Fixed slime handling in cMonster::StringToMobType().
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@ -46,8 +46,8 @@ static const struct
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{cMonster::mtSheep, "sheep"},
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{cMonster::mtSilverfish, "silverfish"},
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{cMonster::mtSkeleton, "skeleton"},
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{cMonster::mtSnowGolem, "snowgolem"},
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{cMonster::mtSlime, "slime"},
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{cMonster::mtSnowGolem, "snowgolem"},
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{cMonster::mtSpider, "spider"},
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{cMonster::mtSquid, "squid"},
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{cMonster::mtVillager, "villager"},
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