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Ensure updating relatives calls the correct base case

* Fixed recursive base unintentionally scheduling the origin position for an update because it called the wrong function
This commit is contained in:
Tiger Wang 2020-07-28 00:13:07 +01:00
parent 46398f4671
commit 6c47f46c31
9 changed files with 15 additions and 14 deletions

View File

@ -87,7 +87,7 @@ public:
a_Chunk.SetMeta(a_Position, a_Meta & ~0x8);
}
UpdateAdjustedRelatives(a_Chunk, CurrentlyTicking, a_Position + cBlockObserverHandler::GetSignalOutputOffset(a_Meta));
UpdateAdjustedRelative(a_Chunk, CurrentlyTicking, a_Position + cBlockObserverHandler::GetSignalOutputOffset(a_Meta));
}
virtual void ForValidSourcePositions(cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, SourceCallback Callback) const override

View File

@ -66,8 +66,8 @@ public:
{
a_Chunk.SetMeta(a_Position, (a_PoweringData.PowerLevel == 0) ? (a_Meta & 0x07) : (a_Meta | 0x08));
UpdateAdjustedRelatives(a_Chunk, CurrentlyTickingChunk, a_Position + Offset);
UpdateAdjustedRelatives(a_Chunk, CurrentlyTickingChunk, a_Position + -Offset);
UpdateAdjustedRelative(a_Chunk, CurrentlyTickingChunk, a_Position + Offset);
UpdateAdjustedRelative(a_Chunk, CurrentlyTickingChunk, a_Position + -Offset);
}
return;

View File

@ -72,8 +72,8 @@ public:
static void UpdatePlate(cChunk & Chunk, cChunk & CurrentlyTicking, Vector3i Position)
{
UpdateAdjustedRelative(Chunk, CurrentlyTicking, Position + OffsetYM);
UpdateAdjustedRelatives(Chunk, CurrentlyTicking, Position, RelativeLaterals);
UpdateAdjustedRelatives(Chunk, CurrentlyTicking, Position + OffsetYM);
}
virtual void Update(cChunk & a_Chunk, cChunk & CurrentlyTicking, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override

View File

@ -129,7 +129,7 @@ public:
Data.m_MechanismDelays.erase(a_Position);
// Assume that an update (to front power) is needed:
UpdateAdjustedRelatives(a_Chunk, CurrentlyTicking, cBlockComparatorHandler::GetFrontCoordinate(a_Position, a_Meta & 0x3));
UpdateAdjustedRelative(a_Chunk, CurrentlyTicking, cBlockComparatorHandler::GetFrontCoordinate(a_Position, a_Meta & 0x3));
}
}
}

View File

@ -53,7 +53,7 @@ protected:
}
template <typename... ArrayTypes>
static void UpdateAdjustedRelatives(cChunk & From, cChunk & To, const Vector3i Position)
static void UpdateAdjustedRelative(cChunk & From, cChunk & To, const Vector3i Position)
{
DataForChunk(To).WakeUp(cIncrementalRedstoneSimulatorChunkData::RebaseRelativePosition(From, To, Position));
}
@ -70,7 +70,7 @@ protected:
}
template <typename ArrayType, typename... ArrayTypes>
static void InvokeForAdjustedRelatives(SourceCallback Callback, Vector3i Position, const ArrayType & Relative, const ArrayTypes &... Relatives)
static void InvokeForAdjustedRelatives(SourceCallback Callback, const Vector3i Position, const ArrayType & Relative, const ArrayTypes &... Relatives)
{
for (const auto Offset : Relative)
{
@ -104,11 +104,11 @@ protected:
private:
static void UpdateAdjustedRelatives(cVector3iArray &, Vector3i)
static void UpdateAdjustedRelatives(cChunk &, cChunk &, const Vector3i)
{
}
static void InvokeForAdjustedRelatives(SourceCallback, Vector3i)
static void InvokeForAdjustedRelatives(SourceCallback, const Vector3i)
{
}
};

View File

@ -63,7 +63,8 @@ public:
// FastSetBlock doesn't wake simulators, so manually update ourselves:
Update(a_Chunk, CurrentlyTicking, a_Position, NewType, a_Meta, a_PoweringData);
UpdateAdjustedRelatives(a_Chunk, CurrentlyTicking, a_Position + cBlockRedstoneRepeaterHandler::GetFrontCoordinateOffset(a_Meta));
UpdateAdjustedRelative(a_Chunk, CurrentlyTicking, a_Position + cBlockRedstoneRepeaterHandler::GetFrontCoordinateOffset(a_Meta));
UpdateAdjustedRelatives(a_Chunk, CurrentlyTicking, a_Position + cBlockRedstoneRepeaterHandler::GetFrontCoordinateOffset(a_Meta), RelativeAdjacents);
}
}
}

View File

@ -79,7 +79,7 @@ public:
{
if (Adjacent != GetOffsetAttachedTo(a_Position, a_Meta))
{
UpdateAdjustedRelatives(a_Chunk, CurrentlyTicking, a_Position + Adjacent);
UpdateAdjustedRelative(a_Chunk, CurrentlyTicking, a_Position + Adjacent);
}
}
}

View File

@ -177,12 +177,12 @@ public:
a_Chunk.SetMeta(a_Position, a_PoweringData.PowerLevel);
// Notify block below us to update:
UpdateAdjustedRelatives(a_Chunk, CurrentlyTicking, a_Position + OffsetYM);
UpdateAdjustedRelative(a_Chunk, CurrentlyTicking, a_Position + OffsetYM);
// Notify all terracing positions:
ForTerracingConnectionOffsets(a_Chunk, a_Position, [&a_Chunk, &CurrentlyTicking, a_Position](const Vector3i Offset)
{
UpdateAdjustedRelatives(a_Chunk, CurrentlyTicking, a_Position + Offset);
UpdateAdjustedRelative(a_Chunk, CurrentlyTicking, a_Position + Offset);
return false;
});
}

View File

@ -49,7 +49,7 @@ public:
if (Power != PreviousPower.PowerLevel)
{
UpdateAdjustedRelatives(a_Chunk, CurrentlyTicking, OffsetYM);
UpdateAdjustedRelative(a_Chunk, CurrentlyTicking, OffsetYM);
UpdateAdjustedRelatives(a_Chunk, CurrentlyTicking, a_Position, RelativeLaterals);
}
}