Block and recipe update by STR_Warrior.
Adds missing fuels Adds missing furnace recipes (FS #304) Fixes some recipes (FS #305) Adds current 1.5 weekly snapshot blocks and items. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1215 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
parent
34b3c13404
commit
666a718db1
@ -48,6 +48,7 @@ Stick, 4 = Planks, 2:2, 2:3
|
|||||||
Torch, 4 = Stick, 1:2 | Coal, 1:1
|
Torch, 4 = Stick, 1:2 | Coal, 1:1
|
||||||
Workbench = Planks, 1:1, 1:2, 2:1, 2:2
|
Workbench = Planks, 1:1, 1:2, 2:1, 2:2
|
||||||
Chest = Planks, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
|
Chest = Planks, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
|
||||||
|
TrappedChest = TripWireHook, 1:1 | Chest, 2:1
|
||||||
EnderChest = EyeOfEnder, 2:2 | Obsidian, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
|
EnderChest = EyeOfEnder, 2:2 | Obsidian, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
|
||||||
Furnace = Cobblestone, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
|
Furnace = Cobblestone, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3
|
||||||
|
|
||||||
@ -63,6 +64,9 @@ GoldBlock = GoldIngot, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
|
|||||||
DiamondBlock = Diamond, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
|
DiamondBlock = Diamond, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
|
||||||
LapisBlock = LapisLazuli, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
|
LapisBlock = LapisLazuli, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
|
||||||
EmeraldBlock = Emerald, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
|
EmeraldBlock = Emerald, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
|
||||||
|
RedstoneBlock = RedstoneDust, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
|
||||||
|
QuartzBlock = NetherQuartz, 1:1, 1:2, 1:3, 2:1, 2:2, 2:3, 3:1, 3:2, 3:3
|
||||||
|
NetherBrick = netherbrickitem, 1:1, 1:2, 2:1, 2:2
|
||||||
Glowstone = GlowstoneDust, 1:1, 1:2, 2:1, 2:2
|
Glowstone = GlowstoneDust, 1:1, 1:2, 2:1, 2:2
|
||||||
Wool = String, 1:1, 1:2, 2:1, 2:2
|
Wool = String, 1:1, 1:2, 2:1, 2:2
|
||||||
TNT = Gunpowder, 1:1, 3:1, 2:2, 1:3, 3:3 | Sand, 2:1, 1:2, 3:2, 2:3
|
TNT = Gunpowder, 1:1, 3:1, 2:2, 1:3, 3:3 | Sand, 2:1, 1:2, 3:2, 2:3
|
||||||
@ -75,6 +79,7 @@ CobblestoneSlab, 6 = Cobblestone, 1:1, 2:1, 3:1
|
|||||||
BrickSlab, 6 = BrickBlock, 1:1, 2:1, 3:1
|
BrickSlab, 6 = BrickBlock, 1:1, 2:1, 3:1
|
||||||
StonebrickSlab, 6 = StoneBrick, 1:1, 2:1, 3:1
|
StonebrickSlab, 6 = StoneBrick, 1:1, 2:1, 3:1
|
||||||
NetherbrickSlab, 6 = NetherBrick, 1:1, 2:1, 3:1
|
NetherbrickSlab, 6 = NetherBrick, 1:1, 2:1, 3:1
|
||||||
|
snow, 6 = SnowBlock, 1:1, 2:1, 3:1
|
||||||
|
|
||||||
# Stairs:
|
# Stairs:
|
||||||
WoodStairs, 4 = Planks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
|
WoodStairs, 4 = Planks, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
|
||||||
@ -86,8 +91,7 @@ BrickStairs, 4 = BrickBlock, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
|
|||||||
SandstoneStairs, 4 = Sandstone, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
|
SandstoneStairs, 4 = Sandstone, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
|
||||||
SandstoneStairs, 4 = Sandstone, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
|
SandstoneStairs, 4 = Sandstone, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
|
||||||
NetherBrickStairs, 4 = NetherBrick, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
|
NetherBrickStairs, 4 = NetherBrick, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
|
||||||
NetherBrickStairs, 4 = NetherBrick, 3:1, 2:2, 3:2, 1:3, 2:3, 3:3
|
quartzstairs, 4 = Quartzblock, 1:1, 1:2, 2:2, 1:3, 2:3, 3:3
|
||||||
|
|
||||||
SnowBlock = SnowBall, 1:1, 1:2, 2:1, 2:2
|
SnowBlock = SnowBall, 1:1, 1:2, 2:1, 2:2
|
||||||
ClayBlock = Clay, 1:1, 1:2, 2:1, 2:2
|
ClayBlock = Clay, 1:1, 1:2, 2:1, 2:2
|
||||||
BrickBlock = Brick, 1:1, 1:2, 2:1, 2:2
|
BrickBlock = Brick, 1:1, 1:2, 2:1, 2:2
|
||||||
@ -215,6 +219,8 @@ CarrotOnAStick = FishingRod, 1:2 | Carrot, 2:3
|
|||||||
Minecart = IronIngot, 1:1, 3:1, 1:2, 2:2, 3:2
|
Minecart = IronIngot, 1:1, 3:1, 1:2, 2:2, 3:2
|
||||||
PoweredMinecart = Minecart, * | Furnace, *
|
PoweredMinecart = Minecart, * | Furnace, *
|
||||||
StorageMinecart = Minecart, * | Chest, *
|
StorageMinecart = Minecart, * | Chest, *
|
||||||
|
TNTMinecart = Minecart, * | TNT, *
|
||||||
|
hopperminecart = Minecart, * | Hopper, *
|
||||||
Rails, 16 = IronIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | Stick, 2:2
|
Rails, 16 = IronIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | Stick, 2:2
|
||||||
PoweredRail, 6 = GoldIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | Stick, 2:2 | RedstoneDust, 2:3
|
PoweredRail, 6 = GoldIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | Stick, 2:2 | RedstoneDust, 2:3
|
||||||
DetectorRail, 6 = IronIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | StonePlate, 2:2 | RedstoneDust, 2:3
|
DetectorRail, 6 = IronIngot, 1:1, 3:1, 1:2, 3:2, 1:3, 3:3 | StonePlate, 2:2 | RedstoneDust, 2:3
|
||||||
@ -239,7 +245,11 @@ Lever = Cobblestone, 1:2 | Stick, 1:1
|
|||||||
NoteBlock = Planks, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | RedstoneDust, 2:2
|
NoteBlock = Planks, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | RedstoneDust, 2:2
|
||||||
Jukebox = Planks, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Diamond, 2:2
|
Jukebox = Planks, 1:1, 1:2, 1:3, 2:1, 2:3, 3:1, 3:2, 3:3 | Diamond, 2:2
|
||||||
Dispenser = Cobblestone, 1:1, 1:2, 1:3, 2:1, 3:1, 3:2, 3:3 | RedstoneDust, 2:3 | Bow, 2:2
|
Dispenser = Cobblestone, 1:1, 1:2, 1:3, 2:1, 3:1, 3:2, 3:3 | RedstoneDust, 2:3 | Bow, 2:2
|
||||||
|
Dropper = Cobblestone, 1:1, 2:1, 3:1, 1:2, 1:3, 3:2, 3:3 | Hopper, 2:2 | RedstoneDust, 2:3
|
||||||
Repeater = Stone, 1:2, 2:2, 3:2 | RedstoneTorchOn, 1:1, 3:1 | RedstoneDust, 2:1
|
Repeater = Stone, 1:2, 2:2, 3:2 | RedstoneTorchOn, 1:1, 3:1 | RedstoneDust, 2:1
|
||||||
|
Comparator = RedstoneTorchOn, 2:1, 1:2, 3:2 | NetherQuartz, 2:2 | Stone, 1:3, 2:3, 3:3
|
||||||
|
DaylightSensor = Glass, 1:1, 2:1, 3:1 | NetherQuartz, 1:2, 2:2, 3:2 | Woodslab, 1:3, 2:3, 3:3
|
||||||
|
Hopper = Ironbars, 1:1, 3:1, 1:2, 3:2, 2:3 | Chest, 2:2
|
||||||
Piston = Planks, 1:1, 2:1, 3:1 | RedstoneDust, 2:2 | Cobblestone, 1:2, 3:2, 1:3, 2:3, 3:3
|
Piston = Planks, 1:1, 2:1, 3:1 | RedstoneDust, 2:2 | Cobblestone, 1:2, 3:2, 1:3, 2:3, 3:3
|
||||||
StickyPiston = Piston, * | SlimeBall, *
|
StickyPiston = Piston, * | SlimeBall, *
|
||||||
RedstoneLamp = RedstoneDust, 2:1, 1:2, 3:2, 2:3 | Glowstone, 2:2
|
RedstoneLamp = RedstoneDust, 2:1, 1:2, 3:2, 2:3 | Glowstone, 2:2
|
||||||
@ -252,7 +262,7 @@ tripwirehook, 2 = planks, 2:3 | stick, 2:2 | ironbar, 2:1
|
|||||||
#******************************************************#
|
#******************************************************#
|
||||||
# Food
|
# Food
|
||||||
#
|
#
|
||||||
Bowl = Planks, 1:1, 2:2, 3:1
|
Bowl, 4 = Planks, 1:1, 2:2, 3:1
|
||||||
MushroomStew = Bowl, * | BrownMushroom, * | RedMushroom, *
|
MushroomStew = Bowl, * | BrownMushroom, * | RedMushroom, *
|
||||||
Bread = Wheat, 1:1, 2:1, 3:1
|
Bread = Wheat, 1:1, 2:1, 3:1
|
||||||
Sugar = Sugarcane, *
|
Sugar = Sugarcane, *
|
||||||
|
@ -41,9 +41,13 @@
|
|||||||
4:1 @10000=1:1 #-> 1 Cobblestone -> 1 Rock
|
4:1 @10000=1:1 #-> 1 Cobblestone -> 1 Rock
|
||||||
15:1 @10000=265:1 #-> 1 Iron Ore -> 1 Iron Ingot
|
15:1 @10000=265:1 #-> 1 Iron Ore -> 1 Iron Ingot
|
||||||
14:1 @10000=266:1 #-> 1 Gold Ore -> 1 Gold Ingot
|
14:1 @10000=266:1 #-> 1 Gold Ore -> 1 Gold Ingot
|
||||||
|
153:1 @10000=406:1 #-> 1 Quartz Ore -> 1 Quartz
|
||||||
12:1 @10000=20:1 #-> 1 Sand -> 1 Glass
|
12:1 @10000=20:1 #-> 1 Sand -> 1 Glass
|
||||||
319:1@10000=320:1 #-> 1 Raw Pork -> 1 Cooked Pork
|
319:1@10000=320:1 #-> 1 Raw Pork -> 1 Cooked Pork
|
||||||
|
363:1@10000=364:1 #-> 1 Raw Beef -> 1 Cooked Beef (steak)
|
||||||
|
365:1@10000=366:1 #-> 1 Raw Chicken -> 1 Cooked Chicken
|
||||||
337:1@10000=336:1 #-> 1 Clay -> 1 Clay Brick
|
337:1@10000=336:1 #-> 1 Clay -> 1 Clay Brick
|
||||||
|
87:1@10000=405:1 #-> 1 NetherRack -> 1 NetherBrick
|
||||||
349:1@10000=350:1 #-> 1 Raw Fish -> 1 Cooked Fish
|
349:1@10000=350:1 #-> 1 Raw Fish -> 1 Cooked Fish
|
||||||
17:1 @10000=263:1 #-> 1 Wood -> 1 Charcoal
|
17:1 @10000=263:1 #-> 1 Wood -> 1 Charcoal
|
||||||
81:1 @10000=351:1:2 #-> 1 Cactus -> 1 Dye
|
81:1 @10000=351:1:2 #-> 1 Cactus -> 1 Dye
|
||||||
@ -52,6 +56,7 @@
|
|||||||
# Burn baby! Buuurn!
|
# Burn baby! Buuurn!
|
||||||
|
|
||||||
!263:1 = 80000 #-> 1 Charcoal -> 80 sec
|
!263:1 = 80000 #-> 1 Charcoal -> 80 sec
|
||||||
|
!42:126:1 = 7500 #-> 1 halfslab -> 7.5 seconds
|
||||||
!5:1 = 15000 #-> 1 Planks -> 15 sec
|
!5:1 = 15000 #-> 1 Planks -> 15 sec
|
||||||
!280:1 = 5000 #-> 1 Stick -> 5 sec
|
!280:1 = 5000 #-> 1 Stick -> 5 sec
|
||||||
!85:1 = 15000 #-> 1 Fence -> 15 sec
|
!85:1 = 15000 #-> 1 Fence -> 15 sec
|
||||||
@ -61,4 +66,5 @@
|
|||||||
!54:1 = 15000 #-> 1 Chest -> 15 sec
|
!54:1 = 15000 #-> 1 Chest -> 15 sec
|
||||||
!84:1 = 15000 #-> 1 Jukebox -> 15 sec
|
!84:1 = 15000 #-> 1 Jukebox -> 15 sec
|
||||||
!327:1 = 1000000 #-> 1 Lava Bucket -> 1000 sec
|
!327:1 = 1000000 #-> 1 Lava Bucket -> 1000 sec
|
||||||
!17:1 = 15000 #-> 1 Wood -> 15 sec
|
!17:1 = 15000 #-> 1 Wood -> 15 sec
|
||||||
|
!6:1 = 5000 #-> 1 Sapling -> 5 sec
|
@ -263,6 +263,20 @@ humanhead=144:3
|
|||||||
stevehead=144:3
|
stevehead=144:3
|
||||||
creeperhead=144:4
|
creeperhead=144:4
|
||||||
anvil=145
|
anvil=145
|
||||||
|
trappedchest=146
|
||||||
|
lightweightedpressureplate=147
|
||||||
|
heavyweightedpressureplate=148
|
||||||
|
inactivecomparator=149
|
||||||
|
activecomparator=150
|
||||||
|
daylightsensor=151
|
||||||
|
redstoneblock=152
|
||||||
|
netherquartzore=153
|
||||||
|
hopper=154
|
||||||
|
quartzblock=155
|
||||||
|
quartzstairs=156
|
||||||
|
activatorrail=157
|
||||||
|
dropper=158
|
||||||
|
|
||||||
ironshovel=256
|
ironshovel=256
|
||||||
ironspade=256
|
ironspade=256
|
||||||
ironpickaxe=257
|
ironpickaxe=257
|
||||||
@ -485,7 +499,6 @@ firecharge=385
|
|||||||
bookandquill=386
|
bookandquill=386
|
||||||
writtenbook=387
|
writtenbook=387
|
||||||
emerald=388
|
emerald=388
|
||||||
|
|
||||||
itemframe=389
|
itemframe=389
|
||||||
flowerpot=390
|
flowerpot=390
|
||||||
carrot=391
|
carrot=391
|
||||||
@ -505,6 +518,11 @@ pumpkinpie=400
|
|||||||
fireworkrocket=401
|
fireworkrocket=401
|
||||||
fireworkstar=402
|
fireworkstar=402
|
||||||
enchantedbook=403
|
enchantedbook=403
|
||||||
|
comparator=404
|
||||||
|
netherbrickitem=405
|
||||||
|
netherquartz=406
|
||||||
|
tntminecart=407
|
||||||
|
hopperminecart=408
|
||||||
|
|
||||||
goldrecord=2256
|
goldrecord=2256
|
||||||
greenrecord=2257
|
greenrecord=2257
|
||||||
|
@ -162,6 +162,19 @@ enum ENUM_BLOCK_ID
|
|||||||
E_BLOCK_POTATOES = 142,
|
E_BLOCK_POTATOES = 142,
|
||||||
E_BLOCK_WOODEN_BUTTON = 143,
|
E_BLOCK_WOODEN_BUTTON = 143,
|
||||||
E_BLOCK_HEAD = 144,
|
E_BLOCK_HEAD = 144,
|
||||||
|
E_BLOCK_TRAPPED_CHEST = 146,
|
||||||
|
E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE = 147,
|
||||||
|
E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE = 148,
|
||||||
|
|
||||||
|
E_BLOCK_INACTIVE_COMPARATOR = 149,
|
||||||
|
E_BLOCK_ACTIVE_COMPARATOR = 150,
|
||||||
|
E_BLOCK_DAYLIGHT_SENSOR = 151,
|
||||||
|
E_BLOCK_BLOCK_OF_REDSTONE = 152,
|
||||||
|
|
||||||
|
E_BLOCK_NETHER_QUARTZ_ORE = 153,
|
||||||
|
E_BLOCK_HOPPER = 154,
|
||||||
|
E_BLOCK_QUARTZ_BLOCK = 155,
|
||||||
|
E_BLOCK_ACTIVATOR_RAIL = 157,
|
||||||
|
|
||||||
// Keep these two as the last values, without a number - they will get their correct number assigned automagically by C++
|
// Keep these two as the last values, without a number - they will get their correct number assigned automagically by C++
|
||||||
// IsValidBlock() depends on this
|
// IsValidBlock() depends on this
|
||||||
@ -453,6 +466,9 @@ enum ENUM_ITEM_ID
|
|||||||
E_ITEM_FIREWORK_ROCKET = 401,
|
E_ITEM_FIREWORK_ROCKET = 401,
|
||||||
E_ITEM_FIREWORK_STAR = 402,
|
E_ITEM_FIREWORK_STAR = 402,
|
||||||
E_ITEM_ENCHANTED_BOOK = 403,
|
E_ITEM_ENCHANTED_BOOK = 403,
|
||||||
|
E_ITEM_COMPARATOR = 404,
|
||||||
|
E_ITEM_NETHER_BRICK = 405,
|
||||||
|
E_ITEM_NETHER_QUARTZ = 406,
|
||||||
|
|
||||||
// Keep these two as the last values of the consecutive list, without a number - they will get their correct number assigned automagically by C++
|
// Keep these two as the last values of the consecutive list, without a number - they will get their correct number assigned automagically by C++
|
||||||
// IsValidItem() depends on this!
|
// IsValidItem() depends on this!
|
||||||
@ -686,7 +702,7 @@ enum
|
|||||||
E_ENTITY_TYPE_IRON_GOLEM = 99,
|
E_ENTITY_TYPE_IRON_GOLEM = 99,
|
||||||
E_ENTITY_TYPE_VILLAGER = 120,
|
E_ENTITY_TYPE_VILLAGER = 120,
|
||||||
} ;
|
} ;
|
||||||
// tolua_end
|
//tolua_end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user