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Added missing IsStatic flag to functions. (#3613)

This commit is contained in:
Lukas Pioch 2017-03-02 12:05:11 +01:00 committed by Mattes D
parent 83fa6cb851
commit 6ee0e4cafa
2 changed files with 6 additions and 0 deletions

View File

@ -13174,6 +13174,7 @@ local CompressedString = cStringCompression.CompressStringGZIP("DataToCompress")
{
CompressStringGZIP =
{
IsStatic = true,
Params =
{
{
@ -13191,6 +13192,7 @@ local CompressedString = cStringCompression.CompressStringGZIP("DataToCompress")
},
CompressStringZLIB =
{
IsStatic = true,
Params =
{
{
@ -13212,6 +13214,7 @@ local CompressedString = cStringCompression.CompressStringGZIP("DataToCompress")
},
InflateString =
{
IsStatic = true,
Params =
{
{
@ -13229,6 +13232,7 @@ local CompressedString = cStringCompression.CompressStringGZIP("DataToCompress")
},
UncompressStringGZIP =
{
IsStatic = true,
Params =
{
{
@ -13246,6 +13250,7 @@ local CompressedString = cStringCompression.CompressStringGZIP("DataToCompress")
},
UncompressStringZLIB =
{
IsStatic = true,
Params =
{
{

View File

@ -1068,6 +1068,7 @@ World:ForEachChestInChunk(Player:GetChunkX(), Player:GetChunkZ(),
},
IsRecordItem =
{
IsStatic = true,
Params =
{
{