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cMonsterConfig: removed excessive logging

git-svn-id: http://mc-server.googlecode.com/svn/trunk@246 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com 2012-02-08 17:14:12 +00:00
parent 32880153ab
commit 6651343261

View File

@ -4,14 +4,7 @@
#include "cMonsterConfig.h"
#include "cMonster.h"
#include "../iniFile/iniFile.h"
#include <cstdio>
//#include "../source/cprintf.h"
using namespace std;
//#include <cstdio>
@ -19,7 +12,7 @@ using namespace std;
struct cMonsterConfig::sAttributesStruct
{
string m_name;
AString m_name;
float m_SightDistance;
float m_AttackDamage;
float m_AttackRange;
@ -27,13 +20,21 @@ struct cMonsterConfig::sAttributesStruct
int m_MaxHealth;
};
struct cMonsterConfig::sMonsterConfigState
{
int TypeCount;
string MonsterTypes;
list< sAttributesStruct > AttributesList;
AString MonsterTypes;
std::list< sAttributesStruct > AttributesList;
};
cMonsterConfig::cMonsterConfig(int TypeC)
: m_pState( new sMonsterConfigState )
{
@ -41,64 +42,82 @@ cMonsterConfig::cMonsterConfig(int TypeC)
Initialize();
}
cMonsterConfig::~cMonsterConfig() {
delete m_pState;
}
void cMonsterConfig::Initialize() {
sAttributesStruct Attributes;
cIniFile SettingsIniFile("settings.ini");
cIniFile MonstersIniFile("monsters.ini");
if(!SettingsIniFile.ReadFile() || !MonstersIniFile.ReadFile()) {
printf("Error: Must have both settings.ini and monsters.ini to configure attributes\n\tusing default attributes \n");
if (!SettingsIniFile.ReadFile() || !MonstersIniFile.ReadFile())
{
LOGWARNING("cMonsterConfig: Must have both settings.ini and monsters.ini to configure attributes\n\tusing default attributes \n");
return;
}
m_pState->MonsterTypes = SettingsIniFile.GetValue("Monsters","Types","");
if( m_pState->MonsterTypes.empty() ) {
printf("Error: No Monster types listed in config file, using default attributes \n");
if ( m_pState->MonsterTypes.empty() )
{
LOGWARNING("cMonsterConfig: No Monster types listed in config file, using default attributes \n");
return;
}
AStringVector SplitList = StringSplit(m_pState->MonsterTypes,",");
for(unsigned int i = 0; i < SplitList.size(); ++i) {
if(!SplitList[i].empty()) {
printf("Getting Attributes for: %s \n",SplitList[i].c_str());
for (unsigned int i = 0; i < SplitList.size(); ++i)
{
if (!SplitList[i].empty())
{
Attributes.m_name = SplitList[i].c_str();
Attributes.m_AttackDamage = (float)MonstersIniFile.GetValueF(SplitList[i].c_str(),"AttackDamage",0);
printf("Got AttackDamage: %3.3f \n",Attributes.m_AttackDamage);
Attributes.m_AttackRange = (float)MonstersIniFile.GetValueF(SplitList[i].c_str(),"AttackRange",0);
printf("Got AttackRange: %3.3f \n",Attributes.m_AttackRange);
Attributes.m_SightDistance = (float)MonstersIniFile.GetValueF(SplitList[i].c_str(),"SightDistance",0);
printf("Got SightDistance: %3.3f \n",Attributes.m_SightDistance);
Attributes.m_AttackRate = (float)MonstersIniFile.GetValueF(SplitList[i].c_str(),"AttackRate",0);
printf("Got AttackRate: %3.3f \n",Attributes.m_AttackRate);
Attributes.m_MaxHealth = MonstersIniFile.GetValueI(SplitList[i].c_str(),"MaxHealth",0);
printf("Got MaxHealth: %d \n",Attributes.m_MaxHealth);
Attributes.m_AttackDamage = (float)MonstersIniFile.GetValueF(SplitList[i].c_str(), "AttackDamage", 0);
Attributes.m_AttackRange = (float)MonstersIniFile.GetValueF(SplitList[i].c_str(), "AttackRange", 0);
Attributes.m_SightDistance = (float)MonstersIniFile.GetValueF(SplitList[i].c_str(), "SightDistance", 0);
Attributes.m_AttackRate = (float)MonstersIniFile.GetValueF(SplitList[i].c_str(), "AttackRate", 0);
Attributes.m_MaxHealth = MonstersIniFile.GetValueI(SplitList[i].c_str(), "MaxHealth", 0);
m_pState->AttributesList.push_front(Attributes);
}
}
} // for i - SplitList[]
}
void cMonsterConfig::AssignAttributes(cMonster *m, const char* n)
{
list<sAttributesStruct>::iterator itr;
for(itr = m_pState->AttributesList.begin(); itr != m_pState->AttributesList.end(); ++itr) {
if(itr->m_name.compare(n) == 0) {
//printf("found my attribs: %s :\n",itr->m_name.c_str());
m->SetAttackDamage(itr->m_AttackDamage);
m->SetAttackRange(itr->m_AttackRange);
std::list<sAttributesStruct>::const_iterator itr;
for (itr = m_pState->AttributesList.begin(); itr != m_pState->AttributesList.end(); ++itr)
{
if(itr->m_name.compare(n) == 0)
{
m->SetAttackDamage (itr->m_AttackDamage);
m->SetAttackRange (itr->m_AttackRange);
m->SetSightDistance(itr->m_SightDistance);
m->SetAttackRate((int)itr->m_AttackRate);
m->SetMaxHealth((int)itr->m_MaxHealth);
}
m->SetAttackRate ((int)itr->m_AttackRate);
m->SetMaxHealth ((int)itr->m_MaxHealth);
}
} // for itr - m_pState->AttributesList[]
}
cMonsterConfig *cMonsterConfig::Get() {
return this;
}