #if defined(_WIN32)
// Attempt to run as a service // Attempt to run as a service
if (cRoot::m_RunAsService) if (cRoot::m_RunAsService)
{
SERVICE_TABLE_ENTRY ServiceTable[] =
{ {
{ SERVICE_NAME, (LPSERVICE_MAIN_FUNCTION)serviceMain }, SERVICE_TABLE_ENTRY ServiceTable[] =
{ NULL, NULL } {
}; { SERVICE_NAME, (LPSERVICE_MAIN_FUNCTION)serviceMain },
{ nullptr, nullptr }
};
if (StartServiceCtrlDispatcher(ServiceTable) == FALSE) if (StartServiceCtrlDispatcher(ServiceTable) == FALSE)
{ {
LOGERROR("Attempted, but failed, service startup."); LOGERROR("Attempted, but failed, service startup.");
return GetLastError(); return GetLastError();
}
} }
} else
else
#endif #endif
{ {
// Not running as a service, do normal startup // Not running as a Windows service, do normal startup
universalMain(std::move(argsRepo)); universalMain(std::move(argsRepo));
} }
#if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER) #if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER)
DeinitLeakFinder(); DeinitLeakFinder();
#endif #endif
return EXIT_SUCCESS; return EXIT_SUCCESS;