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Merge pull request #2086 from Seadragon91/master

Renamed hook HOOK_ENTITY_CHANGE_WORLD
This commit is contained in:
Mattes D 2015-05-21 12:57:25 +02:00
commit 6bafff0560
9 changed files with 20 additions and 19 deletions

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@ -7,7 +7,7 @@ return
Desc = [[
This hook is called after the server has moved the {{cEntity|entity}} to the given world. This is an information-only
callback, the entity is already in the new world.<p>
See also the {{OnEntityChangeWorld|HOOK_ENTITY_CHANGE_WORLD}} hook for a similar hook called before the
See also the {{OnEntityChangingWorld|HOOK_ENTITY_CHANGING_WORLD}} hook for a similar hook called before the
entity is moved to the new world.
]],
Params =

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@ -1,9 +1,9 @@
return
{
HOOK_ENTITY_CHANGE_WORLD =
HOOK_ENTITY_CHANGING_WORLD =
{
CalledWhen = "Before a entity is changing the world.",
DefaultFnName = "OnEntityChangeWorld", -- also used as pagename
DefaultFnName = "OnEntityChangingWorld", -- also used as pagename
Desc = [[
This hook is called before the server moves the {{cEntity|entity}} to the given world. Plugins may
refuse the changing of the entity to the new world.<p>
@ -20,7 +20,7 @@ return
returns true, no other callback is called for this event and the change of the entity to the world is
cancelled.
]],
}, -- HOOK_ENTITY_CHANGE_WORLD
}, -- HOOK_ENTITY_CHANGING_WORLD
}

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@ -56,7 +56,7 @@ public:
virtual bool OnDisconnect (cClientHandle & a_Client, const AString & a_Reason) = 0;
virtual bool OnEntityAddEffect (cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier) = 0;
virtual bool OnEntityTeleport (cEntity & a_Entity, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition) = 0;
virtual bool OnEntityChangeWorld (cEntity & a_Entity, cWorld & a_World) = 0;
virtual bool OnEntityChangingWorld (cEntity & a_Entity, cWorld & a_World) = 0;
virtual bool OnEntityChangedWorld (cEntity & a_Entity, cWorld & a_World) = 0;
virtual bool OnExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand, cPluginManager::CommandResult & a_Result) = 0;
virtual bool OnExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) = 0;

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@ -534,7 +534,7 @@ bool cPluginLua::OnEntityAddEffect(cEntity & a_Entity, int a_EffectType, int a_E
bool cPluginLua::OnEntityChangeWorld(cEntity & a_Entity, cWorld & a_World)
bool cPluginLua::OnEntityChangingWorld(cEntity & a_Entity, cWorld & a_World)
{
cCSLock Lock(m_CriticalSection);
if (!m_LuaState.IsValid())
@ -542,7 +542,7 @@ bool cPluginLua::OnEntityChangeWorld(cEntity & a_Entity, cWorld & a_World)
return false;
}
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_CHANGE_WORLD];
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_CHANGING_WORLD];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
{
m_LuaState.Call((int)(**itr), &a_Entity, &a_World, cLuaState::Return, res);
@ -1932,7 +1932,7 @@ const char * cPluginLua::GetHookFnName(int a_HookType)
case cPluginManager::HOOK_DISCONNECT: return "OnDisconnect";
case cPluginManager::HOOK_PLAYER_ANIMATION: return "OnPlayerAnimation";
case cPluginManager::HOOK_ENTITY_ADD_EFFECT: return "OnEntityAddEffect";
case cPluginManager::HOOK_ENTITY_CHANGE_WORLD: return "OnEntityChangeWorld";
case cPluginManager::HOOK_ENTITY_CHANGING_WORLD: return "OnEntityChangingWorld";
case cPluginManager::HOOK_ENTITY_CHANGED_WORLD: return "OnEntityChangedWorld";
case cPluginManager::HOOK_ENTITY_TELEPORT: return "OnEntityTeleport";
case cPluginManager::HOOK_EXECUTE_COMMAND: return "OnExecuteCommand";

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@ -115,7 +115,7 @@ public:
virtual bool OnCraftingNoRecipe (cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe) override;
virtual bool OnDisconnect (cClientHandle & a_Client, const AString & a_Reason) override;
virtual bool OnEntityAddEffect (cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier) override;
virtual bool OnEntityChangeWorld (cEntity & a_Entity, cWorld & a_World) override;
virtual bool OnEntityChangingWorld (cEntity & a_Entity, cWorld & a_World) override;
virtual bool OnEntityChangedWorld (cEntity & a_Entity, cWorld & a_World) override;
virtual bool OnExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand, cPluginManager::CommandResult & a_Result) override;
virtual bool OnExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData) override;

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@ -525,14 +525,14 @@ bool cPluginManager::CallHookEntityTeleport(cEntity & a_Entity, const Vector3d &
bool cPluginManager::CallHookEntityChangeWorld(cEntity & a_Entity, cWorld & a_World)
bool cPluginManager::CallHookEntityChangingWorld(cEntity & a_Entity, cWorld & a_World)
{
FIND_HOOK(HOOK_ENTITY_CHANGE_WORLD);
FIND_HOOK(HOOK_ENTITY_CHANGING_WORLD);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnEntityChangeWorld(a_Entity, a_World))
if ((*itr)->OnEntityChangingWorld(a_Entity, a_World))
{
return true;
}

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@ -86,7 +86,7 @@ public:
HOOK_DISCONNECT,
HOOK_PLAYER_ANIMATION,
HOOK_ENTITY_ADD_EFFECT,
HOOK_ENTITY_CHANGE_WORLD,
HOOK_ENTITY_CHANGING_WORLD,
HOOK_ENTITY_CHANGED_WORLD,
HOOK_EXECUTE_COMMAND,
HOOK_EXPLODED,
@ -203,7 +203,7 @@ public:
bool CallHookDisconnect (cClientHandle & a_Client, const AString & a_Reason);
bool CallHookEntityAddEffect (cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier);
bool CallHookEntityTeleport (cEntity & a_Entity, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition);
bool CallHookEntityChangeWorld (cEntity & a_Entity, cWorld & a_World);
bool CallHookEntityChangingWorld (cEntity & a_Entity, cWorld & a_World);
bool CallHookEntityChangedWorld (cEntity & a_Entity, cWorld & a_World);
bool CallHookExecuteCommand (cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand, CommandResult & a_Result); // If a_Player == nullptr, it is a console cmd
bool CallHookExploded (cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData);

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@ -1403,10 +1403,10 @@ bool cEntity::DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn)
return false;
}
// Ask the plugins if the entity is allowed to change the world
if (cRoot::Get()->GetPluginManager()->CallHookEntityChangeWorld(*this, *a_World))
// Ask the plugins if the entity is allowed to changing the world
if (cRoot::Get()->GetPluginManager()->CallHookEntityChangingWorld(*this, *a_World))
{
// A Plugin doesn't allow the entity to change the world
// A Plugin doesn't allow the entity to changing the world
return false;
}

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@ -1606,9 +1606,10 @@ bool cPlayer::DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn)
return false;
}
if (cRoot::Get()->GetPluginManager()->CallHookEntityChangeWorld(*this, *a_World))
// Ask the plugins if the player is allowed to changing the world
if (cRoot::Get()->GetPluginManager()->CallHookEntityChangingWorld(*this, *a_World))
{
// A Plugin doesn't allow the player to change the world
// A Plugin doesn't allow the player to changing the world
return false;
}