Merge pull request #1791 from joshi07/master
Added OnEntityTeleport.lua + description to APIDump
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commit
6d62a51d53
@ -925,8 +925,8 @@ local Hash = cCryptoHash.sha1HexString("DataToHash")
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{ Params = "DamageType, AttackerEntity, RawDamage, KnockbackAmount", Return = "", Notes = "Causes this entity to take damage of the specified type, from the specified attacker (may be nil). The final damage is calculated from RawDamage using the currently equipped armor." },
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{ Params = "DamageType, ArrackerEntity, RawDamage, FinalDamage, KnockbackAmount", Return = "", Notes = "Causes this entity to take damage of the specified type, from the specified attacker (may be nil). The values are wrapped into a {{TakeDamageInfo}} structure and applied directly." },
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},
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TeleportToCoords = { Params = "PosX, PosY, PosZ", Return = "", Notes = "Teleports the entity to the specified coords." },
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TeleportToEntity = { Params = "DestEntity", Return = "", Notes = "Teleports this entity to the specified destination entity." },
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TeleportToCoords = { Params = "PosX, PosY, PosZ", Return = "", Notes = "Teleports the entity to the specified coords. Asks plugins if the teleport is allowed." },
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TeleportToEntity = { Params = "DestEntity", Return = "", Notes = "Teleports this entity to the specified destination entity. Asks plugins if the teleport is allowed." },
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},
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Constants =
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{
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29
MCServer/Plugins/APIDump/Hooks/OnEntityTeleport.lua
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29
MCServer/Plugins/APIDump/Hooks/OnEntityTeleport.lua
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@ -0,0 +1,29 @@
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return
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{
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HOOK_ENTITY_TELEPORT =
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{
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CalledWhen = "Any entity teleports. Plugin may refuse teleport.",
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DefaultFnName = "OnEntityTeleport", -- also used as pagename
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Desc = [[
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This function is called in each server tick for each {{cEntity|Entity}} that has
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teleported. Plugins may refuse the teleport.
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]],
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Params =
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{
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{ Name = "Entity", Type = "{{cEntity}}", Notes = "The entity who has teleported. New position is set in the object after successfull teleport" },
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{ Name = "OldPosition", Type = "{{Vector3d}}", Notes = "The old position." },
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{ Name = "NewPosition", Type = "{{Vector3d}}", Notes = "The new position." },
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},
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Returns = [[
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If the function returns true, teleport is prohibited.</p>
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<p>
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If the function returns false or no value, other plugins' callbacks are called and finally the new
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position is permanently stored in the cEntity object.</p>
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]],
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}, -- HOOK_ENTITY_TELEPORT
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}
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