Removed version 29 serilization
This has been unused since support for <1.7 has been dropped.
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@ -43,7 +43,6 @@ const AString & cChunkDataSerializer::Serialize(int a_Version, int a_ChunkX, int
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AString data;
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switch (a_Version)
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{
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case RELEASE_1_2_5: Serialize29(data); break;
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case RELEASE_1_3_2: Serialize39(data); break;
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case RELEASE_1_8_0: Serialize47(data, a_ChunkX, a_ChunkZ); break;
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// TODO: Other protocol versions may serialize the data differently; implement here
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@ -65,65 +64,6 @@ const AString & cChunkDataSerializer::Serialize(int a_Version, int a_ChunkX, int
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void cChunkDataSerializer::Serialize29(AString & a_Data)
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{
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// TODO: Do not copy data and then compress it; rather, compress partial blocks of data (zlib can stream)
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const int BiomeDataSize = cChunkDef::Width * cChunkDef::Width;
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const int MetadataOffset = sizeof(m_BlockTypes);
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const int BlockLightOffset = MetadataOffset + sizeof(m_BlockMetas);
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const int SkyLightOffset = BlockLightOffset + sizeof(m_BlockLight);
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const int BiomeOffset = SkyLightOffset + sizeof(m_BlockSkyLight);
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const int DataSize = BiomeOffset + BiomeDataSize;
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// Temporary buffer for the composed data:
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char AllData [DataSize];
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memcpy(AllData, m_BlockTypes, sizeof(m_BlockTypes));
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memcpy(AllData + MetadataOffset, m_BlockMetas, sizeof(m_BlockMetas));
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memcpy(AllData + BlockLightOffset, m_BlockLight, sizeof(m_BlockLight));
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memcpy(AllData + SkyLightOffset, m_BlockSkyLight, sizeof(m_BlockSkyLight));
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memcpy(AllData + BiomeOffset, m_BiomeData, BiomeDataSize);
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// Compress the data:
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// In order not to use allocation, use a fixed-size buffer, with the size
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// that uses the same calculation as compressBound():
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const uLongf CompressedMaxSize = DataSize + (DataSize >> 12) + (DataSize >> 14) + (DataSize >> 25) + 16;
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char CompressedBlockData[CompressedMaxSize];
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uLongf CompressedSize = compressBound(DataSize);
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// Run-time check that our compile-time guess about CompressedMaxSize was enough:
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ASSERT(CompressedSize <= CompressedMaxSize);
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compress2((Bytef*)CompressedBlockData, &CompressedSize, (const Bytef*)AllData, sizeof(AllData), Z_DEFAULT_COMPRESSION);
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// Now put all those data into a_Data:
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// "Ground-up continuous", or rather, "biome data present" flag:
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a_Data.push_back('\x01');
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// Two bitmaps; we're aways sending the full chunk with no additional data, so the bitmaps are 0xffff and 0, respectively
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// Also, no endian flipping is needed because of the const values
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unsigned short BitMap1 = 0xffff;
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unsigned short BitMap2 = 0;
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a_Data.append((const char *)&BitMap1, sizeof(short));
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a_Data.append((const char *)&BitMap2, sizeof(short));
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UInt32 CompressedSizeBE = htonl((UInt32)CompressedSize);
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a_Data.append((const char *)&CompressedSizeBE, sizeof(CompressedSizeBE));
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Int32 UnusedInt32 = 0;
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a_Data.append((const char *)&UnusedInt32, sizeof(UnusedInt32));
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a_Data.append(CompressedBlockData, CompressedSize);
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}
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void cChunkDataSerializer::Serialize39(AString & a_Data)
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{
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// TODO: Do not copy data and then compress it; rather, compress partial blocks of data (zlib can stream)
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@ -22,14 +22,12 @@ protected:
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Serializations m_Serializations;
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void Serialize29(AString & a_Data); // Release 1.2.4 and 1.2.5
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void Serialize39(AString & a_Data); // Release 1.3.1 to 1.7.10
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void Serialize47(AString & a_Data, int a_ChunkX, int a_ChunkZ); // Release 1.8
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public:
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enum
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{
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RELEASE_1_2_5 = 29,
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RELEASE_1_3_2 = 39,
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RELEASE_1_8_0 = 47,
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} ;
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