Adjusted the default for chunk generator structures.
http://forum.mc-server.org/showthread.php?tid=434&pid=5398#pid5398 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1055 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
parent
07097534a3
commit
6cec0d6306
@ -294,7 +294,7 @@ void cChunkGenerator::InitCompositionGen(cIniFile & a_IniFile)
|
||||
|
||||
void cChunkGenerator::InitStructureGens(cIniFile & a_IniFile)
|
||||
{
|
||||
AString Structures = a_IniFile.GetValueSet("Generator", "Structures", "Trees,MarbleCaves,OreNests");
|
||||
AString Structures = a_IniFile.GetValueSet("Generator", "Structures", "Ravines,WormNestCaves,OreNests,Trees");
|
||||
|
||||
AStringVector Str = StringSplit(Structures, ",");
|
||||
for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr)
|
||||
|
Loading…
Reference in New Issue
Block a user