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Adjusted the default for chunk generator structures.

http://forum.mc-server.org/showthread.php?tid=434&pid=5398#pid5398

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1055 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com 2012-11-20 20:04:49 +00:00
parent 07097534a3
commit 6cec0d6306

View File

@ -294,7 +294,7 @@ void cChunkGenerator::InitCompositionGen(cIniFile & a_IniFile)
void cChunkGenerator::InitStructureGens(cIniFile & a_IniFile)
{
AString Structures = a_IniFile.GetValueSet("Generator", "Structures", "Trees,MarbleCaves,OreNests");
AString Structures = a_IniFile.GetValueSet("Generator", "Structures", "Ravines,WormNestCaves,OreNests,Trees");
AStringVector Str = StringSplit(Structures, ",");
for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr)