Globals.h is now warnings free again.
Also turned off Wpadded as it is indicates potental performance issues rather than potential bugs
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@ -192,7 +192,7 @@ macro(set_exe_flags)
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add_flags_cxx("-D__extern_always_inline=inline")
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add_flags_cxx("-Weverything -Wno-c++98-compat-pedantic -Wno-string-conversion")
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add_flags_cxx("-Wno-extra-semi -Wno-error=switch-enum -Wno-documentation")
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add_flags_cxx("-Wno-error=sign-conversion -Wno-error=conversion -Wno-error=padded")
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add_flags_cxx("-Wno-error=sign-conversion -Wno-error=conversion -Wno-padded")
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add_flags_cxx("-Wno-error=deprecated -Wno-error=weak-vtables -Wno-error=float-equal")
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add_flags_cxx("-Wno-error=missing-prototypes -Wno-error=non-virtual-dtor")
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add_flags_cxx("-Wno-error=covered-switch-default -Wno-error=shadow")
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@ -124,7 +124,9 @@ public:
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(z < Width) && (z > -1)
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)
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{
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return MakeIndexNoCheck(x, y, z);
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return MakeIndexNoCheck(static_cast<unsigned int>(x),
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static_cast<unsigned int>(y),
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static_cast<unsigned int>(z));
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}
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LOGERROR("cChunkDef::MakeIndex(): coords out of range: {%d, %d, %d}; returning fake index 0", x, y, z);
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ASSERT(!"cChunkDef::MakeIndex(): coords out of chunk range!");
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@ -166,7 +168,9 @@ public:
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ASSERT((a_X >= 0) && (a_X < Width));
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ASSERT((a_Y >= 0) && (a_Y < Height));
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ASSERT((a_Z >= 0) && (a_Z < Width));
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a_BlockTypes[MakeIndexNoCheck(a_X, a_Y, a_Z)] = a_Type;
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a_BlockTypes[MakeIndexNoCheck(static_cast<unsigned int>(a_X),
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static_cast<unsigned int>(a_Y),
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static_cast<unsigned int>(a_Z))] = a_Type;
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}
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@ -182,7 +186,9 @@ public:
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ASSERT((a_X >= 0) && (a_X < Width));
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ASSERT((a_Y >= 0) && (a_Y < Height));
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ASSERT((a_Z >= 0) && (a_Z < Width));
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return a_BlockTypes[MakeIndexNoCheck(a_X, a_Y, a_Z)];
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return a_BlockTypes[MakeIndexNoCheck(static_cast<unsigned int>(a_X),
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static_cast<unsigned int>(a_Y),
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static_cast<unsigned int>(a_Z))];
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}
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@ -240,7 +246,9 @@ public:
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{
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if ((x < Width) && (x > -1) && (y < Height) && (y > -1) && (z < Width) && (z > -1))
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{
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unsigned int Index = MakeIndexNoCheck(x, y, z);
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unsigned int Index = MakeIndexNoCheck(static_cast<unsigned int>(x),
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static_cast<unsigned int>(y),
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static_cast<unsigned int>(z));
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return (a_Buffer[Index / 2] >> ((Index & 1) * 4)) & 0x0f;
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}
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ASSERT(!"cChunkDef::GetNibble(): coords out of chunk range!");
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@ -255,8 +263,8 @@ public:
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ASSERT(!"cChunkDef::SetNibble(): index out of range!");
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return;
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}
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a_Buffer[a_BlockIdx / 2] = (
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(a_Buffer[a_BlockIdx / 2] & (0xf0 >> (static_cast<NIBBLETYPE>(a_BlockIdx & 1) * 4))) | // The untouched nibble
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a_Buffer[a_BlockIdx / 2] = static_cast<NIBBLETYPE>(
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(a_Buffer[a_BlockIdx / 2] & (0xf0 >> ((a_BlockIdx & 1) * 4))) | // The untouched nibble
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((a_Nibble & 0x0f) << ((a_BlockIdx & 1) * 4)) // The nibble being set
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);
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}
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@ -274,8 +282,10 @@ public:
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return;
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}
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int Index = MakeIndexNoCheck(x, y, z);
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a_Buffer[Index / 2] = (
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unsigned int Index = MakeIndexNoCheck(static_cast<unsigned int>(x),
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static_cast<unsigned int>(y),
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static_cast<unsigned int>(z));
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a_Buffer[Index / 2] = static_cast<NIBBLETYPE>(
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(a_Buffer[Index / 2] & (0xf0 >> ((Index & 1) * 4))) | // The untouched nibble
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((a_Nibble & 0x0f) << ((Index & 1) * 4)) // The nibble being set
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);
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@ -435,6 +445,9 @@ Used primarily for entity moving while both chunks are locked.
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class cClientDiffCallback
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{
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public:
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virtual ~cClientDiffCallback() {}
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/// Called for clients that are in Chunk1 and not in Chunk2,
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virtual void Removed(cClientHandle * a_Client) = 0;
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@ -495,6 +508,9 @@ typedef std::vector<cChunkCoords> cChunkCoordsVector;
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class cChunkCoordCallback
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{
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public:
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virtual ~cChunkCoordCallback() {}
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virtual void Call(int a_ChunkX, int a_ChunkZ) = 0;
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} ;
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@ -254,5 +254,3 @@ T Clamp(T a_Value, T a_Min, T a_Max)
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#include "Entities/Effects.h"
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